Player Matchup

Baron Samedi
Baron Samedi
Crosbyhapf
Baron Samedi
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
78W - 71L
1,385 Elo+
Party 1
Sol
Sol
NoShoes4562
Sol
Level 99
God Stats
4W - 3L
1,285 SR
Queue Stats
89W - 76L
1,416 Elo+
Party 3
Sobek
Sobek
RoNNu66
Sobek
Level 84
God Stats
6W - 10L
1,265 SR
Queue Stats
549W - 571L
1,489 Elo+
Party 1
Medusa
Medusa
SHANKRAINY
Medusa
Level 42
God Stats
7W - 3L
1,500 SR
Queue Stats
64W - 60L
1,416 Elo+
Party 3
Bellona
Bellona
SirKaneEsquire
Bellona
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 116L
1,440 Elo+
Solo
Team Averages
Level 63
1,410 SR
1,429 Elo+

VS

Team Averages
Level 33
1,484 SR
1,457 Elo+
Nu Wa
Nu Wa
Akefhalos
Nu Wa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,424 Elo+
Party 2
Artio
Artio
Kalambda1
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,475 Elo+
Solo
Thanatos
Thanatos
SturmHydra5486
Thanatos
Level 29
God Stats
2W - 1L
1,418 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Tolga6483
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,662 Elo+
Solo
Sol
Sol
TsukiLunaYomi
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crosbyhapf
Baron Samedi
17
10 / 4 / 14
10,874
836
12,553
14,636
5,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 10
9,931
764
8,477
10,936
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
RoNNu66
Sobek
18
7 / 4 / 21
11,295
869
12,505
16,654
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
SHANKRAINY
Medusa
16
6 / 1 / 16
10,135
780
11,080
12,077
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 0 / 16
12,389
953
14,178
15,500
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akefhalos
Nu Wa
15
2 / 6 / 6
8,863
682
15,960
9,877
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Kalambda1
Artio
14
2 / 9 / 6
8,675
667
6,956
19,355
19,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
3 / 7 / 5
8,845
680
7,168
10,922
4,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Tolga6483
Kukulkan
16
3 / 10 / 3
9,269
713
14,690
13,653
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 9 / 2
8,391
645
7,942
13,309
4,014
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
33
41
Kills
11
11
Deaths
41
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Akefhalos
Nu Wa
2
6
6
0.83
W
Baron Samedi
Crosbyhapf
Baron Samedi
10
4
14
4.25
L
Artio
Kalambda1
Artio
2
9
6
0.56
W
4
2
10
4.5
W
Sobek
RoNNu66
Sobek
7
4
21
4.38
W
Medusa
SHANKRAINY
Medusa
6
1
16
14
W
14
0
16
22
L
Thanatos
3
7
5
0.79
L
Kukulkan
Tolga6483
Kukulkan
3
10
3
0.45
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,793
Damage
52,716
69,803
Taken
67,116
38,908
Mitigated
37,320
28,757
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Akefhalos
Nu Wa
15,960
3,240
0
0
9,877
3,515
19
6,011
3,834
37,214
0
W
Baron Samedi
Crosbyhapf
Baron Samedi
12,553
2,564
2,445
5,762
14,636
5,600
550
9,666
4,565
28,521
0
L
Artio
Kalambda1
Artio
6,956
1,519
797
1,951
19,355
19,559
0
10,584
8,726
8,514
0
W
8,477
2,532
0
4,982
10,936
3,125
3,402
6,816
3,845
38,863
3,265
W
Sobek
RoNNu66
Sobek
12,505
749
702
5,906
16,654
17,673
231
9,868
6,179
22,690
0
W
Medusa
SHANKRAINY
Medusa
11,080
5,205
0
3,177
12,077
3,432
97
9,461
2,359
0
38,211
W
14,178
6,106
0
5,783
15,500
9,078
792
8,036
7,307
167
52,620
L
Thanatos
7,168
1,179
0
2,794
10,922
4,485
0
5,548
5,326
0
12,303
L
Kukulkan
Tolga6483
Kukulkan
14,690
302
108
579
13,653
5,747
0
6,731
6,922
32,795
0
L
7,942
1,932
0
377
13,309
4,014
0
3,998
9,271
23,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,624
Gold Earned
44,043
257
Minions Killed
130
0
Camps Cleared
0
1,304,096
Distance Traveled
1,174,181
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,863
682
32
2
0
236,624
2
W
Baron Samedi
10,874
836
28
2
0
223,679
1
L
Artio
8,675
667
3
0
0
256,439
0
W
Sol
9,931
764
73
6
0
254,606
1
W
Sobek
11,295
869
21
2
0
257,334
0
W
Medusa
10,135
780
49
4
0
257,803
1
W
Bellona
12,389
953
86
7
0
310,674
2
L
Thanatos
8,845
680
13
1
0
251,100
0
L
Kukulkan
9,269
713
55
4
0
213,801
0
L
Sol
8,391
645
27
2
0
216,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role