Player Matchup

Sun Wukong
Sun Wukong
Cclaker
Sun Wukong
Level 49
God Stats
3W - 4L
1,844 SR
Queue Stats
6W - 11L
1,497 Elo+
Solo
Sylvanus
Sylvanus
JollyKitten158
Sylvanus
Level 82
God Stats
63W - 59L
1,499 SR
Queue Stats
296W - 328L
1,422 Elo+
Party 2
Pele
Pele
SWAT1222
Pele
Level 58
God Stats
16W - 16L
1,500 SR
Queue Stats
192W - 192L
1,296 Elo+
Solo
Neith
Neith
TorqdHammer
Neith
Level 86
God Stats
226W - 210L
1,497 SR
Queue Stats
373W - 415L
1,422 Elo+
Party 2
Nox
Nox
dumdumdoggy
Nox
Level 106
God Stats
8W - 6L
1,879 SR
Queue Stats
102W - 113L
1,421 Elo+
Solo
Team Averages
Level 76
1,644 SR
1,411 Elo+

VS

Team Averages
Level 57
1,442 SR
1,352 Elo+
Yemoja
Yemoja
ALEXFABlAN
Yemoja
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 138L
1,368 Elo+
Solo
Persephone
Persephone
Hexalte
Persephone
Level 18
God Stats
4W - 7L
1,234 SR
Queue Stats
26W - 34L
1,365 Elo+
Party 1
Odin
Odin
NosZuri35
Odin
Level 60
God Stats
2W - 3L
1,454 SR
Queue Stats
143W - 229L
1,330 Elo+
Solo
Cliodhna
Cliodhna
Yezzir6053
Cliodhna
Level 64
God Stats
6W - 5L
1,446 SR
Queue Stats
67W - 70L
1,340 Elo+
Solo
Charybdis
Charybdis
ze_montrealer
Charybdis
Level 45
God Stats
14W - 10L
1,576 SR
Queue Stats
51W - 52L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cclaker
Sun Wukong
17
1 / 2 / 0
10,201
510
8,748
12,225
8,951
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
14
2 / 7 / 6
9,865
493
7,979
26,368
20,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
17
3 / 4 / 1
10,310
516
6,088
14,347
5,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 7 / 4
9,335
467
25,090
16,031
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 7 / 1
9,492
475
7,929
13,609
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALEXFABlAN
Yemoja
14
0 / 2 / 8
8,848
442
2,853
15,071
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Hexalte
Persephone
16
5 / 4 / 8
10,841
542
13,533
11,222
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
17
2 / 0 / 5
9,746
487
4,794
13,873
9,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Yezzir6053
Cliodhna
18
16 / 3 / 6
11,832
592
21,802
18,309
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ze_montrealer
Charybdis
14
4 / 3 / 7
9,411
471
15,483
19,453
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
12
Kills
27
27
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ALEXFABlAN
Yemoja
0
2
8
2
L
Sun Wukong
Cclaker
Sun Wukong
1
2
0
0.5
W
Persephone
Hexalte
Persephone
5
4
8
2.25
L
Sylvanus
2
7
6
0.71
W
Odin
2
0
5
4.5
L
Pele
3
4
1
0.88
L
3
7
4
0.71
W
Cliodhna
Yezzir6053
Cliodhna
16
3
6
6.33
L
3
7
1
0.5
W
Charybdis
ze_montrealer
Charybdis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,834
Damage
58,465
82,580
Taken
77,928
46,505
Mitigated
32,762
23,549
Healing
29,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ALEXFABlAN
Yemoja
2,853
978
6,051
5,776
15,071
8,104
457
3,358
11,283
17,250
0
L
Sun Wukong
Cclaker
Sun Wukong
8,748
2,210
81
2,404
12,225
8,951
93
892
11,291
0
69,833
W
Persephone
Hexalte
Persephone
13,533
1,497
0
3,860
11,222
3,382
862
2,721
8,285
56,028
0
L
Sylvanus
7,979
2,831
3,688
10,596
26,368
20,854
344
5,623
20,519
21,576
0
W
Odin
4,794
1,457
77
1,576
13,873
9,156
481
516
13,357
1,174
49,218
L
Pele
6,088
1,577
0
1,456
14,347
5,510
3,031
3,791
10,358
0
61,692
L
25,090
9,147
0
3,302
16,031
6,602
252
2,392
13,519
0
69,618
W
Cliodhna
Yezzir6053
Cliodhna
21,802
4,260
0
4,932
18,309
6,086
358
4,293
13,826
0
74,759
L
7,929
392
0
2,022
13,609
4,588
0
3,152
10,269
41,597
0
W
Charybdis
ze_montrealer
Charybdis
15,483
8,291
0
7,119
19,453
6,034
3,023
4,495
14,836
0
71,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
50,678
445
Minions Killed
449
0
Camps Cleared
0
1,765,127
Distance Traveled
1,947,956
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,848
442
29
1
0
357,720
0
L
Sun Wukong
10,201
510
152
8
0
352,591
5
W
Persephone
10,841
542
103
5
0
380,440
2
L
Sylvanus
9,865
493
25
1
0
336,424
8
W
Odin
9,746
487
110
6
0
430,806
0
L
Pele
10,310
516
102
5
0
395,427
4
L
Neith
9,335
467
103
5
0
307,771
5
W
Cliodhna
11,832
592
92
5
0
434,694
4
L
Nox
9,492
475
63
3
0
372,914
2
W
Charybdis
9,411
471
115
6
0
344,296
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role