Player Matchup

Xing Tian
Xing Tian
KngSnowy
Xing Tian
Level 45
God Stats
1W - 3L
1,272 SR
Queue Stats
25W - 32L
1,370 Elo+
Party 1
Ravana
Ravana
Mr Vexer802
Ravana
Level 88
God Stats
0W - 1L
1,721 SR
Queue Stats
4W - 10L
1,212 Elo+
Party 1
Scylla
Scylla
VoltCell
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 48
1,498 SR
1,361 Elo+

VS

Team Averages
Level 75
1,686 SR
1,613 Elo+
Vamana
Vamana
HayBob07
Vamana
Level 24
God Stats
9W - 2L
1,769 SR
Queue Stats
49W - 34L
1,704 Elo+
Party 2
Medusa
Medusa
Maaarshy
Medusa
Level 101
God Stats
44W - 39L
1,574 SR
Queue Stats
253W - 226L
1,569 Elo+
Party 2
Chang'e
Chang'e
Mairic
Chang'e
Level 101
God Stats
3W - 0L
1,713 SR
Queue Stats
255W - 197L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KngSnowy
Xing Tian
12
0 / 5 / 4
8,446
650
9,000
14,894
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
12
4 / 9 / 0
8,580
660
7,158
11,737
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
VoltCell
Scylla
12
0 / 7 / 3
7,693
592
6,130
10,067
2,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HayBob07
Vamana
16
11 / 0 / 10
10,919
840
13,298
11,966
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Maaarshy
Medusa
15
7 / 0 / 10
10,481
806
9,613
8,286
2,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Mairic
Chang'e
13
3 / 4 / 12
9,468
728
8,186
12,850
3,231
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
21
21
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vamana
HayBob07
Vamana
11
0
10
16
L
Xing Tian
KngSnowy
Xing Tian
0
5
4
0.4
W
Medusa
Maaarshy
Medusa
7
0
10
12
W
Chang'e
Mairic
Chang'e
3
4
12
2.25
L
Ravana
4
9
0
0.44
L
Scylla
VoltCell
Scylla
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
31,097
36,698
Taken
33,102
22,855
Mitigated
15,150
6,319
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
HayBob07
Vamana
13,298
5,642
679
5,252
11,966
9,177
617
5,789
6,031
0
30,910
L
Xing Tian
KngSnowy
Xing Tian
9,000
1,016
441
3,116
14,894
13,328
0
3,761
10,790
27,468
0
W
Medusa
Maaarshy
Medusa
9,613
3,464
273
1,730
8,286
2,742
1,408
3,465
4,668
0
37,216
W
Chang'e
Mairic
Chang'e
8,186
346
2,579
5,726
12,850
3,231
865
6,534
6,082
33,539
0
L
Ravana
7,158
1,923
0
1,465
11,737
6,703
0
1,546
9,736
0
23,541
L
Scylla
VoltCell
Scylla
6,130
518
0
1,297
10,067
2,824
0
2,952
6,887
26,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,719
Gold Earned
30,868
99
Minions Killed
136
3
Camps Cleared
9
635,676
Distance Traveled
726,748
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,919
840
25
2
0
271,184
1
L
Xing Tian
8,446
650
25
2
1
227,699
3
W
Medusa
10,481
806
63
5
3
241,575
3
W
Chang'e
9,468
728
48
4
6
213,989
3
L
Ravana
8,580
660
36
3
1
191,943
2
L
Scylla
7,693
592
38
3
1
216,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role