Player Matchup

Baron Samedi
Baron Samedi
AsapGG
Baron Samedi
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 91L
1,759 Elo+
Party 4
Cerberus
Cerberus
Neptineso
Cerberus
Level 27
God Stats
2W - 5L
1,221 SR
Queue Stats
10W - 11L
1,579 Elo+
Party 3
King Arthur
King Arthur
OmanNotAgain
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,532 Elo+
Party 3
Hun Batz
Hun Batz
Triddin
Hun Batz
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
481W - 460L
1,838 Elo+
Party 4
Danzaburou
Danzaburou
kittensss1
Danzaburou
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 18L
1,470 Elo+
Solo
Team Averages
Level 45
1,444 SR
1,636 Elo+

VS

Team Averages
Level 50
1,643 SR
1,644 Elo+
Kuzenbo
Kuzenbo
Chäd
Kuzenbo
Level 56
God Stats
9W - 5L
1,823 SR
Queue Stats
101W - 37L
1,690 Elo+
Party 2
Sol
Sol
GoatedCheese
Sol
Level 5
God Stats
5W - 4L
1,631 SR
Queue Stats
12W - 21L
1,398 Elo+
Party 1
Fenrir
Fenrir
The CreEd 007
Fenrir
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 167L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
Twinkioid
Guan Yu
Level 22
God Stats
4W - 0L
1,761 SR
Queue Stats
38W - 4L
1,978 Elo+
Party 2
Cernunnos
Cernunnos
Varietwink
Cernunnos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsapGG
Baron Samedi
20
7 / 4 / 26
17,899
1,193
36,148
16,583
9,579
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Neptineso
Cerberus
20
7 / 9 / 24
17,474
1,165
15,346
46,216
58,991
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
OmanNotAgain
King Arthur
20
5 / 9 / 27
17,454
1,164
32,893
36,676
43,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
Triddin
Hun Batz
20
11 / 5 / 15
18,017
1,201
31,039
30,073
22,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Danzaburou
kittensss1
Danzaburou
20
9 / 13 / 18
18,102
1,207
28,086
32,204
15,393
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chäd
Kuzenbo
20
8 / 3 / 25
20,624
1,375
36,301
39,204
102,991
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
1 / 8 / 19
16,483
1,099
29,898
27,349
9,377
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 13 / 22
19,920
1,328
32,533
36,306
41,089
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Twinkioid
Guan Yu
20
7 / 14 / 16
17,667
1,178
32,787
37,275
23,412
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Varietwink
Cernunnos
20
12 / 1 / 8
17,832
1,189
18,857
8,969
3,586
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
130
39
Kills
40
40
Deaths
39
110
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AsapGG
Baron Samedi
7
4
26
5
W
Kuzenbo
Chäd
Kuzenbo
8
3
25
6.83
W
1
8
19
1.31
L
Cerberus
Neptineso
Cerberus
7
9
24
2.11
L
King Arthur
OmanNotAgain
King Arthur
5
9
27
2.06
W
12
13
22
1.77
L
Hun Batz
Triddin
Hun Batz
11
5
15
3.7
W
Guan Yu
Twinkioid
Guan Yu
7
14
16
1.07
W
Cernunnos
Varietwink
Cernunnos
12
1
8
16
L
Danzaburou
kittensss1
Danzaburou
9
13
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,512
Damage
150,376
161,752
Taken
149,103
150,076
Mitigated
180,455
42,461
Healing
29,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AsapGG
Baron Samedi
36,148
2,596
12,344
8,385
16,583
9,579
0
10,733
5,689
71,578
0
W
Kuzenbo
Chäd
Kuzenbo
36,301
8,530
0
4,175
39,204
102,991
0
17,240
21,725
49,975
0
W
29,898
10,606
0
6,346
27,349
9,377
0
12,563
14,704
76,592
0
L
Cerberus
Neptineso
Cerberus
15,346
2,288
438
13,298
46,216
58,991
0
13,170
28,428
35,656
0
L
King Arthur
OmanNotAgain
King Arthur
32,893
3,653
1,946
2,132
36,676
43,672
0
16,497
19,260
12,692
43,293
W
32,533
9,824
0
3,899
36,306
41,089
0
12,410
23,564
1,764
44,182
L
Hun Batz
Triddin
Hun Batz
31,039
8,135
0
1,675
30,073
22,441
0
13,735
15,454
0
58,322
W
Guan Yu
Twinkioid
Guan Yu
32,787
5,529
4,892
6,016
37,275
23,412
0
12,859
24,176
0
56,318
W
Cernunnos
Varietwink
Cernunnos
18,857
11,885
0
4,320
8,969
3,586
0
2,077
6,892
0
42,427
L
Danzaburou
kittensss1
Danzaburou
28,086
16,463
0
2,243
32,204
15,393
0
13,739
18,062
115
63,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,946
Gold Earned
92,526
302
Minions Killed
271
8
Camps Cleared
11
1,489,186
Distance Traveled
1,316,731
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,899
1,193
90
6
1
316,762
0
W
Kuzenbo
20,624
1,375
23
2
0
336,503
0
W
Sol
16,483
1,099
111
7
1
259,142
0
L
Cerberus
17,474
1,165
40
3
0
252,426
1
L
King Arthur
17,454
1,164
49
3
1
310,048
1
W
Fenrir
19,920
1,328
31
2
5
283,184
0
L
Hun Batz
18,017
1,201
57
4
5
344,179
0
W
Guan Yu
17,667
1,178
64
4
1
286,863
1
W
Cernunnos
17,832
1,189
42
3
4
151,039
0
L
Danzaburou
18,102
1,207
66
4
1
265,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role