Player Matchup

Janus
Janus
MMmmFood
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,456 Elo+
Party 1
Hel
Hel
Milkman910
Hel
Level 88
God Stats
1W - 0L
1,362 SR
Queue Stats
26W - 17L
1,465 Elo+
Party 1
Pele
Pele
Tacosauce26
Pele
Level 157
God Stats
1W - 1L
1,260 SR
Queue Stats
38W - 26L
1,431 Elo+
Party 1
Amaterasu
Amaterasu
XPumpkinKingX84
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,607 Elo+
Solo
Geb
Geb
dapone
Geb
Level 15
God Stats
4W - 4L
1,372 SR
Queue Stats
30W - 16L
1,431 Elo+
Party 1
Team Averages
Level 61
1,399 SR
1,478 Elo+

VS

Team Averages
Level 24
1,494 SR
1,419 Elo+
Kukulkan
Kukulkan
Cwcmoneyreal
Kukulkan
Level 24
God Stats
59W - 68L
1,471 SR
Queue Stats
76W - 97L
1,455 Elo+
Solo
Ne Zha
Ne Zha
MichizureI
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 2
Heimdallr
Heimdallr
Mydnalup
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 2
Thoth
Thoth
Shiunsai19
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 2
Ganesha
Ganesha
SyrBaK
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MMmmFood
Janus
16
2 / 0 / 14
9,123
760
10,967
5,477
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 8
8,650
721
4,580
4,979
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
15 / 0 / 3
11,681
973
15,576
10,726
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
XPumpkinKingX84
Amaterasu
14
1 / 2 / 4
8,429
702
2,291
9,690
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
dapone
Geb
16
2 / 4 / 17
9,506
792
11,372
12,730
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cwcmoneyreal
Kukulkan
15
3 / 1 / 3
8,443
704
3,193
9,083
3,907
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
MichizureI
Ne Zha
14
2 / 5 / 5
8,354
696
8,865
11,917
5,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Mydnalup
Heimdallr
14
1 / 5 / 6
7,876
656
6,414
9,486
3,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
14
1 / 7 / 1
7,700
642
3,880
8,146
2,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
SyrBaK
Ganesha
13
0 / 4 / 5
7,462
622
3,088
12,116
13,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
22
Kills
7
7
Deaths
22
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cwcmoneyreal
Kukulkan
3
1
3
4.5
W
Janus
MMmmFood
Janus
2
0
14
9
L
Ne Zha
MichizureI
Ne Zha
2
5
5
0.9
W
2
1
8
6
L
Heimdallr
Mydnalup
Heimdallr
1
5
6
0.8
L
Thoth
1
7
1
0.21
L
Ganesha
SyrBaK
Ganesha
0
4
5
0.63
W
15
0
3
16.5
W
Amaterasu
XPumpkinKingX84
Amaterasu
1
2
4
1.5
W
Geb
dapone
Geb
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,786
Damage
25,440
43,602
Taken
50,748
31,951
Mitigated
29,172
14,717
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cwcmoneyreal
Kukulkan
3,193
31
809
1,810
9,083
3,907
705
5,331
3,752
26,612
0
W
Janus
MMmmFood
Janus
10,967
601
56
1,089
5,477
1,846
725
1,774
3,703
32,661
0
L
Ne Zha
MichizureI
Ne Zha
8,865
2,801
1,740
2,149
11,917
5,809
1,411
6,224
5,693
0
19,902
W
4,580
117
3,875
2,738
4,979
1,774
1,083
579
4,400
15,227
0
L
Heimdallr
Mydnalup
Heimdallr
6,414
3,194
77
584
9,486
3,850
876
5,669
3,817
0
17,632
L
Thoth
3,880
604
218
34
8,146
2,252
0
3,379
4,767
15,572
0
L
Ganesha
SyrBaK
Ganesha
3,088
719
0
260
12,116
13,354
478
6,316
5,800
8,567
0
W
15,576
3,346
0
2,871
10,726
4,627
1,000
2,549
8,177
0
69,582
W
Amaterasu
XPumpkinKingX84
Amaterasu
2,291
452
0
3,248
9,690
7,483
1,250
2,249
7,441
0
12,773
W
Geb
dapone
Geb
11,372
1,040
0
840
12,730
16,221
271
3,010
9,720
22,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,389
Gold Earned
39,835
232
Minions Killed
154
0
Camps Cleared
0
1,287,687
Distance Traveled
1,056,604
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,443
704
58
5
0
248,819
0
W
Janus
9,123
760
64
5
0
212,455
0
L
Ne Zha
8,354
696
25
2
0
221,887
1
W
Hel
8,650
721
24
2
0
238,378
0
L
Heimdallr
7,876
656
32
3
0
199,706
0
L
Thoth
7,700
642
39
3
0
166,765
0
L
Ganesha
7,462
622
0
0
0
219,427
0
W
Pele
11,681
973
110
9
0
304,637
0
W
Amaterasu
8,429
702
17
1
0
248,746
0
W
Geb
9,506
792
17
1
0
283,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role