Player Matchup

Ganesha
Ganesha
Feardotcom1990
Ganesha
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 67L
1,488 Elo+
Solo
Vamana
Vamana
S3rusia
Vamana
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 107L
1,532 Elo+
Solo
Bacchus
Bacchus
gambrinto
Bacchus
Level 53
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 7L
1,146 Elo+
Solo
Fenrir
Fenrir
xXmomosxX74800xX
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 117L
1,477 Elo+
Solo
Chang'e
Chang'e
xanimos
Chang'e
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 108L
1,518 Elo+
Solo
Team Averages
Level 116
1,471 SR
1,432 Elo+

VS

Team Averages
Level 130
1,500 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dr3amBr3ak3R
Zhong Kui
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 105L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
MenAreGodsNow
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,365 Elo+
Solo
Rama
Rama
ParadiesJung
Rama
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 131L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 13
9,343
719
9,558
19,784
21,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
S3rusia
Vamana
16
3 / 9 / 9
10,102
777
14,330
25,344
19,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
gambrinto
Bacchus
18
5 / 4 / 8
10,617
817
10,929
22,742
24,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 7 / 5
10,825
833
12,133
19,160
9,922
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
xanimos
Chang'e
17
3 / 6 / 7
10,447
804
13,581
20,686
14,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
6 / 3 / 18
11,068
851
18,605
23,160
31,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
16
2 / 2 / 20
10,578
814
12,769
17,269
20,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Dr3amBr3ak3R
Zhong Kui
17
7 / 5 / 12
10,917
840
23,779
15,527
13,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 4 / 19
12,019
925
17,495
14,753
7,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
7 / 5 / 13
11,028
848
23,061
12,558
6,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
112
19
Kills
30
31
Deaths
19
42
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
3
18
5
W
Sylvanus
 
Sylvanus
2
2
20
6
W
Zhong Kui
Dr3amBr3ak3R
Zhong Kui
7
5
12
2.6
L
0
5
13
1.3
W
8
4
19
4.38
W
7
5
13
2.7
L
Vamana
S3rusia
Vamana
3
9
9
0.83
L
Bacchus
gambrinto
Bacchus
5
4
8
2.25
L
8
7
5
1.5
L
Chang'e
xanimos
Chang'e
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,531
Damage
95,709
107,716
Taken
83,267
90,730
Mitigated
79,700
36,103
Healing
35,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,605
4,663
2,002
4,163
23,160
31,106
857
9,433
13,727
0
30,325
W
Sylvanus
 
Sylvanus
12,769
3,883
8,974
6,893
17,269
20,916
727
7,320
9,949
17,284
0
W
Zhong Kui
Dr3amBr3ak3R
Zhong Kui
23,779
1,508
1,865
4,624
15,527
13,254
447
6,684
8,843
35,932
0
L
9,558
800
1,308
1,904
19,784
21,959
0
11,612
8,020
29,589
0
W
17,495
4,384
1,261
2,277
14,753
7,730
1,378
5,558
9,195
47,449
0
W
23,061
14,629
1,068
1,979
12,558
6,694
1,812
5,073
7,485
0
34,064
L
Vamana
S3rusia
Vamana
14,330
7,444
4,613
6,847
25,344
19,326
297
7,626
17,317
0
30,488
L
Bacchus
gambrinto
Bacchus
10,929
1,016
1,680
5,535
22,742
24,956
263
13,231
9,221
20,189
0
L
12,133
2,207
478
2,457
19,160
9,922
518
9,210
9,576
0
20,119
L
Chang'e
xanimos
Chang'e
13,581
806
4,993
6,288
20,686
14,567
422
12,310
7,901
43,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,334
Gold Earned
55,610
155
Minions Killed
132
0
Camps Cleared
0
1,106,014
Distance Traveled
1,100,253
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,068
851
16
1
0
267,514
1
W
Sylvanus
10,578
814
5
0
0
188,592
1
W
Zhong Kui
10,917
840
34
3
0
223,086
2
L
Ganesha
9,343
719
1
0
0
215,888
3
W
Nu Wa
12,019
925
61
5
0
223,372
0
W
Rama
11,028
848
16
1
0
197,689
1
L
Vamana
10,102
777
34
3
0
218,248
1
L
Bacchus
10,617
817
21
2
0
256,726
4
L
Fenrir
10,825
833
22
2
0
204,066
3
L
Chang'e
10,447
804
77
6
0
211,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role