Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Silver I
CapnMunch
Medusa
Silver I
Level 109
God Stats
1W - 1L
1,543 SR
Queue Stats
23W - 26L
1,592 MMR
Party 3
Odin
Odin
Gold V
TheBigToner
Odin
Gold V
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 54L
1,640 MMR
Party 2
Pele
Pele
Silver I
togger
Pele
Silver I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,547 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,509 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,435 SR
1,577 MMR
Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
AshtonB23
Bakasura
Gold III
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
163W - 162L
1,604 MMR
Party 1
Scylla
Scylla
Gold V
TBPDJ
Scylla
Gold V
Level 135
God Stats
2W - 5L
1,176 SR
Queue Stats
99W - 100L
1,605 MMR
Party 1
Fafnir
Fafnir
Silver I
WarchiFollower
Fafnir
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 183L
1,589 MMR
Solo
Izanami
Izanami
Gold IV
vlzº
Izanami
Gold IV
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 70L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 1 / 2
7,590
584
5,790
5,291
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
12
3 / 3 / 2
7,445
573
3,722
12,898
7,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
CapnMunch
Medusa
14
1 / 1 / 0
8,045
619
3,835
4,979
1,332
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 5
7,859
605
5,809
7,848
6,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
togger
Pele
14
3 / 0 / 2
7,958
612
3,192
7,583
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CliodhnaBastetCharybdis

VS

Bans
CamazotzThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 3 / 0
5,221
402
1,632
4,753
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
AshtonB23
Bakasura
13
1 / 1 / 0
7,310
562
1,328
7,483
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TBPDJ
Scylla
11
0 / 2 / 0
6,456
497
1,233
6,461
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 4
7,041
542
3,664
8,021
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
vlzº
Izanami
15
4 / 1 / 0
8,817
678
5,889
7,042
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
5
6
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
2
1
W
Athena
 
Athena
3
3
2
1.33
L
Vamana
 
Vamana
0
3
0
0
L
Bakasura
AshtonB23
Bakasura
1
1
0
1
W
Medusa
CapnMunch
Medusa
1
1
0
1
L
Scylla
TBPDJ
Scylla
0
2
0
0
W
0
1
5
2.5
L
0
0
4
2
W
Pele
togger
Pele
3
0
2
4
L
Izanami
vlzº
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
13,746
38,599
Taken
33,760
19,501
Mitigated
17,911
9,736
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,790
795
0
1,975
5,291
1,618
285
1,851
3,440
57,535
0
W
Athena
 
Athena
3,722
1,000
2,067
2,859
12,898
7,727
41
1,168
11,730
14,554
4,087
L
Vamana
 
Vamana
1,632
607
0
1,696
4,753
2,419
0
66
4,687
0
14,963
L
Bakasura
AshtonB23
Bakasura
1,328
980
0
1,821
7,483
2,805
0
507
6,934
0
47,863
W
Medusa
CapnMunch
Medusa
3,835
1,228
0
895
4,979
1,332
1,058
746
4,233
0
58,651
L
Scylla
TBPDJ
Scylla
1,233
142
0
750
6,461
1,999
0
3,117
3,186
46,678
0
W
5,809
1,444
0
1,700
7,848
6,174
0
132
7,369
0
46,505
L
3,664
738
206
3,129
8,021
8,630
0
3,071
4,794
12,083
0
W
Pele
togger
Pele
3,192
526
0
240
7,583
2,650
496
1,000
6,552
0
63,015
L
Izanami
vlzº
Izanami
5,889
4,382
0
2,214
7,042
2,058
0
1,769
5,215
0
72,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
34,845
511
Minions Killed
419
0
Camps Cleared
0
1,459,754
Distance Traveled
1,336,380
25
Wards Purchased
75
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,590
584
125
10
0
282,138
5
W
Athena
7,445
573
30
2
0
317,460
5
L
Vamana
5,221
402
35
3
0
201,868
59
L
Bakasura
7,310
562
121
9
0
328,550
3
W
Medusa
8,045
619
123
9
0
261,780
8
L
Scylla
6,456
497
98
8
0
261,869
4
W
Odin
7,859
605
124
10
0
260,984
5
L
Fafnir
7,041
542
11
1
0
270,890
4
W
Pele
7,958
612
109
8
0
337,392
2
L
Izanami
8,817
678
154
12
0
273,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role