Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Airgnuh
Merlin
Level 160
God Stats
18W - 13L
1,625 SR
Queue Stats
71W - 65L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
Alienígena404
Baron Samedi
Level 134
God Stats
1W - 0L
1,803 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DinoooXxX
Xing Tian
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,679 Elo+
Party 2
Pele
Pele
MagusZdk
Pele
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 55L
1,668 Elo+
Party 1
Team Averages
Level 132
1,586 SR
1,591 Elo+

VS

Team Averages
Level 98
1,497 SR
1,569 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LikeAC0ld
Chaac
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 80L
1,753 Elo+
Solo
Ah Puch
Ah Puch
iTotyy
Ah Puch
Level 156
God Stats
2W - 3L
1,484 SR
Queue Stats
76W - 78L
1,599 Elo+
Solo
Nox
Nox
iTsgukk
Nox
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 38L
1,581 Elo+
Solo
Chernobog
Chernobog
kabulozu1107
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
8 / 3 / 10
9,578
958
6,533
19,132
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Airgnuh
Merlin
18
7 / 0 / 10
9,828
983
15,887
5,278
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Alienígena404
Baron Samedi
15
1 / 1 / 13
8,133
813
6,555
7,149
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
DinoooXxX
Xing Tian
13
0 / 4 / 14
7,725
773
5,278
15,963
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
17
7 / 3 / 7
9,649
965
9,235
10,761
4,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 7 / 6
7,402
740
8,322
9,843
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
LikeAC0ld
Chaac
13
1 / 4 / 7
7,127
713
10,999
14,598
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
iTotyy
Ah Puch
16
4 / 2 / 4
8,559
856
15,606
7,376
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
13
4 / 5 / 6
7,974
797
3,712
10,073
3,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
kabulozu1107
Chernobog
11
0 / 5 / 7
6,607
661
2,787
7,959
2,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
23
Kills
10
11
Deaths
23
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
3
10
4.33
L
Nu Wa
 
Nu Wa
1
7
6
0.57
W
Merlin
Airgnuh
Merlin
7
0
10
12
W
Baron Samedi
Alienígena404
Baron Samedi
1
1
13
7.5
W
Xing Tian
DinoooXxX
Xing Tian
0
4
14
1.75
L
Chaac
LikeAC0ld
Chaac
1
4
7
1.13
W
Pele
7
3
7
3.5
L
Ah Puch
iTotyy
Ah Puch
4
2
4
3
L
Nox
4
5
6
1.4
L
Chernobog
kabulozu1107
Chernobog
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,488
Damage
41,426
58,283
Taken
49,849
40,764
Mitigated
18,047
16,275
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,533
908
0
6,334
19,132
15,920
249
9,499
9,241
0
14,474
L
Nu Wa
 
Nu Wa
8,322
2,115
0
958
9,843
2,218
0
4,819
5,024
25,354
0
W
Merlin
Airgnuh
Merlin
15,887
816
0
1,400
5,278
2,277
1,221
1,409
3,652
56,296
0
W
Baron Samedi
Alienígena404
Baron Samedi
6,555
353
1,021
2,609
7,149
3,731
1,248
4,212
2,747
24,843
0
W
Xing Tian
DinoooXxX
Xing Tian
5,278
481
0
2,309
15,963
14,436
288
7,203
8,469
12,046
0
L
Chaac
LikeAC0ld
Chaac
10,999
2,794
70
5,754
14,598
8,327
0
8,599
5,999
0
20,011
W
Pele
9,235
2,004
0
2,602
10,761
4,400
610
5,317
5,332
0
44,269
L
Ah Puch
iTotyy
Ah Puch
15,606
1,057
0
2,183
7,376
1,904
0
5,054
2,322
46,019
0
L
Nox
3,712
752
596
662
10,073
3,315
0
5,429
4,644
15,498
0
L
Chernobog
kabulozu1107
Chernobog
2,787
1,277
0
780
7,959
2,283
0
3,819
4,140
0
9,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
37,669
256
Minions Killed
154
0
Camps Cleared
0
1,130,850
Distance Traveled
927,979
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,578
958
24
2
0
230,273
2
L
Nu Wa
7,402
740
30
3
0
181,294
0
W
Merlin
9,828
983
89
9
0
218,958
3
W
Baron Samedi
8,133
813
58
6
0
220,766
0
W
Xing Tian
7,725
773
9
1
0
213,987
5
L
Chaac
7,127
713
25
3
0
223,992
2
W
Pele
9,649
965
76
8
0
246,866
1
L
Ah Puch
8,559
856
71
7
0
215,399
4
L
Nox
7,974
797
17
2
0
162,805
1
L
Chernobog
6,607
661
11
1
0
144,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role