Player Matchup

Medusa
Medusa
XeX Beavis XeX
Medusa
Level 82
God Stats
4W - 5L
1,639 SR
Queue Stats
182W - 217L
1,325 Elo+
Party 2
Cerberus
Cerberus
mahimoon
Cerberus
Level 29
God Stats
3W - 7L
1,238 SR
Queue Stats
187W - 229L
1,376 Elo+
Party 2
Scylla
Scylla
roxassalvatore01
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Team Averages
Level 48
1,459 SR
1,400 Elo+

VS

Team Averages
Level 31
1,488 SR
1,331 Elo+
Ymir
Ymir
EstePepino
Ymir
Level 18
God Stats
8W - 4L
1,522 SR
Queue Stats
15W - 14L
1,317 Elo+
Party 1
Hera
Hera
NatsukiCross
Hera
Level 67
God Stats
5W - 3L
1,441 SR
Queue Stats
69W - 85L
1,261 Elo+
Party 1
Kumbhakarna
Kumbhakarna
REDGIMLIX
Kumbhakarna
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 9L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,545
712
7,923
9,433
2,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
mahimoon
Cerberus
11
2 / 5 / 3
8,422
702
4,209
11,490
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 9 / 3
7,513
626
4,697
10,302
3,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 11
9,411
784
10,057
9,627
2,228
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 1 / 8
10,323
860
14,136
5,604
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
REDGIMLIX
Kumbhakarna
13
1 / 2 / 11
8,142
679
3,162
9,715
3,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
18
18
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
10
1
8
14
W
Kumbhakarna
REDGIMLIX
Kumbhakarna
1
2
11
3.25
L
2
4
2
0.75
L
Cerberus
mahimoon
Cerberus
2
5
3
0.7
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
27,355
31,225
Taken
24,946
9,142
Mitigated
7,367
3,083
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,057
1,176
505
674
9,627
2,228
895
2,777
6,541
21,858
0
W
14,136
2,843
39
621
5,604
1,811
1,282
2,816
2,698
52,164
0
W
Kumbhakarna
REDGIMLIX
Kumbhakarna
3,162
563
0
0
9,715
3,328
195
3,077
6,412
6,228
0
L
7,923
3,058
0
1,089
9,433
2,655
0
8,690
743
0
30,525
L
Cerberus
mahimoon
Cerberus
4,209
215
0
580
11,490
3,272
0
10,739
751
10,336
0
L
4,697
686
226
1,188
10,302
3,215
0
8,152
2,150
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
27,876
93
Minions Killed
117
5
Camps Cleared
5
554,718
Distance Traveled
649,128
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,411
784
26
2
2
199,394
0
W
Hera
10,323
860
86
7
3
223,970
5
W
Kumbhakarna
8,142
679
5
0
0
225,764
0
L
Medusa
8,545
712
55
5
3
200,203
2
L
Cerberus
8,422
702
11
1
1
191,431
1
L
Scylla
7,513
626
27
2
1
163,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role