Player Matchup

Thanatos
Thanatos
BanananTrash
Thanatos
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
127W - 144L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
Jínn
Sun Wukong
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 49L
1,501 Elo+
Party 2
Sol
Sol
Lieblingsjunge
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,297 Elo+
Party 2
Athena
Athena
Zwonix
Athena
Level 143
God Stats
1W - 6L
1,202 SR
Queue Stats
44W - 51L
1,197 Elo+
Party 3
Neith
Neith
blyfr1
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,197 Elo+
Party 3
Team Averages
Level 70
1,440 SR
1,331 Elo+

VS

Team Averages
Level 60
1,438 SR
1,413 Elo+
Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Muzza96
Fenrir
Level 59
God Stats
15W - 13L
1,478 SR
Queue Stats
127W - 113L
1,490 Elo+
Party 1
Horus
Horus
Rudwulf
Horus
Level 46
God Stats
20W - 20L
1,489 SR
Queue Stats
77W - 75L
1,490 Elo+
Party 1
Bacchus
Bacchus
Yodå
Bacchus
Level 45
God Stats
38W - 37L
1,378 SR
Queue Stats
106W - 104L
1,358 Elo+
Party 1
Rama
Rama
bisht1
Rama
Level 122
God Stats
3W - 4L
1,347 SR
Queue Stats
3W - 6L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BanananTrash
Thanatos
14
2 / 10 / 3
8,874
522
8,879
16,665
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Jínn
Sun Wukong
14
2 / 3 / 1
8,564
504
8,674
17,786
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 8 / 0
7,955
468
10,479
13,504
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Zwonix
Athena
12
3 / 8 / 5
7,914
466
5,758
20,993
20,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
blyfr1
Neith
12
2 / 7 / 5
7,718
454
15,354
12,337
4,444
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
13 / 1 / 10
12,283
723
29,773
23,160
12,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Muzza96
Fenrir
17
14 / 3 / 6
11,573
681
12,813
15,812
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Rudwulf
Horus
16
4 / 2 / 1
10,369
610
9,562
11,651
9,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Yodå
Bacchus
14
2 / 4 / 9
9,201
541
5,920
19,626
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
bisht1
Rama
15
3 / 2 / 5
9,519
560
7,502
14,265
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
12
Kills
36
36
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
1
10
18
L
Thanatos
BanananTrash
Thanatos
2
10
3
0.35
L
Sun Wukong
Jínn
Sun Wukong
2
3
1
0.83
L
3
8
0
0.38
W
Fenrir
Muzza96
Fenrir
14
3
6
5.67
W
Horus
Rudwulf
Horus
4
2
1
2.25
W
Bacchus
Yodå
Bacchus
2
4
9
1.63
L
Athena
Zwonix
Athena
3
8
5
0.69
W
Rama
bisht1
Rama
3
2
5
2.75
L
Neith
blyfr1
Neith
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,144
Damage
65,570
81,285
Taken
84,514
42,329
Mitigated
58,985
18,175
Healing
38,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
29,773
3,731
0
17,972
23,160
12,929
1,949
7,634
15,155
91,574
0
L
Thanatos
BanananTrash
Thanatos
8,879
3,456
0
7,110
16,665
3,709
0
7,915
8,750
0
46,151
L
Sun Wukong
Jínn
Sun Wukong
8,674
2,062
0
6,159
17,786
10,572
0
5,015
12,771
0
51,460
L
10,479
2,615
0
2,254
13,504
3,001
0
9,346
4,158
33,697
2,457
W
Fenrir
Muzza96
Fenrir
12,813
3,631
0
2,464
15,812
8,147
1,508
2,529
13,199
0
72,721
W
Horus
Rudwulf
Horus
9,562
5,028
446
3,399
11,651
9,586
60
1,091
9,839
0
64,476
W
Bacchus
Yodå
Bacchus
5,920
973
474
6,070
19,626
23,511
174
2,196
17,286
24,344
0
L
Athena
Zwonix
Athena
5,758
1,802
0
1,369
20,993
20,603
262
8,202
12,791
17,719
0
W
Rama
bisht1
Rama
7,502
4,995
815
6,906
14,265
4,812
2,485
1,775
12,490
0
62,153
L
Neith
blyfr1
Neith
15,354
9,418
0
1,283
12,337
4,444
0
5,215
7,122
0
49,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
52,945
337
Minions Killed
506
0
Camps Cleared
0
1,501,720
Distance Traveled
1,578,922
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,283
723
141
8
0
287,199
3
L
Thanatos
8,874
522
84
5
0
307,987
0
L
Sun Wukong
8,564
504
95
6
0
327,957
0
L
Sol
7,955
468
60
4
0
297,738
1
W
Fenrir
11,573
681
102
6
0
348,343
3
W
Horus
10,369
610
120
7
0
346,422
1
W
Bacchus
9,201
541
39
2
0
321,301
2
L
Athena
7,914
466
26
2
0
299,953
1
W
Rama
9,519
560
104
6
0
275,657
1
L
Neith
7,718
454
72
4
0
268,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role