Player Matchup

Mulan
Mulan
Cªrs
Mulan
Level 159
God Stats
1W - 2L
1,409 SR
Queue Stats
76W - 68L
1,602 Elo+
Party 1
Hun Batz
Hun Batz
InhaleTheSmoke
Hun Batz
Level 37
God Stats
10W - 4L
1,500 SR
Queue Stats
149W - 150L
1,451 Elo+
Solo
Nu Wa
Nu Wa
MKESK23
Nu Wa
Level 106
God Stats
54W - 37L
1,737 SR
Queue Stats
77W - 61L
1,652 Elo+
Party 1
Atlas
Atlas
Octiss
Atlas
Level 53
God Stats
6W - 4L
1,500 SR
Queue Stats
346W - 469L
1,355 Elo+
Party 1
Neith
Neith
RadioFox123
Neith
Level 39
God Stats
3W - 3L
1,240 SR
Queue Stats
232W - 276L
1,503 Elo+
Party 1
Team Averages
Level 79
1,477 SR
1,513 Elo+

VS

Team Averages
Level 49
1,601 SR
1,475 Elo+
Kumbhakarna
Kumbhakarna
BoosieBooo
Kumbhakarna
Level 46
God Stats
2W - 4L
1,625 SR
Queue Stats
15W - 14L
1,492 Elo+
Party 2
Ra
Ra
HealmePapi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 2
Jormungandr
Jormungandr
ItsNitsua
Jormungandr
Level 24
God Stats
11W - 10L
1,609 SR
Queue Stats
17W - 15L
1,528 Elo+
Party 2
Loki
Loki
Smith229
Loki
Level 67
God Stats
5W - 2L
1,699 SR
Queue Stats
5W - 5L
1,674 Elo+
Party 2
Xbalanque
Xbalanque
YungQüèşõ
Xbalanque
Level 105
God Stats
2W - 4L
1,571 SR
Queue Stats
22W - 22L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cªrs
Mulan
11
2 / 1 / 3
6,613
661
5,056
9,265
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
12
8 / 1 / 4
7,396
740
3,807
6,527
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
MKESK23
Nu Wa
12
5 / 1 / 5
7,264
726
5,148
2,776
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Octiss
Atlas
9
2 / 3 / 9
6,253
625
4,594
10,593
6,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 6
6,150
615
6,393
6,708
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BoosieBooo
Kumbhakarna
8
1 / 3 / 3
5,170
517
2,707
10,647
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
4,555
456
811
4,288
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ItsNitsua
Jormungandr
9
0 / 4 / 0
5,539
554
5,618
7,970
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
4 / 4 / 1
6,043
604
4,190
5,974
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
YungQüèşõ
Xbalanque
9
2 / 5 / 3
5,380
538
6,095
7,950
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
7
8
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BoosieBooo
Kumbhakarna
1
3
3
0.83
W
Mulan
Cªrs
Mulan
2
1
3
3.5
L
0
5
0
0
W
Hun Batz
8
1
4
10
L
Jormungandr
ItsNitsua
Jormungandr
0
4
0
0
W
Nu Wa
MKESK23
Nu Wa
5
1
5
7.5
W
Atlas
Octiss
Atlas
2
3
9
2.17
W
4
2
6
3.5
L
Loki
4
4
1
1.13
L
Xbalanque
YungQüèşõ
Xbalanque
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,998
Damage
19,421
35,869
Taken
36,829
16,088
Mitigated
13,950
14,120
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BoosieBooo
Kumbhakarna
2,707
1,001
426
3,308
10,647
5,101
0
3,530
7,001
12,420
0
W
Mulan
Cªrs
Mulan
5,056
1,047
125
3,705
9,265
4,971
74
5,046
4,219
0
31,611
L
811
293
492
387
4,288
910
0
1,631
2,445
13,877
0
W
Hun Batz
3,807
1,732
0
2,879
6,527
2,170
266
1,011
5,516
0
29,930
L
Jormungandr
ItsNitsua
Jormungandr
5,618
2,897
0
1,550
7,970
4,050
130
565
6,839
29,932
0
W
Nu Wa
MKESK23
Nu Wa
5,148
533
0
462
2,776
853
2,151
0
2,776
37,384
90
W
Atlas
Octiss
Atlas
4,594
2,045
1,576
2,531
10,593
6,302
90
2,142
8,451
13,201
0
W
6,393
3,995
0
2,842
6,708
1,792
336
937
5,771
0
28,870
L
Loki
4,190
1,480
0
664
5,974
1,970
0
1,027
4,773
0
25,581
L
Xbalanque
YungQüèşõ
Xbalanque
6,095
2,581
0
2,103
7,950
1,919
0
2,256
5,546
0
28,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
26,687
294
Minions Killed
206
0
Camps Cleared
0
968,672
Distance Traveled
910,899
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,170
517
17
2
0
197,059
0
W
Mulan
6,613
661
80
8
0
199,156
2
L
Ra
4,555
456
32
3
0
181,154
0
W
Hun Batz
7,396
740
63
6
0
224,250
4
L
Jormungandr
5,539
554
65
7
0
179,191
2
W
Nu Wa
7,264
726
75
8
0
191,419
0
W
Atlas
6,253
625
20
2
0
178,612
0
W
Neith
6,150
615
56
6
0
175,235
1
L
Loki
6,043
604
41
4
0
183,939
0
L
Xbalanque
5,380
538
51
5
0
169,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role