Player Matchup

Osiris
Osiris
 
Osiris
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Chris_svart258
Ares
Level 46
God Stats
9W - 10L
1,694 SR
Queue Stats
674W - 661L
1,398 Elo+
Solo
Artemis
Artemis
DonEmma
Artemis
Level 29
God Stats
7W - 16L
1,099 SR
Queue Stats
61W - 91L
1,148 Elo+
Party 1
Merlin
Merlin
Imfamous7414
Merlin
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 33L
1,406 Elo+
Party 1
Olorun
Olorun
Ohhhh Jaaayy
Olorun
Level 48
God Stats
3W - 4L
1,348 SR
Queue Stats
17W - 21L
1,452 Elo+
Solo
Team Averages
Level 37
1,428 SR
1,381 Elo+

VS

Team Averages
Level 82
1,388 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
Gh1ggs239
Morgan Le Fay
Level 89
God Stats
8W - 9L
1,447 SR
Queue Stats
130W - 159L
1,469 Elo+
Party 2
Camazotz
Camazotz
Hetiera
Camazotz
Level 46
God Stats
47W - 54L
1,266 SR
Queue Stats
125W - 186L
1,192 Elo+
Solo
Chiron
Chiron
Shmeaglypoo
Chiron
Level 103
God Stats
2W - 4L
1,666 SR
Queue Stats
179W - 205L
1,497 Elo+
Party 2
Athena
Athena
Uncle__Grumpus
Athena
Level 75
God Stats
0W - 2L
1,314 SR
Queue Stats
40W - 55L
1,493 Elo+
Party 2
Chaac
Chaac
wickedlola316
Chaac
Level 98
God Stats
3W - 6L
1,247 SR
Queue Stats
146W - 178L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
8 / 1 / 6
11,197
589
22,040
17,350
18,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 7 / 5
8,533
449
10,167
20,624
20,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
DonEmma
Artemis
16
5 / 3 / 1
9,741
513
12,195
12,075
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
5 / 3 / 3
9,889
520
7,442
12,746
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
14
3 / 2 / 5
9,384
494
7,572
9,311
4,041
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gh1ggs239
Morgan Le Fay
13
0 / 6 / 1
8,248
434
7,060
10,087
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
Hetiera
Camazotz
14
6 / 7 / 6
8,930
470
12,178
17,987
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
15
4 / 3 / 4
9,441
497
11,390
14,485
4,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 3 / 7
8,932
470
8,252
20,262
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 2
8,668
456
10,353
19,271
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
23
Kills
15
16
Deaths
23
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
1
6
11
W
2
7
5
0.64
W
Artemis
DonEmma
Artemis
5
3
1
1.83
L
Morgan Le Fay
Gh1ggs239
Morgan Le Fay
0
6
1
0.08
L
Camazotz
Hetiera
Camazotz
6
7
6
1.29
W
Merlin
5
3
3
2.17
W
Olorun
3
2
5
2.75
L
Chiron
4
3
4
2
L
3
3
7
2.17
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,416
Damage
49,233
72,106
Taken
82,092
51,218
Mitigated
46,412
19,142
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
22,040
6,932
0
5,053
17,350
18,623
0
4,269
12,341
16,665
64,219
W
10,167
1,108
0
1,646
20,624
20,307
0
3,899
16,571
33,852
0
W
Artemis
DonEmma
Artemis
12,195
6,137
622
4,569
12,075
3,833
3,366
1,599
10,476
0
64,257
L
Morgan Le Fay
Gh1ggs239
Morgan Le Fay
7,060
1,033
25
1,227
10,087
3,806
36
5,508
4,426
52,729
0
L
Camazotz
Hetiera
Camazotz
12,178
5,906
0
6,743
17,987
6,441
72
6,367
11,449
0
41,041
W
Merlin
7,442
978
0
2,445
12,746
4,414
71
1,628
11,021
65,219
0
W
Olorun
7,572
4,442
169
4,638
9,311
4,041
924
3,247
5,984
51,284
0
L
Chiron
11,390
4,771
460
4,466
14,485
4,728
720
4,163
10,208
0
70,951
L
8,252
2,495
0
3,919
20,262
18,558
0
9,550
10,123
24,187
4,508
L
10,353
2,847
678
6,560
19,271
12,879
0
4,928
13,385
113
51,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
44,219
483
Minions Killed
403
0
Camps Cleared
0
1,592,108
Distance Traveled
1,662,435
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,197
589
143
8
0
369,099
2
W
Ares
8,533
449
39
2
0
313,441
2
W
Artemis
9,741
513
93
5
0
303,065
3
L
Morgan Le Fay
8,248
434
93
5
0
299,268
4
L
Camazotz
8,930
470
59
3
0
354,819
2
W
Merlin
9,889
520
117
6
0
355,324
1
W
Olorun
9,384
494
91
5
0
251,179
0
L
Chiron
9,441
497
116
6
0
327,892
2
L
Athena
8,932
470
50
3
0
322,542
1
L
Chaac
8,668
456
85
4
0
357,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role