Player Matchup

Neith
Neith
Cipactli8
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,531 Elo+
Party 3
Ratatoskr
Ratatoskr
Dr_ZenLin
Ratatoskr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 172L
1,490 Elo+
Party 3
Ymir
Ymir
Gael Yoshi
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Susano
Susano
Lord_Zero-I-
Susano
Level 157
God Stats
4W - 7L
1,305 SR
Queue Stats
247W - 257L
1,536 Elo+
Party 3
Kukulkan
Kukulkan
ishagaru magala
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 69
1,461 SR
1,512 Elo+

VS

Team Averages
Level 90
1,830 SR
1,674 Elo+
Bastet
Bastet
DementedWraith_4
Bastet
Level 127
God Stats
17W - 4L
1,888 SR
Queue Stats
110W - 54L
1,701 Elo+
Party 1
Sol
Sol
ItsTranslated
Sol
Level 125
God Stats
4W - 3L
1,673 SR
Queue Stats
52W - 26L
1,708 Elo+
Party 1
Tyr
Tyr
LilJewMan
Tyr
Level 128
God Stats
8W - 7L
1,926 SR
Queue Stats
279W - 261L
1,625 Elo+
Party 2
Baron Samedi
Baron Samedi
ZucchiniSticks
Baron Samedi
Level 25
God Stats
5W - 5L
1,891 SR
Queue Stats
21W - 20L
1,644 Elo+
Party 2
Erlang Shen
Erlang Shen
putridsenpai
Erlang Shen
Level 45
God Stats
7W - 11L
1,771 SR
Queue Stats
244W - 184L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cipactli8
Neith
10
1 / 7 / 3
6,620
441
5,157
10,077
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Dr_ZenLin
Ratatoskr
12
2 / 3 / 2
7,423
495
5,959
12,372
3,908
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 5 / 2
6,264
418
1,426
8,727
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
13
5 / 8 / 1
8,001
533
8,381
14,230
5,017
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 3 / 4
7,716
514
7,505
7,413
2,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
9,921
661
9,111
12,195
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 5
10,784
719
10,668
10,200
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
8 / 2 / 6
8,923
595
10,265
13,470
8,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ZucchiniSticks
Baron Samedi
13
1 / 5 / 3
8,196
546
5,692
9,716
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
putridsenpai
Erlang Shen
17
5 / 1 / 5
10,290
686
9,290
10,479
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
26
26
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Cipactli8
Neith
1
7
3
0.36
W
6
2
5
4.25
L
Ratatoskr
Dr_ZenLin
Ratatoskr
2
3
2
1
L
1
5
2
0.4
W
6
0
5
8.5
W
8
2
6
5.5
L
Susano
5
8
1
0.69
W
Baron Samedi
ZucchiniSticks
Baron Samedi
1
5
3
0.5
L
Kukulkan
1
3
4
1
W
Erlang Shen
putridsenpai
Erlang Shen
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
45,026
52,819
Taken
56,060
22,851
Mitigated
26,802
7,687
Healing
27,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cipactli8
Neith
5,157
1,809
0
1,319
10,077
2,795
408
3,762
6,315
0
29,041
W
9,111
1,781
0
6,168
12,195
4,112
2,359
1,207
10,988
0
76,002
L
Ratatoskr
Dr_ZenLin
Ratatoskr
5,959
1,613
0
3,200
12,372
3,908
0
3,597
8,775
0
37,551
L
1,426
514
0
399
8,727
8,425
0
4,127
4,600
5,412
0
W
10,668
4,660
0
7,077
10,200
2,896
4,521
2,153
8,047
77,893
9,150
W
10,265
707
195
4,834
13,470
8,330
0
3,262
10,208
0
28,373
L
Susano
8,381
1,717
0
2,519
14,230
5,017
0
1,214
13,016
0
34,326
W
Baron Samedi
ZucchiniSticks
Baron Samedi
5,692
693
595
2,772
9,716
4,088
0
2,017
7,699
49,809
0
L
Kukulkan
7,505
0
0
250
7,413
2,706
0
2,654
4,623
52,396
0
W
Erlang Shen
putridsenpai
Erlang Shen
9,290
4,562
0
5,402
10,479
7,376
2,010
292
10,187
0
62,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
48,114
314
Minions Killed
539
0
Camps Cleared
0
1,348,289
Distance Traveled
1,575,119
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,620
441
62
4
0
257,745
3
W
Bastet
9,921
661
124
8
0
343,783
3
L
Ratatoskr
7,423
495
68
5
0
332,842
2
L
Ymir
6,264
418
8
1
0
224,711
0
W
Sol
10,784
719
160
11
0
297,582
1
W
Tyr
8,923
595
34
2
0
344,690
3
L
Susano
8,001
533
66
4
0
238,895
2
W
Baron Samedi
8,196
546
89
6
0
267,329
3
L
Kukulkan
7,716
514
110
7
0
294,096
7
W
Erlang Shen
10,290
686
132
9
0
321,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role