Player Matchup

Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
DonRublo
Chaac
Bronze III
Level 108
God Stats
3W - 2L
2,010 SR
Queue Stats
305W - 314L
1,453 MMR
Party 1
Hun Batz
Hun Batz
Gold V
Kncy176
Hun Batz
Gold V
Level 125
God Stats
19W - 19L
1,243 SR
Queue Stats
90W - 88L
1,462 MMR
Party 3
Tiamat
Tiamat
Silver III
Lolo Bendo
Tiamat
Silver III
Level 147
God Stats
35W - 33L
1,352 SR
Queue Stats
204W - 194L
1,429 MMR
Party 3
Serqet
Serqet
Silver II
x9Galaxy
Serqet
Silver II
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 200L
1,453 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,521 SR
1,459 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,458 SR
1,448 MMR
Bacchus
Bacchus
Bronze III
Aramusha65
Bacchus
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,454 MMR
Solo
Skadi
Skadi
Bronze III
FinalGofioman
Skadi
Bronze III
Level 158
God Stats
6W - 10L
1,500 SR
Queue Stats
176W - 164L
1,410 MMR
Party 2
Thor
Thor
Silver IV
Necromorph_CpW
Thor
Silver IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,420 MMR
Solo
Agni
Agni
Bronze III
powerandrade
Agni
Bronze III
Level 141
God Stats
7W - 3L
1,500 SR
Queue Stats
158W - 139L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
xX_Sosnas_Xx
Guan Yu
Bronze III
Level 84
God Stats
0W - 1L
1,290 SR
Queue Stats
10W - 25L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 1 / 0
8,381
645
5,169
8,248
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
DonRublo
Chaac
14
2 / 3 / 4
8,438
649
8,138
9,781
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Kncy176
Hun Batz
13
6 / 2 / 2
7,803
600
4,071
7,780
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
Lolo Bendo
Tiamat
14
5 / 1 / 2
8,574
660
7,393
6,997
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
x9Galaxy
Serqet
12
0 / 4 / 9
7,281
560
4,666
10,824
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiCliodhnaIzanami

VS

Bans
BastetKing ArthurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aramusha65
Bacchus
9
1 / 4 / 3
5,831
449
3,225
9,911
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 0
7,803
600
6,672
7,186
1,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 5 / 2
5,240
403
1,034
8,708
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
2 / 3 / 2
7,784
599
4,190
6,381
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
xX_Sosnas_Xx
Guan Yu
12
4 / 4 / 0
7,165
551
7,542
11,102
8,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
10
11
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
0
6
L
Bacchus
Aramusha65
Bacchus
1
4
3
0.63
W
Chaac
DonRublo
Chaac
2
3
4
1.33
L
3
3
0
1
W
Hun Batz
Kncy176
Hun Batz
6
2
2
3.5
W
Tiamat
Lolo Bendo
Tiamat
5
1
2
6
L
0
5
2
0.2
L
2
3
2
1
W
Serqet
x9Galaxy
Serqet
0
4
9
1.13
L
Guan Yu
xX_Sosnas_Xx
Guan Yu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
22,663
43,630
Taken
43,288
20,900
Mitigated
21,141
16,252
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,169
2,327
652
4,565
8,248
2,884
3,050
233
8,015
0
53,178
L
Bacchus
Aramusha65
Bacchus
3,225
430
0
1,382
9,911
7,028
0
1,690
7,652
13,222
0
W
Chaac
DonRublo
Chaac
8,138
1,604
0
5,281
9,781
6,356
0
34
9,747
0
50,889
L
6,672
2,445
0
1,575
7,186
1,782
0
0
6,992
0
63,651
W
Hun Batz
Kncy176
Hun Batz
4,071
1,085
0
462
7,780
2,619
0
1,875
5,869
0
45,428
W
Tiamat
Lolo Bendo
Tiamat
7,393
504
0
3,394
6,997
4,326
740
2,384
4,520
46,756
0
L
1,034
291
0
1,327
8,708
2,244
99
1,640
6,794
0
16,484
L
4,190
143
0
750
6,381
2,034
0
3,054
3,137
48,825
0
W
Serqet
x9Galaxy
Serqet
4,666
856
0
1,898
10,824
4,715
25
2,698
8,064
0
28,915
L
Guan Yu
xX_Sosnas_Xx
Guan Yu
7,542
1,317
81
2,325
11,102
8,053
0
576
9,811
0
38,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
33,823
448
Minions Killed
376
0
Camps Cleared
0
1,283,738
Distance Traveled
1,216,170
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,381
645
101
8
0
248,213
2
L
Bacchus
5,831
449
23
2
0
244,407
1
W
Chaac
8,438
649
115
9
0
257,496
2
L
Skadi
7,803
600
118
9
0
248,683
2
W
Hun Batz
7,803
600
71
5
0
272,057
4
W
Tiamat
8,574
660
105
8
0
258,678
4
L
Thor
5,240
403
37
3
0
205,628
0
L
Agni
7,784
599
118
9
0
261,989
6
W
Serqet
7,281
560
56
4
0
247,294
2
L
Guan Yu
7,165
551
80
6
0
255,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role