Player Matchup

Ratatoskr
Ratatoskr
CrunchBarryz
Ratatoskr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,771 Elo+
Party 2
Ymir
Ymir
Im SickNasty214
Ymir
Level 129
God Stats
2W - 2L
1,745 SR
Queue Stats
370W - 347L
1,525 Elo+
Party 3
Bakasura
Bakasura
TheDampLamp
Bakasura
Level 15
God Stats
3W - 1L
1,252 SR
Queue Stats
168W - 71L
1,732 Elo+
Party 2
Fenrir
Fenrir
Zedbruh99
Fenrir
Level 155
God Stats
3W - 3L
1,268 SR
Queue Stats
284W - 188L
1,761 Elo+
Party 2
Zhong Kui
Zhong Kui
stuk yo face
Zhong Kui
Level 152
God Stats
5W - 10L
1,500 SR
Queue Stats
352W - 323L
1,525 Elo+
Party 3
Team Averages
Level 119
1,453 SR
1,663 Elo+

VS

Team Averages
Level 119
1,547 SR
1,594 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
FormalChalic
Atlas
Level 123
God Stats
0W - 1L
1,229 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1
Apollo
Apollo
GreatSinOfPride
Apollo
Level 46
God Stats
4W - 1L
1,817 SR
Queue Stats
64W - 82L
1,478 Elo+
Solo
Kukulkan
Kukulkan
MortalDragon971
Kukulkan
Level 147
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 5L
1,865 Elo+
Party 1
Vamana
Vamana
Rootbeerjug
Vamana
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CrunchBarryz
Ratatoskr
16
2 / 3 / 11
10,354
575
6,970
19,755
12,172
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 2 / 7
9,865
548
5,519
12,180
14,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
TheDampLamp
Bakasura
19
13 / 3 / 0
11,944
664
16,035
12,957
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Zedbruh99
Fenrir
16
4 / 3 / 6
10,014
556
7,752
15,325
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
stuk yo face
Zhong Kui
17
5 / 1 / 6
10,972
610
14,660
11,762
8,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 6
9,453
525
8,551
12,696
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 7
8,578
477
5,235
16,397
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 8 / 4
9,352
520
4,399
12,679
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
17
5 / 4 / 3
10,870
604
8,198
9,241
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
15
1 / 5 / 4
9,533
530
11,086
18,739
14,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
25
Kills
11
12
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
6
1.25
W
Ratatoskr
CrunchBarryz
Ratatoskr
2
3
11
2.5
L
1
4
7
1.13
L
2
8
4
0.5
W
1
2
7
2.25
L
Kukulkan
5
4
3
1.63
L
Vamana
1
5
4
0.6
W
Bakasura
TheDampLamp
Bakasura
13
3
0
4.33
W
Fenrir
Zedbruh99
Fenrir
4
3
6
2.33
W
Zhong Kui
stuk yo face
Zhong Kui
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,936
Damage
37,469
71,979
Taken
69,752
47,302
Mitigated
40,612
21,812
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,551
2,819
0
5,240
12,696
4,544
0
2,062
10,214
70,598
8,811
W
Ratatoskr
CrunchBarryz
Ratatoskr
6,970
1,208
478
8,053
19,755
12,172
482
6,920
12,564
0
38,891
L
5,235
2,127
0
719
16,397
15,171
0
5,579
9,697
18,619
0
L
4,399
2,571
0
2,138
12,679
3,231
1,366
0
11,506
0
55,817
W
5,519
1,452
0
2,591
12,180
14,886
102
2,768
8,697
48,304
0
L
Kukulkan
8,198
1,353
0
1,849
9,241
3,107
0
2,437
6,244
60,273
0
L
Vamana
11,086
5,788
0
6,029
18,739
14,559
0
10,101
8,638
0
62,362
W
Bakasura
TheDampLamp
Bakasura
16,035
10,495
0
3,429
12,957
5,303
964
6,370
6,587
0
83,609
W
Fenrir
Zedbruh99
Fenrir
7,752
1,239
0
1,516
15,325
6,119
48
6,694
8,558
0
70,324
W
Zhong Kui
stuk yo face
Zhong Kui
14,660
1,376
0
5,745
11,762
8,822
306
3,272
8,325
86,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,149
Gold Earned
47,786
564
Minions Killed
505
0
Camps Cleared
0
1,831,025
Distance Traveled
1,587,375
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,453
525
124
7
0
308,796
0
W
Ratatoskr
10,354
575
50
3
0
371,324
2
L
Atlas
8,578
477
21
1
0
331,168
9
L
Apollo
9,352
520
116
6
0
320,994
1
W
Ymir
9,865
548
110
6
0
283,217
2
L
Kukulkan
10,870
604
112
6
0
309,008
7
L
Vamana
9,533
530
132
7
0
317,409
1
W
Bakasura
11,944
664
148
8
0
427,971
0
W
Fenrir
10,014
556
101
6
0
389,778
3
W
Zhong Kui
10,972
610
155
9
0
358,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role