Player Matchup

Ymir
Ymir
Dialetric
Ymir
Level 12
God Stats
16W - 3L
1,835 SR
Queue Stats
20W - 5L
1,851 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HelpingAFriend
Ah Muzen Cab
Level 13
God Stats
7W - 0L
1,970 SR
Queue Stats
35W - 7L
1,787 Elo+
Party 2
Terra
Terra
KaZuuMaZ
Terra
Level 48
God Stats
4W - 0L
1,849 SR
Queue Stats
170W - 58L
1,727 Elo+
Party 2
Team Averages
Level 24
1,885 SR
1,788 Elo+

VS

Team Averages
Level 116
1,500 SR
1,576 Elo+
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HuntinSeason00
Nu Wa
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
296W - 282L
1,608 Elo+
Party 1
Odin
Odin
xXDaBigToexX
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
472W - 478L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 0 / 16
9,874
823
3,603
9,818
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
HelpingAFriend
Ah Muzen Cab
16
11 / 1 / 7
10,520
877
18,843
7,702
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
KaZuuMaZ
Terra
15
6 / 1 / 9
9,243
770
8,246
9,330
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 2
6,986
582
4,558
8,799
1,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 7 / 1
7,317
610
10,884
9,557
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 7 / 1
7,438
620
3,323
16,825
11,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
2
2
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
W
Ymir
1
0
16
9
W
Ah Muzen Cab
HelpingAFriend
Ah Muzen Cab
11
1
7
14.5
L
1
7
1
0.21
W
Terra
KaZuuMaZ
Terra
6
1
9
10.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
18,765
26,850
Taken
35,181
16,813
Mitigated
14,978
12,688
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,558
1,075
0
550
8,799
1,944
0
4,694
4,105
0
18,968
W
Ymir
3,603
1,031
0
4,210
9,818
8,644
107
4,454
4,904
19,035
0
W
Ah Muzen Cab
HelpingAFriend
Ah Muzen Cab
18,843
7,008
0
4,282
7,702
3,650
2,352
2,352
5,093
0
78,793
L
10,884
2,569
250
1,344
9,557
1,686
0
3,240
6,317
28,336
0
W
Terra
KaZuuMaZ
Terra
8,246
650
1,045
3,151
9,330
4,519
363
4,026
4,917
18,331
0
L
3,323
516
261
3,910
16,825
11,348
0
4,250
12,575
947
12,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
21,741
156
Minions Killed
117
9
Camps Cleared
1
730,707
Distance Traveled
577,715
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,986
582
40
3
0
206,323
11
W
Ymir
9,874
823
31
3
1
242,124
0
W
Ah Muzen Cab
10,520
877
107
9
6
232,671
0
L
Nu Wa
7,317
610
47
4
0
188,265
3
W
Terra
9,243
770
18
2
2
255,912
1
L
Odin
7,438
620
30
3
1
183,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role