Player Matchup

Bakasura
Bakasura
AlexBreakdown
Bakasura
Level 109
God Stats
3W - 1L
1,531 SR
Queue Stats
100W - 78L
1,726 Elo+
Party 4
Bellona
Bellona
Guille1717
Bellona
Level 118
God Stats
4W - 8L
1,659 SR
Queue Stats
218W - 201L
1,710 Elo+
Party 3
Ganesha
Ganesha
HexNancyTtv
Ganesha
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 78L
1,714 Elo+
Party 4
Danzaburou
Danzaburou
JakNPug
Danzaburou
Level 48
God Stats
2W - 0L
1,730 SR
Queue Stats
10W - 5L
1,711 Elo+
Party 4
Ullr
Ullr
SrFerchu
Ullr
Level 46
God Stats
2W - 2L
1,348 SR
Queue Stats
11W - 10L
1,414 Elo+
Party 3
Team Averages
Level 81
1,554 SR
1,655 Elo+

VS

Team Averages
Level 65
1,551 SR
1,552 Elo+
Izanami
Izanami
Jay2038
Izanami
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 222L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
NazWaz
Amaterasu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 57L
1,818 Elo+
Party 2
Cthulhu
Cthulhu
Walkingtrashcant
Cthulhu
Level 26
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 4L
1,449 Elo+
Party 2
Da Ji
Da Ji
WukongSWK
Da Ji
Level 46
God Stats
5W - 6L
1,753 SR
Queue Stats
254W - 238L
1,561 Elo+
Party 1
Janus
Janus
birimbao
Janus
Level 47
God Stats
1W - 6L
1,258 SR
Queue Stats
4W - 15L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexBreakdown
Bakasura
20
15 / 2 / 4
12,988
684
22,963
19,078
9,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Guille1717
Bellona
19
5 / 0 / 3
12,523
659
11,396
10,281
10,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
HexNancyTtv
Ganesha
18
0 / 3 / 11
10,784
568
8,084
11,064
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
JakNPug
Danzaburou
16
2 / 2 / 12
10,506
553
7,844
16,486
11,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
18
4 / 3 / 3
10,892
573
7,427
15,613
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jay2038
Izanami
18
5 / 4 / 1
11,144
587
16,320
16,422
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
NazWaz
Amaterasu
16
1 / 6 / 0
10,289
542
9,254
23,258
17,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 1
7,976
420
2,160
16,313
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
WukongSWK
Da Ji
15
2 / 5 / 3
9,268
488
7,551
14,913
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
birimbao
Janus
15
1 / 7 / 2
9,479
499
7,999
12,685
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
26
Kills
10
10
Deaths
27
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlexBreakdown
Bakasura
15
2
4
8.5
W
Bellona
Guille1717
Bellona
5
0
3
6.5
W
Ganesha
HexNancyTtv
Ganesha
0
3
11
1.83
W
Danzaburou
JakNPug
Danzaburou
2
2
12
4
L
Izanami
Jay2038
Izanami
5
4
1
1.38
L
Amaterasu
NazWaz
Amaterasu
1
6
0
0.17
W
Ullr
4
3
3
1.83
L
1
5
1
0.3
L
Da Ji
WukongSWK
Da Ji
2
5
3
0.7
L
Janus
birimbao
Janus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,714
Damage
43,284
72,522
Taken
83,591
42,230
Mitigated
45,600
22,815
Healing
22,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlexBreakdown
Bakasura
22,963
15,703
0
5,447
19,078
9,502
35
742
18,312
0
96,679
W
Bellona
Guille1717
Bellona
11,396
4,918
773
3,189
10,281
10,631
1,848
623
9,658
1,901
85,017
W
Ganesha
HexNancyTtv
Ganesha
8,084
818
0
1,000
11,064
4,850
681
6,009
4,765
73,564
0
W
Danzaburou
JakNPug
Danzaburou
7,844
1,710
0
4,452
16,486
11,825
584
1,720
13,776
0
37,831
L
Izanami
Jay2038
Izanami
16,320
12,382
0
7,599
16,422
6,998
1,758
593
15,524
0
104,394
L
Amaterasu
NazWaz
Amaterasu
9,254
3,274
0
7,940
23,258
17,520
714
2,202
18,948
0
71,291
W
Ullr
7,427
4,746
0
7,954
15,613
5,422
1,120
699
14,908
0
60,152
L
2,160
290
0
1,032
16,313
10,610
59
653
15,310
17,099
0
L
Da Ji
WukongSWK
Da Ji
7,551
1,199
0
4,554
14,913
6,242
0
515
13,632
0
59,516
L
Janus
birimbao
Janus
7,999
1,070
0
1,837
12,685
4,230
0
4,475
7,333
66,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,693
Gold Earned
48,156
634
Minions Killed
614
0
Camps Cleared
0
1,986,038
Distance Traveled
1,687,570
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,988
684
178
9
0
456,203
4
W
Bellona
12,523
659
176
9
0
425,874
4
W
Ganesha
10,784
568
103
5
0
381,061
3
W
Danzaburou
10,506
553
52
3
0
369,832
3
L
Izanami
11,144
587
190
10
0
304,383
2
L
Amaterasu
10,289
542
152
8
0
326,272
5
W
Ullr
10,892
573
125
7
0
353,068
1
L
Cthulhu
7,976
420
36
2
0
369,241
0
L
Da Ji
9,268
488
100
5
0
363,191
0
L
Janus
9,479
499
136
7
0
324,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role