Player Matchup

Tiamat
Tiamat
Bonesiel
Tiamat
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chevyton
Tsukuyomi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
MadPeanut
Neith
Level 62
God Stats
7W - 1L
1,824 SR
Queue Stats
211W - 196L
1,472 Elo+
Solo
Xing Tian
Xing Tian
gynan
Xing Tian
Level 138
God Stats
5W - 2L
1,500 SR
Queue Stats
201W - 190L
1,528 Elo+
Solo
Hou Yi
Hou Yi
vXeya
Hou Yi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,177 Elo+
Solo
Team Averages
Level 92
1,565 SR
1,435 Elo+

VS

Team Averages
Level 108
1,508 SR
1,474 Elo+
Hun Batz
Hun Batz
Arsyna
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,426 Elo+
Solo
Janus
Janus
BOTB1
Janus
Level 145
God Stats
0W - 1L
1,539 SR
Queue Stats
31W - 36L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Bigguyju
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 1
Merlin
Merlin
Fazzacoot
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,433 Elo+
Party 1
Thanatos
Thanatos
LeonSoryu
Thanatos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 53L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bonesiel
Tiamat
15
1 / 4 / 17
9,077
698
5,796
11,835
6,206
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Chevyton
Tsukuyomi
19
8 / 3 / 15
11,161
859
11,330
10,432
3,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MadPeanut
Neith
19
7 / 2 / 17
10,983
845
15,580
12,166
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
gynan
Xing Tian
15
2 / 6 / 21
9,380
722
8,379
17,792
19,118
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
vXeya
Hou Yi
16
8 / 2 / 11
10,722
825
9,442
9,368
2,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arsyna
Hun Batz
15
4 / 6 / 5
8,980
691
7,087
11,262
7,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
BOTB1
Janus
15
4 / 3 / 7
9,377
721
11,930
8,335
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cthulhu
Bigguyju
Cthulhu
15
0 / 5 / 3
8,489
653
6,754
12,993
12,214
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Fazzacoot
Merlin
17
4 / 5 / 6
9,986
768
14,107
10,023
3,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
LeonSoryu
Thanatos
15
5 / 7 / 4
9,641
742
6,955
13,029
6,668
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
26
Kills
17
17
Deaths
26
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Arsyna
Hun Batz
4
6
5
1.08
L
Janus
BOTB1
Janus
4
3
7
2.5
L
Cthulhu
Bigguyju
Cthulhu
0
5
3
0.3
W
Tiamat
Bonesiel
Tiamat
1
4
17
2.38
W
Tsukuyomi
Chevyton
Tsukuyomi
8
3
15
5.17
L
Merlin
Fazzacoot
Merlin
4
5
6
1.4
L
Thanatos
LeonSoryu
Thanatos
5
7
4
1
W
Neith
MadPeanut
Neith
7
2
17
7.75
W
Xing Tian
gynan
Xing Tian
2
6
21
2.08
W
Hou Yi
vXeya
Hou Yi
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,527
Damage
46,833
61,593
Taken
55,642
36,204
Mitigated
33,335
22,109
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Arsyna
Hun Batz
7,087
915
347
1,218
11,262
7,734
284
2,620
8,642
0
12,673
L
Janus
BOTB1
Janus
11,930
446
1,237
2,067
8,335
2,923
468
2,546
5,789
20,385
0
L
Cthulhu
Bigguyju
Cthulhu
6,754
88
1,567
1,723
12,993
12,214
210
3,233
9,760
18,353
0
W
Tiamat
Bonesiel
Tiamat
5,796
712
576
2,011
11,835
6,206
565
5,992
5,843
11,687
0
W
Tsukuyomi
Chevyton
Tsukuyomi
11,330
3,068
1,283
3,315
10,432
3,891
871
5,888
4,544
0
23,391
L
Merlin
Fazzacoot
Merlin
14,107
435
1,168
1,536
10,023
3,796
692
2,564
7,459
35,595
0
L
Thanatos
LeonSoryu
Thanatos
6,955
435
459
5,091
13,029
6,668
251
3,212
9,817
0
12,571
W
Neith
MadPeanut
Neith
15,580
4,066
1,554
6,513
12,166
4,081
1,097
8,413
3,753
0
36,602
W
Xing Tian
gynan
Xing Tian
8,379
406
604
2,321
17,792
19,118
90
5,927
11,865
12,795
0
W
Hou Yi
vXeya
Hou Yi
9,442
2,582
1,661
2,271
9,368
2,908
2,664
6,571
2,797
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,323
Gold Earned
46,473
125
Minions Killed
124
0
Camps Cleared
0
1,138,420
Distance Traveled
1,129,764
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,980
691
11
1
0
229,174
6
L
Janus
9,377
721
20
2
0
243,488
1
L
Cthulhu
8,489
653
34
3
0
223,370
0
W
Tiamat
9,077
698
8
1
0
226,657
3
W
Tsukuyomi
11,161
859
25
2
0
261,464
0
L
Merlin
9,986
768
44
3
0
223,983
0
L
Thanatos
9,641
742
15
1
0
209,749
0
W
Neith
10,983
845
45
3
0
214,370
2
W
Xing Tian
9,380
722
5
0
0
250,370
0
W
Hou Yi
10,722
825
42
3
0
185,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role