Player Matchup

Ares
Ares
HelloMooon
Ares
Level 9
God Stats
2W - 3L
1,411 SR
Queue Stats
4W - 7L
1,342 Elo+
Party 3
Nu Wa
Nu Wa
MrInting
Nu Wa
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 181L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
PVZIII
Kukulkan
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 131L
1,595 Elo+
Party 1
Charybdis
Charybdis
Sno0pyP
Charybdis
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,292 Elo+
Party 3
Pele
Pele
Syncarp
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,566 Elo+
Solo
Team Averages
Level 78
1,482 SR
1,466 Elo+

VS

Team Averages
Level 69
1,588 SR
1,518 Elo+
Cerberus
Cerberus
Kyak1032
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 199L
1,422 Elo+
Party 2
Ra
Ra
ShadowFoxx32
Ra
Level 48
God Stats
1W - 2L
1,737 SR
Queue Stats
21W - 23L
1,610 Elo+
Party 4
Thor
Thor
cladyrt
Thor
Level 100
God Stats
4W - 3L
1,531 SR
Queue Stats
60W - 71L
1,563 Elo+
Party 4
Heimdallr
Heimdallr
kKyLiX
Heimdallr
Level 67
God Stats
22W - 17L
1,674 SR
Queue Stats
350W - 313L
1,511 Elo+
Solo
King Arthur
King Arthur
nick67
King Arthur
Level 85
God Stats
1W - 6L
1,500 SR
Queue Stats
219W - 259L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,956
524
8,849
14,563
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
MrInting
Nu Wa
17
4 / 2 / 11
10,513
553
11,355
11,233
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
PVZIII
Kukulkan
19
9 / 1 / 5
11,873
625
14,721
7,135
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Sno0pyP
Charybdis
17
6 / 5 / 6
11,377
599
10,470
16,072
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Syncarp
Pele
17
5 / 5 / 1
11,305
595
11,080
16,724
13,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kyak1032
Cerberus
9
0 / 8 / 2
6,593
347
2,665
18,758
9,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 5 / 3
8,436
444
6,566
9,721
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
cladyrt
Thor
16
8 / 5 / 2
10,385
547
11,422
15,808
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
kKyLiX
Heimdallr
12
1 / 8 / 4
8,214
432
10,498
13,813
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
nick67
King Arthur
17
5 / 3 / 1
10,471
551
10,503
16,900
16,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
29
Kills
14
14
Deaths
29
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Cerberus
Kyak1032
Cerberus
0
8
2
0.13
W
Nu Wa
MrInting
Nu Wa
4
2
11
4.75
W
Kukulkan
PVZIII
Kukulkan
9
1
5
11.5
L
0
5
3
0.3
W
Charybdis
Sno0pyP
Charybdis
6
5
6
1.8
W
Pele
Syncarp
Pele
5
5
1
1.1
L
Thor
cladyrt
Thor
8
5
2
1.8
L
Heimdallr
kKyLiX
Heimdallr
1
8
4
0.38
L
King Arthur
nick67
King Arthur
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,475
Damage
41,654
65,727
Taken
75,000
42,736
Mitigated
38,952
16,379
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,849
775
0
1,258
14,563
16,061
693
2,376
10,982
14,632
0
L
Cerberus
Kyak1032
Cerberus
2,665
395
0
1,050
18,758
9,202
0
10,793
7,920
18,478
0
W
Nu Wa
MrInting
Nu Wa
11,355
2,695
0
3,992
11,233
3,969
126
1,955
8,999
66,475
5,461
W
Kukulkan
PVZIII
Kukulkan
14,721
711
0
677
7,135
3,257
993
2,447
4,552
99,068
0
L
6,566
53
422
1,668
9,721
3,263
0
6,407
3,271
58,772
0
W
Charybdis
Sno0pyP
Charybdis
10,470
8,039
0
7,617
16,072
6,139
1,952
1,169
14,831
0
84,423
W
Pele
Syncarp
Pele
11,080
2,958
0
2,835
16,724
13,310
1,629
730
15,934
0
74,041
L
Thor
cladyrt
Thor
11,422
1,562
87
6,378
15,808
5,976
0
7,805
7,914
0
55,331
L
Heimdallr
kKyLiX
Heimdallr
10,498
5,071
0
1,914
13,813
3,579
0
7,553
6,260
0
44,531
L
King Arthur
nick67
King Arthur
10,503
1,309
124
3,846
16,900
16,932
175
1,798
14,310
0
67,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
44,099
568
Minions Killed
481
0
Camps Cleared
0
1,881,924
Distance Traveled
1,682,474
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,956
524
11
1
0
379,855
6
L
Cerberus
6,593
347
51
3
0
288,001
2
W
Nu Wa
10,513
553
99
5
0
393,096
1
W
Kukulkan
11,873
625
180
9
0
394,950
4
L
Ra
8,436
444
133
7
0
388,126
6
W
Charybdis
11,377
599
142
7
0
367,724
0
W
Pele
11,305
595
136
7
0
346,299
6
L
Thor
10,385
547
97
5
0
345,927
0
L
Heimdallr
8,214
432
70
4
0
324,852
5
L
King Arthur
10,471
551
130
7
0
335,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role