Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Edgar2142
Ganesha
Level 90
God Stats
2W - 5L
1,441 SR
Queue Stats
51W - 42L
1,644 Elo+
Party 1
Kali
Kali
TrueSlayer107
Kali
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,632 Elo+
Party 1
Team Averages
Level 132
1,480 SR
1,592 Elo+

VS

Team Averages
Level 92
1,500 SR
1,691 Elo+
Charybdis
Charybdis
Oscitch
Charybdis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 19L
1,734 Elo+
Party 2
Erlang Shen
Erlang Shen
hotboyaf
Erlang Shen
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,668 Elo+
Party 2
Ra
Ra
mariobaby69
Ra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 45L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 10
8,945
813
11,829
8,666
3,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Edgar2142
Ganesha
13
0 / 2 / 12
8,463
769
4,771
10,069
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
10 / 2 / 5
10,117
920
8,862
9,947
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Oscitch
Charybdis
11
2 / 5 / 2
7,279
662
4,835
10,027
2,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
hotboyaf
Erlang Shen
11
2 / 3 / 3
7,149
650
8,130
11,218
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 7 / 2
6,776
616
4,699
7,209
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
5
5
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
10
10
W
Ganesha
Edgar2142
Ganesha
0
2
12
3
L
Charybdis
Oscitch
Charybdis
2
5
2
0.6
W
10
2
5
6.25
L
Erlang Shen
hotboyaf
Erlang Shen
2
3
3
1.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
17,664
28,682
Taken
28,454
20,184
Mitigated
12,310
11,699
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,829
4,503
0
4,643
8,666
3,340
2,029
799
7,646
41,088
0
W
Ganesha
Edgar2142
Ganesha
4,771
150
0
1,517
10,069
9,471
0
2,084
7,664
15,324
0
L
Charybdis
Oscitch
Charybdis
4,835
1,652
0
872
10,027
2,904
0
5,600
4,427
0
17,438
W
8,862
4,104
0
5,539
9,947
7,373
916
2,230
7,283
0
36,230
L
Erlang Shen
hotboyaf
Erlang Shen
8,130
3,255
0
3,340
11,218
7,319
0
6,509
4,709
0
12,489
L
4,699
417
650
679
7,209
2,087
0
4,713
2,496
27,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
21,204
147
Minions Killed
99
7
Camps Cleared
3
611,429
Distance Traveled
572,109
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,945
813
90
8
1
203,564
3
W
Ganesha
8,463
769
0
0
0
205,505
4
L
Charybdis
7,279
662
34
3
2
181,085
2
W
Kali
10,117
920
57
5
6
202,360
4
L
Erlang Shen
7,149
650
21
2
1
206,424
3
L
Ra
6,776
616
44
4
0
184,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role