Player Matchup

Sylvanus
Sylvanus
BekiffterAffe
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dragonwing92
Gilgamesh
Level 24
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 6L
1,768 Elo+
Party 1
Poseidon
Poseidon
Servantez
Poseidon
Level 32
God Stats
0W - 1L
1,627 SR
Queue Stats
3W - 8L
1,566 Elo+
Party 1
Charybdis
Charybdis
Weeddock
Charybdis
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
zrubavel
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 51L
1,321 Elo+
Solo
Team Averages
Level 49
1,572 SR
1,531 Elo+

VS

Team Averages
Level 84
1,648 SR
1,567 Elo+
He Bo
He Bo
AriThePirate
He Bo
Level 29
God Stats
20W - 6L
1,722 SR
Queue Stats
310W - 118L
1,674 Elo+
Party 2
Gilgamesh
Gilgamesh
CFE15
Gilgamesh
Level 109
God Stats
4W - 2L
1,689 SR
Queue Stats
241W - 228L
1,469 Elo+
Solo
Anhur
Anhur
Lucxry
Anhur
Level 82
God Stats
7W - 3L
1,722 SR
Queue Stats
251W - 133L
1,631 Elo+
Party 2
Athena
Athena
Tonibownie
Athena
Level 85
God Stats
6W - 7L
1,728 SR
Queue Stats
74W - 82L
1,673 Elo+
Solo
Loki
Loki
highENDnoob96
Loki
Level 117
God Stats
36W - 19L
1,376 SR
Queue Stats
193W - 104L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BekiffterAffe
Sylvanus
11
0 / 2 / 2
6,948
463
3,965
8,067
3,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Dragonwing92
Gilgamesh
13
0 / 5 / 0
7,324
488
4,057
12,609
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Servantez
Poseidon
14
2 / 4 / 1
8,341
556
6,844
10,273
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Weeddock
Charybdis
12
1 / 3 / 2
6,907
460
7,315
8,797
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
zrubavel
Hun Batz
11
1 / 3 / 0
6,809
454
3,558
10,954
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,970
665
9,522
7,782
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CFE15
Gilgamesh
16
3 / 0 / 3
9,563
638
7,378
9,270
5,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Lucxry
Anhur
15
2 / 0 / 3
8,949
597
8,269
8,623
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
Tonibownie
Athena
11
1 / 1 / 4
7,585
506
2,352
11,575
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 5
9,354
624
4,939
8,384
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
17
17
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Sylvanus
BekiffterAffe
Sylvanus
0
2
2
0.5
W
Gilgamesh
CFE15
Gilgamesh
3
0
3
4.5
L
Gilgamesh
Dragonwing92
Gilgamesh
0
5
0
0
W
Anhur
Lucxry
Anhur
2
0
3
3.5
L
Poseidon
Servantez
Poseidon
2
4
1
0.63
W
Athena
Tonibownie
Athena
1
1
4
3
L
Charybdis
Weeddock
Charybdis
1
3
2
0.67
W
5
1
5
7.5
L
Hun Batz
zrubavel
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
32,460
50,700
Taken
45,634
20,194
Mitigated
22,497
15,666
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,522
279
0
960
7,782
2,646
0
3,724
4,058
70,653
1,568
L
Sylvanus
BekiffterAffe
Sylvanus
3,965
1,310
2,797
2,228
8,067
3,931
0
1,693
6,370
17,637
0
W
Gilgamesh
CFE15
Gilgamesh
7,378
2,388
0
956
9,270
5,599
0
565
8,151
6,478
49,702
L
Gilgamesh
Dragonwing92
Gilgamesh
4,057
967
0
3,255
12,609
8,570
0
641
11,968
5,798
34,462
W
Anhur
Lucxry
Anhur
8,269
4,632
0
3,953
8,623
2,138
0
2,091
6,532
0
66,884
L
Poseidon
Servantez
Poseidon
6,844
390
0
1,400
10,273
2,670
0
5,532
4,531
55,129
0
W
Athena
Tonibownie
Athena
2,352
747
0
1,758
11,575
8,893
0
3,338
8,237
17,930
0
L
Charybdis
Weeddock
Charybdis
7,315
3,124
0
2,752
8,797
1,942
23
1,621
7,136
0
49,504
W
4,939
1,103
0
4,638
8,384
3,221
0
1,756
6,588
0
53,278
L
Hun Batz
zrubavel
Hun Batz
3,558
1,392
0
3,234
10,954
3,081
0
2,718
8,154
0
36,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
45,421
384
Minions Killed
496
0
Camps Cleared
0
1,449,923
Distance Traveled
1,595,114
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,970
665
138
9
0
301,460
3
L
Sylvanus
6,948
463
27
2
0
290,397
4
W
Gilgamesh
9,563
638
111
7
0
308,895
4
L
Gilgamesh
7,324
488
98
7
0
275,053
3
W
Anhur
8,949
597
124
8
0
285,658
6
L
Poseidon
8,341
556
101
7
0
296,797
1
W
Athena
7,585
506
27
2
0
335,955
7
L
Charybdis
6,907
460
93
6
0
277,006
0
W
Loki
9,354
624
96
6
0
363,146
6
L
Hun Batz
6,809
454
65
4
0
310,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role