Player Matchup

Bakasura
Bakasura
BaconPe
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 56L
1,748 Elo+
Party 1
Chiron
Chiron
CovetableDuQc13
Chiron
Level 114
God Stats
1W - 2L
1,229 SR
Queue Stats
11W - 6L
1,839 Elo+
Party 3
Athena
Athena
MidasChulo
Athena
Level 61
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 10L
1,192 Elo+
Party 3
Nu Wa
Nu Wa
SheLuvEIi
Nu Wa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,746 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tw0CatsandaD0g
Tsukuyomi
Level 66
God Stats
16W - 10L
1,615 SR
Queue Stats
136W - 98L
1,712 Elo+
Party 1
Team Averages
Level 82
1,469 SR
1,647 Elo+

VS

Team Averages
Level 94
1,557 SR
1,622 Elo+
Bakasura
Bakasura
CozieVampire
Bakasura
Level 89
God Stats
9W - 6L
1,397 SR
Queue Stats
115W - 85L
1,545 Elo+
Solo
Horus
Horus
I Epiphany l
Horus
Level 110
God Stats
12W - 21L
1,365 SR
Queue Stats
308W - 292L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ONE EYE KINGx
Gilgamesh
Level 80
God Stats
5W - 0L
1,802 SR
Queue Stats
37W - 25L
1,768 Elo+
Party 2
Baron Samedi
Baron Samedi
SomeWhatMonkey
Baron Samedi
Level 123
God Stats
8W - 5L
1,721 SR
Queue Stats
170W - 152L
1,690 Elo+
Party 2
Anhur
Anhur
ghost_player_57
Anhur
Level 68
God Stats
8W - 2L
1,500 SR
Queue Stats
621W - 552L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaconPe
Bakasura
17
3 / 8 / 1
9,986
476
8,192
21,319
8,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 2
10,119
482
16,812
16,795
4,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
MidasChulo
Athena
13
2 / 6 / 5
9,208
438
8,214
17,850
19,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
SheLuvEIi
Nu Wa
14
1 / 9 / 6
9,243
440
14,572
14,035
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Tw0CatsandaD0g
Tsukuyomi
17
4 / 6 / 2
11,046
526
10,703
18,204
13,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CozieVampire
Bakasura
20
14 / 1 / 8
14,963
713
24,661
20,389
11,679
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 21
11,862
565
8,987
19,897
22,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
ONE EYE KINGx
Gilgamesh
17
1 / 4 / 9
11,514
548
8,502
18,738
13,944
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SomeWhatMonkey
Baron Samedi
20
16 / 2 / 12
13,884
661
23,600
18,448
9,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 4 / 5
11,856
565
3,579
19,510
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
13
Kills
34
34
Deaths
13
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BaconPe
Bakasura
3
8
1
0.44
L
3
5
2
0.8
W
Bakasura
CozieVampire
Bakasura
14
1
8
18
W
2
2
21
6.25
L
Athena
MidasChulo
Athena
2
6
5
0.75
W
Gilgamesh
ONE EYE KINGx
Gilgamesh
1
4
9
1.38
L
Nu Wa
SheLuvEIi
Nu Wa
1
9
6
0.44
W
Baron Samedi
SomeWhatMonkey
Baron Samedi
16
2
12
11
L
Tsukuyomi
Tw0CatsandaD0g
Tsukuyomi
4
6
2
0.83
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,493
Damage
69,329
88,203
Taken
96,982
49,739
Mitigated
64,477
14,300
Healing
52,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BaconPe
Bakasura
8,192
5,518
0
1,961
21,319
8,458
42
5,584
14,943
0
66,251
L
16,812
4,730
563
5,434
16,795
4,815
1,020
2,611
14,076
0
90,930
W
Bakasura
CozieVampire
Bakasura
24,661
15,699
0
8,089
20,389
11,679
204
6,623
13,391
0
133,489
W
8,987
3,064
6,247
10,052
19,897
22,586
628
5,173
14,465
0
24,193
L
Athena
MidasChulo
Athena
8,214
1,487
887
3,093
17,850
19,295
284
6,132
11,012
17,376
0
W
Gilgamesh
ONE EYE KINGx
Gilgamesh
8,502
2,070
0
6,208
18,738
13,944
1,546
4,422
13,792
0
62,500
L
Nu Wa
SheLuvEIi
Nu Wa
14,572
2,483
0
1,079
14,035
3,874
163
6,868
6,701
56,451
0
W
Baron Samedi
SomeWhatMonkey
Baron Samedi
23,600
2,559
3,653
8,955
18,448
9,505
2,805
6,051
11,728
89,808
0
L
Tsukuyomi
Tw0CatsandaD0g
Tsukuyomi
10,703
1,971
0
1,283
18,204
13,297
0
1,912
15,747
0
75,943
W
3,579
925
0
9,452
19,510
6,763
2,235
2,487
16,735
0
92,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
64,079
527
Minions Killed
605
0
Camps Cleared
0
1,903,713
Distance Traveled
2,125,278
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,986
476
112
5
0
435,484
6
L
Chiron
10,119
482
149
7
0
373,658
6
W
Bakasura
14,963
713
176
8
0
533,427
3
W
Horus
11,862
565
28
1
0
434,490
3
L
Athena
9,208
438
17
1
0
384,302
5
W
Gilgamesh
11,514
548
119
6
0
409,068
2
L
Nu Wa
9,243
440
101
5
0
316,262
1
W
Baron Samedi
13,884
661
130
6
0
373,219
6
L
Tsukuyomi
11,046
526
148
7
0
394,007
6
W
Anhur
11,856
565
152
7
0
375,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role