Player Matchup

Serqet
Serqet
DanzaOnlyFans
Serqet
Level 125
God Stats
2W - 1L
1,720 SR
Queue Stats
902W - 424L
1,682 Elo+
Party 2
Tiamat
Tiamat
FreyaOnlyFans
Tiamat
Level 138
God Stats
6W - 2L
1,500 SR
Queue Stats
780W - 349L
1,703 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Marnijntje
Kumbhakarna
Level 58
God Stats
0W - 2L
1,268 SR
Queue Stats
260W - 144L
1,623 Elo+
Party 2
Team Averages
Level 107
1,496 SR
1,669 Elo+

VS

Team Averages
Level 105
1,550 SR
1,277 Elo+
He Bo
He Bo
AidanKook
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,165 Elo+
Party 1
Susano
Susano
IrohFisherman
Susano
Level 126
God Stats
6W - 0L
1,649 SR
Queue Stats
13W - 13L
1,165 Elo+
Party 1
Gilgamesh
Gilgamesh
RoyalMarnix
Gilgamesh
Level 66
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
10,564
704
11,245
20,491
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 5
9,936
662
10,022
12,007
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Marnijntje
Kumbhakarna
12
2 / 10 / 2
10,030
669
4,818
22,171
23,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AidanKook
He Bo
16
9 / 3 / 10
11,913
794
16,944
12,236
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 3 / 7
11,748
783
19,102
10,440
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RoyalMarnix
Gilgamesh
15
4 / 1 / 11
10,247
683
12,538
12,938
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
23
23
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
AidanKook
He Bo
9
3
10
4.67
L
4
5
1
0.9
L
1
8
5
0.44
W
10
3
7
4.5
L
Kumbhakarna
Marnijntje
Kumbhakarna
2
10
2
0.3
W
Gilgamesh
RoyalMarnix
Gilgamesh
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
48,584
54,669
Taken
35,614
42,400
Mitigated
18,245
3,472
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AidanKook
He Bo
16,944
1,273
239
3,019
12,236
3,493
415
6,295
5,021
47,428
0
L
11,245
1,332
0
1,529
20,491
11,171
0
6,955
13,150
0
26,354
L
10,022
703
0
1,217
12,007
8,210
315
3,183
8,627
44,760
0
W
19,102
3,154
0
1,179
10,440
3,283
1,627
3,828
5,535
0
53,248
L
Kumbhakarna
Marnijntje
Kumbhakarna
4,818
657
0
726
22,171
23,019
0
7,189
14,680
10,547
0
W
Gilgamesh
RoyalMarnix
Gilgamesh
12,538
2,878
0
1,471
12,938
11,469
418
5,244
7,449
0
26,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
33,908
134
Minions Killed
150
7
Camps Cleared
5
771,744
Distance Traveled
860,659
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,913
794
71
5
1
264,605
3
L
Serqet
10,564
704
43
3
1
302,315
4
L
Tiamat
9,936
662
81
5
5
231,587
2
W
Susano
11,748
783
59
4
3
308,330
4
L
Kumbhakarna
10,030
669
10
1
1
237,842
1
W
Gilgamesh
10,247
683
20
1
1
287,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role