Player Matchup

Xbalanque
Xbalanque
Cinderon
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 2
Nox
Nox
KJB1873
Nox
Level 109
God Stats
4W - 3L
1,511 SR
Queue Stats
31W - 25L
1,434 Elo+
Party 2
Artio
Artio
RebornPrince
Artio
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,486 Elo+
Party 2
Kali
Kali
Rustblad8
Kali
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 235L
1,542 Elo+
Party 2
King Arthur
King Arthur
WiccaWicked
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 121L
1,542 Elo+
Party 2
Team Averages
Level 56
1,502 SR
1,541 Elo+

VS

Team Averages
Level 84
1,462 SR
1,520 Elo+
Loki
Loki
AxeIerate
Loki
Level 20
God Stats
5W - 0L
1,285 SR
Queue Stats
130W - 118L
1,481 Elo+
Party 1
Mulan
Mulan
DefyShadows
Mulan
Level 39
God Stats
7W - 3L
1,750 SR
Queue Stats
73W - 71L
1,487 Elo+
Solo
Bacchus
Bacchus
MrRedsRampage
Bacchus
Level 81
God Stats
7W - 5L
1,493 SR
Queue Stats
51W - 39L
1,600 Elo+
Party 1
Izanami
Izanami
iXliekXmudkipz
Izanami
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
60W - 69L
1,492 Elo+
Party 1
Janus
Janus
wydstepbro
Janus
Level 151
God Stats
3W - 1L
1,285 SR
Queue Stats
371W - 331L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cinderon
Xbalanque
13
1 / 9 / 6
8,270
414
7,122
12,266
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
14
1 / 8 / 4
8,344
417
10,044
14,923
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 9 / 8
8,778
439
6,252
23,725
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
17
11 / 8 / 0
11,893
595
12,076
20,170
9,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
WiccaWicked
King Arthur
13
0 / 7 / 6
8,588
429
9,938
18,366
11,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 4 / 11
11,578
579
6,745
15,285
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 8
13,038
652
14,609
22,601
20,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
16
6 / 3 / 24
12,362
618
9,254
21,993
32,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 4 / 10
13,870
694
20,644
21,390
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
18
14 / 1 / 10
13,400
670
20,258
10,875
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
14
Kills
41
41
Deaths
15
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Loki
5
4
11
2.63
L
Xbalanque
Cinderon
Xbalanque
1
9
6
0.44
W
5
3
8
3
L
Nox
1
8
4
0.38
W
Bacchus
6
3
24
6
L
1
9
8
0.56
L
Kali
11
8
0
1.38
L
King Arthur
WiccaWicked
King Arthur
0
7
6
0.43
W
11
4
10
4
W
Janus
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
71,510
89,450
Taken
92,144
45,994
Mitigated
72,044
19,403
Healing
35,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,745
869
0
5,952
15,285
6,223
1,208
3,174
12,025
0
69,222
L
Xbalanque
Cinderon
Xbalanque
7,122
2,652
0
1,259
12,266
2,141
0
5,211
7,055
0
33,603
W
14,609
2,617
476
9,433
22,601
20,679
0
4,567
17,965
7,911
73,596
L
Nox
10,044
775
433
2,662
14,923
4,571
0
6,804
8,119
56,086
0
W
Bacchus
9,254
1,295
1,787
4,993
21,993
32,710
583
5,786
15,947
22,291
0
L
6,252
1,314
1,418
5,261
23,725
18,758
0
9,629
14,096
26,066
0
L
Kali
12,076
5,097
0
5,762
20,170
9,002
0
6,035
14,135
0
66,110
L
King Arthur
WiccaWicked
King Arthur
9,938
1,153
0
2,608
18,366
11,522
104
3,961
14,405
6,514
37,928
W
20,644
16,152
0
10,708
21,390
8,385
7,831
4,378
16,902
0
121,441
W
Janus
20,258
1,572
0
2,270
10,875
4,047
3,659
2,631
8,086
76,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
64,248
379
Minions Killed
561
0
Camps Cleared
0
1,817,651
Distance Traveled
2,039,560
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,578
579
93
5
0
450,605
0
L
Xbalanque
8,270
414
70
4
0
355,249
3
W
Mulan
13,038
652
162
8
0
384,169
2
L
Nox
8,344
417
99
5
0
369,182
7
W
Bacchus
12,362
618
26
1
0
434,050
0
L
Artio
8,778
439
31
2
0
385,108
2
L
Kali
11,893
595
92
5
0
330,186
6
L
King Arthur
8,588
429
87
4
0
377,926
7
W
Izanami
13,870
694
175
9
0
348,212
2
W
Janus
13,400
670
105
5
0
422,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role