Player Matchup

Thor
Thor
FENRIR28
Thor
Level 117
God Stats
4W - 7L
1,365 SR
Queue Stats
235W - 212L
1,651 Elo+
Party 2
Tyr
Tyr
Gaius8
Tyr
Level 82
God Stats
88W - 73L
1,500 SR
Queue Stats
210W - 181L
1,683 Elo+
Party 2
Chang'e
Chang'e
skali25
Chang'e
Level 11
God Stats
0W - 3L
1,725 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 70
1,530 SR
1,611 Elo+

VS

Team Averages
Level 67
1,509 SR
1,320 Elo+
Bellona
Bellona
OTDAugustus
Bellona
Level 55
God Stats
13W - 24L
1,239 SR
Queue Stats
17W - 33L
1,232 Elo+
Party 1
Heimdallr
Heimdallr
Okamini
Heimdallr
Level 64
God Stats
5W - 3L
1,467 SR
Queue Stats
37W - 60L
1,232 Elo+
Party 1
Zhong Kui
Zhong Kui
valgrad123
Zhong Kui
Level 83
God Stats
6W - 0L
1,821 SR
Queue Stats
23W - 36L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 5 / 2
9,961
664
10,412
13,110
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tyr
Gaius8
Tyr
13
3 / 6 / 2
9,837
656
9,066
19,028
14,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
skali25
Chang'e
11
0 / 7 / 3
8,185
546
2,918
9,854
3,141
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OTDAugustus
Bellona
15
4 / 3 / 12
10,521
701
8,816
16,693
16,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Okamini
Heimdallr
15
2 / 3 / 12
9,993
666
6,773
7,636
3,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
valgrad123
Zhong Kui
18
12 / 0 / 6
12,173
812
20,962
12,864
8,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
18
18
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
2
0.8
L
Tyr
Gaius8
Tyr
3
6
2
0.67
W
Bellona
OTDAugustus
Bellona
4
3
12
3.33
W
Heimdallr
Okamini
Heimdallr
2
3
12
2.67
L
Chang'e
skali25
Chang'e
0
7
3
0.21
W
Zhong Kui
valgrad123
Zhong Kui
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
36,551
41,992
Taken
37,193
22,691
Mitigated
28,773
6,578
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,412
1,247
0
1,174
13,110
5,548
0
6,103
6,469
0
41,557
L
Tyr
Gaius8
Tyr
9,066
676
165
3,046
19,028
14,002
0
8,385
9,659
0
23,323
W
Bellona
OTDAugustus
Bellona
8,816
2,418
468
4,586
16,693
16,154
973
1,990
14,261
0
29,665
W
Heimdallr
Okamini
Heimdallr
6,773
2,044
0
810
7,636
3,671
553
177
7,252
0
24,323
L
Chang'e
skali25
Chang'e
2,918
187
1,215
978
9,854
3,141
0
6,854
2,799
12,478
0
W
Zhong Kui
valgrad123
Zhong Kui
20,962
998
854
8,120
12,864
8,948
1,260
1,179
11,480
68,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
32,687
124
Minions Killed
174
4
Camps Cleared
10
862,383
Distance Traveled
789,041
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,961
664
70
5
3
308,012
1
L
Tyr
9,837
656
35
2
1
298,190
5
W
Bellona
10,521
701
49
3
3
274,284
3
W
Heimdallr
9,993
666
31
2
2
256,078
1
L
Chang'e
8,185
546
19
1
0
256,181
0
W
Zhong Kui
12,173
812
94
6
5
258,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role