Player Matchup

Ganesha
Ganesha
Corvus515
Ganesha
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 92L
1,312 Elo+
Party 2
Chronos
Chronos
Lightfire316
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,314 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RobbisWillis
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 157L
1,401 Elo+
Party 1
Artio
Artio
ZorrocKTV
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,167 Elo+
Solo
Ao Kuang
Ao Kuang
tchacka
Ao Kuang
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 52L
1,114 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,262 Elo+

VS

Team Averages
Level 86
1,543 SR
1,461 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Tarchonn
Nike
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
14W - 22L
1,413 Elo+
Solo
Ah Puch
Ah Puch
jakeowaty
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,222 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
luminnoctis
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
misterBLR
Fenrir
Level 105
God Stats
5W - 8L
1,500 SR
Queue Stats
297W - 321L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Corvus515
Ganesha
18
0 / 5 / 13
9,819
578
10,476
19,903
26,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Lightfire316
Chronos
19
1 / 3 / 9
10,712
630
12,678
15,492
8,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
RobbisWillis
Morgan Le Fay
20
4 / 5 / 7
11,545
679
17,841
17,352
9,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
ZorrocKTV
Artio
16
4 / 9 / 6
10,371
610
7,876
27,418
33,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
tchacka
Ao Kuang
18
6 / 5 / 5
10,845
638
10,732
16,952
7,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 4 / 9
11,489
676
15,602
13,893
10,091
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
17
1 / 4 / 15
10,772
634
10,462
20,481
20,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
jakeowaty
Ah Puch
20
10 / 1 / 13
13,134
773
37,936
15,136
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
luminnoctis
Ah Muzen Cab
19
5 / 3 / 16
12,141
714
16,036
14,931
6,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
misterBLR
Fenrir
18
7 / 3 / 9
11,858
698
9,840
12,976
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
89
15
Kills
27
27
Deaths
15
40
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
9
2.13
L
Ganesha
Corvus515
Ganesha
0
5
13
1.3
L
Chronos
Lightfire316
Chronos
1
3
9
1.83
L
Morgan Le Fay
RobbisWillis
Morgan Le Fay
4
5
7
1.5
W
Nike
1
4
15
2.13
L
Artio
ZorrocKTV
Artio
4
9
6
0.78
W
Ah Puch
jakeowaty
Ah Puch
10
1
13
16.5
W
Ah Muzen Cab
luminnoctis
Ah Muzen Cab
5
3
16
4.33
W
Fenrir
misterBLR
Fenrir
7
3
9
3.83
L
Ao Kuang
tchacka
Ao Kuang
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,603
Damage
89,876
97,117
Taken
77,417
85,963
Mitigated
53,381
31,287
Healing
39,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,602
2,377
947
4,601
13,893
10,091
2,652
11,697
2,123
42,034
0
L
Ganesha
Corvus515
Ganesha
10,476
289
678
1,233
19,903
26,880
31
10,014
9,163
24,329
0
L
Chronos
Lightfire316
Chronos
12,678
732
677
4,096
15,492
8,089
384
9,180
5,494
36,044
0
L
Morgan Le Fay
RobbisWillis
Morgan Le Fay
17,841
1,245
2,733
4,757
17,352
9,622
336
7,465
9,406
47,339
0
W
Nike
10,462
1,270
3,759
5,013
20,481
20,825
423
12,551
7,343
0
19,726
L
Artio
ZorrocKTV
Artio
7,876
496
1,863
5,882
27,418
33,414
0
14,525
12,088
9,932
0
W
Ah Puch
jakeowaty
Ah Puch
37,936
640
1,434
8,317
15,136
6,718
1,031
11,618
3,312
60,845
0
W
Ah Muzen Cab
luminnoctis
Ah Muzen Cab
16,036
6,235
1,431
5,447
14,931
6,887
1,145
12,690
1,996
0
36,246
W
Fenrir
misterBLR
Fenrir
9,840
654
5,147
2,989
12,976
8,860
507
9,583
3,040
0
15,307
L
Ao Kuang
tchacka
Ao Kuang
10,732
1,896
3,570
5,798
16,952
7,958
736
9,603
6,803
17,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,292
Gold Earned
59,394
226
Minions Killed
180
0
Camps Cleared
0
1,569,107
Distance Traveled
1,624,112
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,489
676
50
3
0
310,267
1
L
Ganesha
9,819
578
15
1
0
308,299
0
L
Chronos
10,712
630
63
4
0
337,416
0
L
Morgan Le Fay
11,545
679
101
6
0
307,787
4
W
Nike
10,772
634
20
1
0
322,546
0
L
Artio
10,371
610
7
0
0
300,451
0
W
Ah Puch
13,134
773
61
4
0
352,971
4
W
Ah Muzen Cab
12,141
714
37
2
0
313,553
0
W
Fenrir
11,858
698
12
1
0
324,775
0
L
Ao Kuang
10,845
638
40
2
0
315,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role