Player Matchup

Thoth
Thoth
KingButler123
Thoth
Level 156
God Stats
3W - 4L
1,350 SR
Queue Stats
238W - 126L
1,756 Elo+
Party 1
Hachiman
Hachiman
Requiem23
Hachiman
Level 42
God Stats
25W - 11L
1,686 SR
Queue Stats
186W - 123L
1,804 Elo+
Party 1
Sylvanus
Sylvanus
SlionVonDracovic
Sylvanus
Level 44
God Stats
5W - 1L
1,744 SR
Queue Stats
38W - 21L
1,810 Elo+
Party 1
Bastet
Bastet
mFFajita
Bastet
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 11L
1,872 Elo+
Party 1
Chang'e
Chang'e
xPoochx
Chang'e
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,659 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,780 Elo+

VS

Team Averages
Level 25
1,583 SR
1,585 Elo+
Ra
Ra
GangstaFairy
Ra
Level 4
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 2L
1,696 Elo+
Solo
Zeus
Zeus
Isanoob1
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 102L
1,612 Elo+
Party 2
Olorun
Olorun
Moonarame
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Solo
Mercury
Mercury
Rippitx
Mercury
Level 49
God Stats
2W - 2L
1,698 SR
Queue Stats
48W - 40L
1,618 Elo+
Party 2
Sol
Sol
canyakora
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 12
13,644
910
30,971
10,523
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Requiem23
Hachiman
19
14 / 0 / 15
12,607
840
20,469
10,513
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 1 / 21
11,723
782
7,244
13,535
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
mFFajita
Bastet
20
14 / 0 / 18
13,365
891
25,358
16,984
7,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
xPoochx
Chang'e
17
1 / 1 / 24
11,019
735
3,181
10,058
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 1
10,091
673
6,719
21,298
5,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
2 / 5 / 0
10,368
691
20,960
19,315
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Moonarame
Olorun
14
0 / 13 / 1
8,558
571
1,446
25,493
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Rippitx
Mercury
13
0 / 7 / 1
8,401
560
1,116
14,381
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 10 / 1
8,113
541
878
13,625
4,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
7
47
Kills
3
3
Deaths
47
90
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
L
Zeus
2
5
0
0.4
W
15
1
12
21
L
Olorun
Moonarame
Olorun
0
13
1
0.04
W
Hachiman
Requiem23
Hachiman
14
0
15
21.5
L
Mercury
Rippitx
Mercury
0
7
1
0.07
W
3
1
21
13.5
L
0
10
1
0.05
W
Bastet
mFFajita
Bastet
14
0
18
23
W
Chang'e
xPoochx
Chang'e
1
1
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,223
Damage
31,119
61,613
Taken
94,112
37,828
Mitigated
25,464
38,008
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,719
729
221
408
21,298
5,672
564
10,075
11,196
36,629
0
L
Zeus
20,960
1,114
0
350
19,315
4,639
0
6,287
12,972
64,979
0
W
30,971
919
242
3,101
10,523
4,386
189
4,887
5,500
76,873
0
L
Olorun
Moonarame
Olorun
1,446
1,129
0
807
25,493
6,411
0
10,445
15,016
11,528
0
W
Hachiman
Requiem23
Hachiman
20,469
14,726
0
2,290
10,513
4,654
2,332
5,159
5,188
0
48,227
L
Mercury
Rippitx
Mercury
1,116
211
0
396
14,381
4,253
0
6,909
7,444
0
6,471
W
7,244
594
5,652
5,253
13,535
15,086
760
6,125
7,147
21,272
0
L
878
540
0
110
13,625
4,489
0
7,617
6,008
2,455
0
W
Bastet
mFFajita
Bastet
25,358
5,889
0
7,803
16,984
7,866
1,469
6,794
9,878
0
67,830
W
Chang'e
xPoochx
Chang'e
3,181
811
8,080
5,587
10,058
5,836
3,240
5,893
3,897
25,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,358
Gold Earned
45,531
333
Minions Killed
204
0
Camps Cleared
0
1,611,015
Distance Traveled
851,457
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,091
673
58
4
0
215,938
0
L
Zeus
10,368
691
108
7
0
259,135
4
W
Thoth
13,644
910
109
7
0
333,876
2
L
Olorun
8,558
571
23
2
0
151,649
0
W
Hachiman
12,607
840
69
5
0
296,164
3
L
Mercury
8,401
560
11
1
0
122,319
0
W
Sylvanus
11,723
782
21
1
0
293,728
0
L
Sol
8,113
541
4
0
0
102,416
0
W
Bastet
13,365
891
79
5
0
384,302
1
W
Chang'e
11,019
735
55
4
0
302,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role