Player Matchup

Sylvanus
Sylvanus
DeathAngel61423
Sylvanus
Level 112
God Stats
3W - 2L
1,716 SR
Queue Stats
94W - 95L
1,612 Elo+
Party 3
Ymir
Ymir
IJustKilledUwU
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,285 Elo+
Party 2
Artemis
Artemis
ReaIProdiigy
Artemis
Level 8
God Stats
6W - 4L
1,721 SR
Queue Stats
8W - 5L
1,702 Elo+
Party 3
Agni
Agni
Tenshiber0
Agni
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
TheDivineShadow
Gilgamesh
Level 63
God Stats
10W - 9L
1,523 SR
Queue Stats
484W - 455L
1,594 Elo+
Party 3
Team Averages
Level 54
1,592 SR
1,525 Elo+

VS

Team Averages
Level 77
1,514 SR
1,532 Elo+
Achilles
Achilles
Awesome410
Achilles
Level 104
God Stats
2W - 0L
1,457 SR
Queue Stats
118W - 90L
1,529 Elo+
Party 1
Janus
Janus
BeastlyPhoenix
Janus
Level 104
God Stats
6W - 4L
1,599 SR
Queue Stats
129W - 104L
1,553 Elo+
Party 1
Ymir
Ymir
GoobisB8
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Rama
Rama
SarcasticSkeptic
Rama
Level 48
God Stats
5W - 8L
1,512 SR
Queue Stats
129W - 131L
1,532 Elo+
Solo
Horus
Horus
βounded
Horus
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 73L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
3 / 2 / 1
5,980
544
5,326
10,559
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 1 / 1
5,882
535
1,850
6,618
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
ReaIProdiigy
Artemis
10
2 / 5 / 2
5,679
516
4,855
9,021
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,179
471
3,467
4,882
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TheDivineShadow
Gilgamesh
11
1 / 6 / 0
6,220
565
5,672
11,580
3,536
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Awesome410
Achilles
13
6 / 0 / 3
7,577
689
8,383
7,556
3,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
3 / 0 / 6
6,540
595
5,433
4,446
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
10
1 / 1 / 5
5,903
537
3,437
8,081
5,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 4 / 3
6,720
611
6,029
8,249
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
βounded
Horus
12
4 / 1 / 2
7,076
643
7,039
9,319
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
18
18
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
Awesome410
Achilles
6
0
3
7.5
W
3
0
6
6
L
Sylvanus
3
2
1
1.75
W
Ymir
1
1
5
3.5
L
0
1
1
0.5
L
Artemis
ReaIProdiigy
Artemis
2
5
2
0.6
W
4
4
3
1.38
L
0
4
0
0
L
Gilgamesh
TheDivineShadow
Gilgamesh
1
6
0
0.17
W
Horus
βounded
Horus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
30,321
42,660
Taken
37,651
15,356
Mitigated
18,304
12,475
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Awesome410
Achilles
8,383
1,949
0
1,992
7,556
3,889
106
2,941
4,417
0
43,780
W
5,433
809
0
959
4,446
1,145
0
1,118
3,286
34,319
0
L
Sylvanus
5,326
1,218
2,408
4,427
10,559
5,787
0
2,632
7,927
16,859
0
W
Ymir
3,437
1,745
438
1,692
8,081
5,426
0
3,092
4,824
18,354
0
L
1,850
842
0
1,245
6,618
2,321
0
1,096
5,455
38,671
0
L
Artemis
ReaIProdiigy
Artemis
4,855
2,795
0
1,437
9,021
2,417
0
2,318
6,703
0
27,615
W
6,029
4,876
0
2,759
8,249
2,135
196
2,671
5,578
0
36,806
L
3,467
288
0
683
4,882
1,295
0
1,589
3,293
21,211
0
L
Gilgamesh
TheDivineShadow
Gilgamesh
5,672
1,276
0
2,275
11,580
3,536
0
1,235
9,776
0
35,642
W
Horus
βounded
Horus
7,039
3,098
94
3,041
9,319
5,709
387
380
8,903
0
33,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
33,816
290
Minions Killed
331
0
Camps Cleared
0
1,020,056
Distance Traveled
1,134,033
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,577
689
82
7
0
252,362
0
W
Janus
6,540
595
56
5
0
264,976
1
L
Sylvanus
5,980
544
15
1
0
187,350
1
W
Ymir
5,903
537
36
3
0
203,102
3
L
Ymir
5,882
535
86
8
0
232,966
5
L
Artemis
5,679
516
57
5
0
191,730
2
W
Rama
6,720
611
77
7
0
189,692
1
L
Agni
5,179
471
56
5
0
193,719
5
L
Gilgamesh
6,220
565
76
7
0
214,291
2
W
Horus
7,076
643
80
7
0
223,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role