Player Matchup

Thanatos
Thanatos
CharlyDanielMTZ
Thanatos
Level 148
God Stats
0W - 2L
1,212 SR
Queue Stats
88W - 102L
1,378 Elo+
Solo
Atlas
Atlas
Ensets
Atlas
Level 103
God Stats
2W - 4L
1,128 SR
Queue Stats
72W - 60L
1,528 Elo+
Party 3
Medusa
Medusa
Kwult
Medusa
Level 71
God Stats
0W - 4L
1,656 SR
Queue Stats
63W - 52L
1,536 Elo+
Party 3
Osiris
Osiris
M A j 8 N X
Osiris
Level 88
God Stats
0W - 2L
1,230 SR
Queue Stats
79W - 75L
1,580 Elo+
Party 3
Tiamat
Tiamat
Mad Muck
Tiamat
Level 158
God Stats
6W - 8L
1,889 SR
Queue Stats
200W - 184L
1,896 Elo+
Solo
Team Averages
Level 114
1,423 SR
1,584 Elo+

VS

Team Averages
Level 123
1,470 SR
1,536 Elo+
Bastet
Bastet
Big-Mitch-Energy
Bastet
Level 141
God Stats
47W - 40L
1,614 SR
Queue Stats
597W - 447L
1,620 Elo+
Party 1
Nike
Nike
CJSteinke
Nike
Level 89
God Stats
2W - 2L
1,513 SR
Queue Stats
33W - 33L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
Grizzly_king44
Sylvanus
Level 133
God Stats
6W - 8L
1,500 SR
Queue Stats
349W - 343L
1,407 Elo+
Party 2
Anubis
Anubis
hereiam13
Anubis
Level 124
God Stats
4W - 4L
1,482 SR
Queue Stats
614W - 410L
1,670 Elo+
Party 1
Xbalanque
Xbalanque
kingbernie35
Xbalanque
Level 126
God Stats
6W - 3L
1,242 SR
Queue Stats
312W - 299L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 7 / 3
9,424
524
6,878
14,641
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Ensets
Atlas
12
0 / 3 / 2
7,514
417
8,208
16,355
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Kwult
Medusa
14
1 / 4 / 0
8,108
450
4,175
11,056
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
16
2 / 2 / 2
9,483
527
7,852
13,799
17,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Mad Muck
Tiamat
15
3 / 5 / 4
9,299
517
9,302
10,447
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
9,912
551
9,592
9,243
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
2 / 3 / 4
8,932
496
3,508
14,303
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
13
2 / 0 / 11
8,946
497
7,067
13,666
15,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
hereiam13
Anubis
17
5 / 6 / 4
10,191
566
9,224
14,403
6,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
kingbernie35
Xbalanque
18
5 / 0 / 9
10,409
578
16,099
11,652
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
11
Kills
21
21
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Nike
2
3
4
1.33
L
Thanatos
5
7
3
0.93
L
Atlas
Ensets
Atlas
0
3
2
0.33
W
Sylvanus
2
0
11
7.5
L
Medusa
Kwult
Medusa
1
4
0
0.25
L
Osiris
2
2
2
1.5
L
Tiamat
Mad Muck
Tiamat
3
5
4
1
W
Anubis
hereiam13
Anubis
5
6
4
1.17
W
Xbalanque
kingbernie35
Xbalanque
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
45,490
66,298
Taken
63,267
41,831
Mitigated
38,061
24,764
Healing
27,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,592
2,287
0
3,823
9,243
3,439
166
1,100
8,095
0
54,669
W
Nike
3,508
676
410
3,209
14,303
8,211
97
815
13,488
6,176
41,823
L
Thanatos
6,878
2,020
0
8,657
14,641
4,627
0
2,563
12,039
0
44,679
L
Atlas
Ensets
Atlas
8,208
2,947
508
5,503
16,355
12,066
0
4,157
12,106
29,224
0
W
Sylvanus
7,067
2,611
4,114
4,882
13,666
15,102
54
4,496
9,104
19,915
0
L
Medusa
Kwult
Medusa
4,175
2,229
0
3,308
11,056
3,113
0
2,080
8,976
0
49,493
L
Osiris
7,852
3,197
0
4,715
13,799
17,193
731
1,539
11,609
0
59,373
L
Tiamat
Mad Muck
Tiamat
9,302
835
0
2,073
10,447
4,832
413
6,492
3,955
49,334
0
W
Anubis
hereiam13
Anubis
9,224
895
0
6,052
14,403
6,646
0
7,110
6,709
77,558
0
W
Xbalanque
kingbernie35
Xbalanque
16,099
8,579
0
4,948
11,652
4,663
1,045
3,251
8,361
0
97,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,828
Gold Earned
48,390
453
Minions Killed
539
0
Camps Cleared
0
1,616,082
Distance Traveled
1,616,936
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,912
551
89
5
0
408,170
5
W
Nike
8,932
496
105
6
0
321,631
9
L
Thanatos
9,424
524
79
4
0
337,010
2
L
Atlas
7,514
417
35
2
0
303,967
2
W
Sylvanus
8,946
497
28
2
0
285,042
0
L
Medusa
8,108
450
109
6
0
315,934
3
L
Osiris
9,483
527
124
7
0
351,228
1
L
Tiamat
9,299
517
106
6
0
307,943
2
W
Anubis
10,191
566
150
8
0
267,852
3
W
Xbalanque
10,409
578
167
9
0
334,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role