Player Matchup

Vamana
Vamana
Goodsbeezy21
Vamana
Level 123
God Stats
17W - 17L
1,476 SR
Queue Stats
104W - 94L
1,453 Elo+
Solo
Horus
Horus
Jermastan
Horus
Level 38
God Stats
1W - 2L
1,483 SR
Queue Stats
6W - 7L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Joltx7
Danzaburou
Level 159
God Stats
38W - 24L
1,154 SR
Queue Stats
138W - 151L
1,180 Elo+
Party 1
Freya
Freya
UseWardsPlease
Freya
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 165L
1,116 Elo+
Party 1
Thor
Thor
decent-netting5
Thor
Level 122
God Stats
7W - 13L
1,130 SR
Queue Stats
101W - 126L
1,256 Elo+
Party 1
Team Averages
Level 104
1,349 SR
1,273 Elo+

VS

Team Averages
Level 93
1,425 SR
1,428 Elo+
Thanatos
Thanatos
Aiidenn
Thanatos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
The Morrigan
The Morrigan
KaeYtergg
The Morrigan
Level 65
God Stats
8W - 5L
1,500 SR
Queue Stats
237W - 243L
1,406 Elo+
Solo
Neith
Neith
MarblesX
Neith
Level 96
God Stats
10W - 16L
1,419 SR
Queue Stats
47W - 54L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Player08020
Jormungandr
Level 119
God Stats
7W - 1L
1,500 SR
Queue Stats
57W - 48L
1,500 Elo+
Solo
Anubis
Anubis
xXBNGameplayXx
Anubis
Level 109
God Stats
6W - 12L
1,206 SR
Queue Stats
129W - 142L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 6 / 5
10,727
429
10,693
25,516
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Jermastan
Horus
15
1 / 4 / 11
9,828
393
6,867
20,561
22,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Joltx7
Danzaburou
20
13 / 3 / 3
15,116
605
21,310
20,815
7,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 12 / 6
9,082
363
6,213
20,632
8,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 9 / 7
11,867
475
8,489
29,330
11,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aiidenn
Thanatos
20
12 / 5 / 9
14,012
560
16,961
23,505
10,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
KaeYtergg
The Morrigan
19
7 / 7 / 7
12,791
512
15,044
16,445
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MarblesX
Neith
18
2 / 4 / 11
12,119
485
17,744
15,752
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Player08020
Jormungandr
17
4 / 2 / 18
12,848
514
14,641
21,028
28,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
9 / 3 / 9
14,401
576
29,063
20,687
10,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
20
Kills
34
34
Deaths
21
32
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aiidenn
Thanatos
12
5
9
3.3
L
Vamana
1
6
5
0.58
L
Horus
Jermastan
Horus
1
4
11
1.63
L
Danzaburou
Joltx7
Danzaburou
13
3
3
4.83
W
The Morrigan
KaeYtergg
The Morrigan
7
7
7
1.5
W
Neith
MarblesX
Neith
2
4
11
1.88
W
Jormungandr
Player08020
Jormungandr
4
2
18
6.5
L
0
12
6
0.25
L
5
9
7
0.94
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,572
Damage
93,453
116,854
Taken
97,417
65,924
Mitigated
63,679
33,339
Healing
50,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aiidenn
Thanatos
16,961
4,024
0
21,153
23,505
10,362
2,400
1,959
21,264
0
104,850
L
Vamana
10,693
5,115
0
7,502
25,516
16,266
645
11,851
13,665
2,725
66,428
L
Horus
Jermastan
Horus
6,867
2,083
3,749
6,752
20,561
22,335
408
10,795
9,560
0
15,985
L
Danzaburou
Joltx7
Danzaburou
21,310
12,203
0
11,155
20,815
7,428
2,905
9,260
11,555
0
107,243
W
The Morrigan
KaeYtergg
The Morrigan
15,044
3,011
80
1,863
16,445
7,892
848
933
15,222
90,201
4,791
W
Neith
MarblesX
Neith
17,744
8,719
830
8,184
15,752
6,124
2,114
590
14,745
0
99,464
W
Jormungandr
Player08020
Jormungandr
14,641
3,041
285
4,902
21,028
28,507
288
1,895
18,665
56,298
0
L
6,213
1,810
0
2,707
20,632
8,458
1,410
10,638
9,994
30,972
0
L
8,489
3,310
0
1,474
29,330
11,437
484
11,565
17,765
0
56,087
W
29,063
2,173
0
12,797
20,687
10,794
1,525
1,785
18,373
105,883
1,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,620
Gold Earned
66,171
404
Minions Killed
641
0
Camps Cleared
0
2,154,076
Distance Traveled
2,308,352
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,012
560
136
5
0
489,775
11
L
Vamana
10,727
429
99
4
0
452,316
6
L
Horus
9,828
393
28
1
0
479,660
4
L
Danzaburou
15,116
605
152
6
0
433,162
5
W
The Morrigan
12,791
512
147
6
0
415,993
1
W
Neith
12,119
485
125
5
0
460,174
3
W
Jormungandr
12,848
514
74
3
0
526,450
5
L
Freya
9,082
363
55
2
0
397,581
6
L
Thor
11,867
475
70
3
0
391,357
0
W
Anubis
14,401
576
159
6
0
415,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role