Player Matchup

Jormungandr
Jormungandr
BloominOnion69
Jormungandr
Level 25
God Stats
2W - 1L
1,120 SR
Queue Stats
6W - 10L
1,150 Elo+
Party 2
Kukulkan
Kukulkan
Sles10
Kukulkan
Level 66
God Stats
2W - 1L
1,836 SR
Queue Stats
10W - 16L
1,124 Elo+
Party 2
Sol
Sol
SyCoSoLstice
Sol
Level 23
God Stats
1W - 0L
1,140 SR
Queue Stats
2W - 8L
1,150 Elo+
Party 2
Team Averages
Level 38
1,365 SR
1,142 Elo+

VS

Team Averages
Level 88
1,500 SR
1,483 Elo+
Ra
Ra
FrancoGranate14
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,289 Elo+
Party 1
Horus
Horus
Gerber86
Horus
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 87L
1,661 Elo+
Solo
Neith
Neith
TOBIGRANTE07
Neith
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloominOnion69
Jormungandr
13
2 / 0 / 6
8,855
681
5,894
8,992
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Sles10
Kukulkan
14
2 / 0 / 5
9,105
700
6,340
6,443
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 0 / 3
9,714
747
6,590
6,040
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,168
628
5,181
9,299
3,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Gerber86
Horus
11
0 / 3 / 0
7,234
556
2,437
9,828
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 2 / 0
6,677
514
664
3,516
1,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BloominOnion69
Jormungandr
2
0
6
5
L
0
4
0
0
L
Horus
Gerber86
Horus
0
3
0
0
W
Kukulkan
Sles10
Kukulkan
2
0
5
4.5
W
5
0
3
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
8,282
21,475
Taken
22,643
11,164
Mitigated
11,260
9,115
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BloominOnion69
Jormungandr
5,894
1,863
0
4,042
8,992
7,021
351
1,569
7,311
22,551
0
L
5,181
99
454
874
9,299
3,561
0
7,773
1,316
41,540
0
L
Horus
Gerber86
Horus
2,437
832
425
1,744
9,828
6,551
0
8,007
1,821
0
17,335
W
Kukulkan
Sles10
Kukulkan
6,340
362
0
2,251
6,443
2,300
739
2,312
3,974
40,805
0
W
6,590
1,776
0
2,822
6,040
1,843
2,003
1,965
4,038
40,345
0
L
664
287
379
87
3,516
1,148
0
3,516
0
0
4,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
22,079
167
Minions Killed
127
9
Camps Cleared
3
744,657
Distance Traveled
487,700
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,855
681
26
2
3
258,247
3
L
Ra
8,168
628
93
7
2
226,221
1
L
Horus
7,234
556
30
2
1
161,481
2
W
Kukulkan
9,105
700
68
5
4
237,038
3
W
Sol
9,714
747
73
6
2
249,372
6
L
Neith
6,677
514
4
0
0
99,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role