Player Matchup

Sol
Sol
D3mon42
Sol
Level 25
God Stats
2W - 7L
1,510 SR
Queue Stats
13W - 17L
1,207 Elo+
Party 1
Bacchus
Bacchus
KiritoSornram
Bacchus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WakaPey
Tsukuyomi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,583 Elo+
Party 1
Team Averages
Level 35
1,503 SR
1,446 Elo+

VS

Team Averages
Level 51
1,417 SR
1,358 Elo+
Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Killerixxx29
Nemesis
Level 40
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 2
Artemis
Artemis
SuperAņečka
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 0 / 7
9,482
790
14,556
7,588
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
14
5 / 1 / 9
10,422
869
10,644
12,807
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
WakaPey
Tsukuyomi
14
4 / 4 / 7
9,330
778
7,997
11,400
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 4
8,061
672
5,447
15,039
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Killerixxx29
Nemesis
12
1 / 5 / 4
7,649
637
5,355
11,266
5,416
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
11
3 / 6 / 2
7,848
654
13,160
11,298
4,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
5
5
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
4
0.75
W
Sol
6
0
7
9.5
L
Nemesis
Killerixxx29
Nemesis
1
5
4
0.6
W
Bacchus
5
1
9
9.5
L
Artemis
3
6
2
0.67
W
Tsukuyomi
WakaPey
Tsukuyomi
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,197
Damage
23,962
31,795
Taken
37,603
23,136
Mitigated
26,986
9,037
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,447
383
0
3,045
15,039
16,674
0
8,639
6,400
12,036
0
W
Sol
14,556
4,766
543
3,608
7,588
4,291
2,062
1,530
6,058
34,258
2,817
L
Nemesis
Killerixxx29
Nemesis
5,355
1,286
0
1,390
11,266
5,416
0
7,531
3,735
0
15,486
W
Bacchus
10,644
666
644
3,686
12,807
15,111
341
2,221
10,586
24,510
0
L
Artemis
13,160
7,498
0
1,991
11,298
4,896
0
7,930
3,368
0
28,206
W
Tsukuyomi
WakaPey
Tsukuyomi
7,997
905
0
556
11,400
3,734
136
2,227
9,173
0
26,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
23,558
136
Minions Killed
80
8
Camps Cleared
2
685,286
Distance Traveled
609,189
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,061
672
13
1
0
214,364
7
W
Sol
9,482
790
56
5
2
231,483
6
L
Nemesis
7,649
637
17
1
2
213,022
1
W
Bacchus
10,422
869
22
2
3
225,448
5
L
Artemis
7,848
654
50
4
0
181,803
3
W
Tsukuyomi
9,330
778
58
5
3
228,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role