Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CuStoM ReApZ
Vulcan
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
GargledBathWater
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,384 Elo+
Party 1
Set
Set
Hamadj741
Set
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
517W - 523L
1,562 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,445 Elo+

VS

Team Averages
Level 96
1,520 SR
1,502 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Rikouket
Erlang Shen
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,482 Elo+
Solo
Sol
Sol
killerikanki
Sol
Level 88
God Stats
5W - 2L
1,815 SR
Queue Stats
64W - 73L
1,511 Elo+
Solo
Cupid
Cupid
yasaki
Cupid
Level 133
God Stats
1W - 3L
1,285 SR
Queue Stats
116W - 130L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
9 / 4 / 11
11,198
861
16,362
11,342
4,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
16
4 / 6 / 12
11,068
851
9,598
22,765
12,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
20
5 / 3 / 15
11,472
882
17,276
9,536
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 10
10,805
831
9,600
9,914
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 4 / 14
9,169
705
7,218
11,175
7,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 4 / 9
8,232
633
8,389
11,833
4,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hun Batz
 
Hun Batz
12
0 / 5 / 6
7,692
592
3,413
8,564
3,325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Rikouket
Erlang Shen
17
4 / 6 / 7
9,579
737
7,252
17,427
13,524
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 6 / 5
10,512
809
20,032
14,536
4,927
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
yasaki
Cupid
18
6 / 5 / 9
10,316
794
14,306
12,799
5,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
26
Kills
19
19
Deaths
26
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
4
11
3.63
W
Gilgamesh
 
Gilgamesh
4
6
12
1.67
L
Hou Yi
 
Hou Yi
1
4
9
1.38
L
Hun Batz
 
Hun Batz
0
5
6
0.6
W
Vulcan
5
3
15
4.17
W
6
2
10
5.5
W
2
4
14
2.25
L
Erlang Shen
Rikouket
Erlang Shen
4
6
7
1.25
L
8
6
5
1.75
L
Cupid
yasaki
Cupid
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,054
Damage
53,392
64,732
Taken
65,159
32,770
Mitigated
31,541
25,273
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
16,362
10,553
2,851
3,315
11,342
4,839
1,834
1,883
9,459
0
29,852
W
Gilgamesh
 
Gilgamesh
9,598
1,606
2,182
5,686
22,765
12,473
0
4,656
18,109
0
13,917
L
Hou Yi
 
Hou Yi
8,389
3,939
1,290
2,926
11,833
4,273
219
6,849
4,984
0
18,396
L
Hun Batz
 
Hun Batz
3,413
210
745
811
8,564
3,325
0
2,398
6,166
0
14,569
W
Vulcan
17,276
6,469
1,831
1,476
9,536
3,958
1,067
4,410
5,126
37,489
0
W
9,600
996
1,297
1,694
9,914
4,207
505
5,648
4,266
35,447
0
W
7,218
2,191
2,336
2,605
11,175
7,293
1,555
3,622
7,553
0
12,492
L
Erlang Shen
Rikouket
Erlang Shen
7,252
2,436
895
4,177
17,427
13,524
174
6,964
10,463
219
12,919
L
20,032
5,460
1,601
5,044
14,536
4,927
1,313
7,879
6,657
35,853
0
L
Cupid
yasaki
Cupid
14,306
6,234
2,273
3,221
12,799
5,492
200
2,786
10,013
0
33,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,712
Gold Earned
46,331
139
Minions Killed
135
0
Camps Cleared
0
1,154,017
Distance Traveled
1,057,390
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,198
861
37
3
0
209,179
0
W
Gilgamesh
11,068
851
9
1
0
213,092
0
L
Hou Yi
8,232
633
25
2
0
202,334
0
L
Hun Batz
7,692
592
21
2
0
164,931
2
W
Vulcan
11,472
882
42
3
0
257,138
0
W
Kukulkan
10,805
831
46
4
0
255,907
0
W
Set
9,169
705
5
0
0
218,701
1
L
Erlang Shen
9,579
737
16
1
0
234,294
1
L
Sol
10,512
809
31
2
0
238,876
1
L
Cupid
10,316
794
42
3
0
216,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role