Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ASIAN-INVASIAN54
Cabrakan
Level 147
God Stats
5W - 2L
1,503 SR
Queue Stats
181W - 177L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
CritterCop
Sun Wukong
Level 105
God Stats
5W - 4L
1,789 SR
Queue Stats
70W - 77L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
Garrenater
Xbalanque
Level 129
God Stats
9W - 4L
1,673 SR
Queue Stats
159W - 152L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Quettraxk
Tsukuyomi
Level 123
God Stats
11W - 7L
1,554 SR
Queue Stats
24W - 25L
1,534 Elo+
Solo
Team Averages
Level 132
1,604 SR
1,548 Elo+

VS

Team Averages
Level 87
1,528 SR
1,524 Elo+
Sol
Sol
AS Swamp
Sol
Level 108
God Stats
23W - 27L
1,592 SR
Queue Stats
40W - 52L
1,658 Elo+
Party 2
Odin
Odin
KylesMissingDad
Odin
Level 137
God Stats
2W - 5L
1,365 SR
Queue Stats
160W - 188L
1,579 Elo+
Party 2
Bastet
Bastet
MagnaOculus
Bastet
Level 109
God Stats
5W - 5L
1,643 SR
Queue Stats
45W - 64L
1,561 Elo+
Party 2
Izanami
Izanami
NATREVOR
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,373 Elo+
Solo
Cabrakan
Cabrakan
Nugennt
Cabrakan
Level 66
God Stats
15W - 17L
1,540 SR
Queue Stats
56W - 77L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 2 / 8
8,012
801
11,355
6,583
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 11
8,279
828
7,049
8,381
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
CritterCop
Sun Wukong
13
1 / 1 / 5
7,676
768
3,158
6,496
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Garrenater
Xbalanque
16
7 / 0 / 11
9,122
912
10,556
7,170
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Quettraxk
Tsukuyomi
14
4 / 3 / 10
8,137
814
5,553
7,758
4,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
7,333
733
8,225
8,196
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 3
7,106
711
5,626
8,453
3,394
Bastet
14
2 / 5 / 3
7,660
766
6,883
8,421
3,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
NATREVOR
Izanami
14
0 / 4 / 2
7,253
725
1,578
7,917
2,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Nugennt
Cabrakan
13
1 / 3 / 2
6,819
682
4,002
10,957
11,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
20
Kills
6
6
Deaths
20
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
8
4
L
2
3
3
1.17
W
4
0
11
9.5
W
Sun Wukong
CritterCop
Sun Wukong
1
1
5
3.5
W
Xbalanque
Garrenater
Xbalanque
7
0
11
12.5
L
1
5
3
0.5
L
Bastet
2
5
3
0.7
L
Izanami
NATREVOR
Izanami
0
4
2
0.25
L
Cabrakan
Nugennt
Cabrakan
1
3
2
0.67
W
Tsukuyomi
Quettraxk
Tsukuyomi
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
26,314
36,388
Taken
43,944
23,037
Mitigated
24,864
12,063
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,355
1,416
0
700
6,583
2,256
203
1,238
5,275
28,111
0
L
8,225
3,367
0
1,990
8,196
3,325
959
3,918
4,001
30,351
1,752
W
7,049
501
1,090
2,256
8,381
7,506
148
2,778
5,533
22,205
0
W
Sun Wukong
CritterCop
Sun Wukong
3,158
332
496
1,812
6,496
6,511
158
2,507
3,837
0
12,765
W
Xbalanque
Garrenater
Xbalanque
10,556
6,544
0
3,775
7,170
2,627
956
1,779
5,317
0
34,902
L
5,626
467
128
364
8,453
3,394
0
4,213
3,975
0
14,185
L
Bastet
6,883
1,035
0
801
8,421
3,306
276
3,414
4,744
0
19,646
L
Izanami
NATREVOR
Izanami
1,578
294
0
0
7,917
2,971
153
2,839
4,958
0
22,275
L
Cabrakan
Nugennt
Cabrakan
4,002
835
617
1,911
10,957
11,868
0
2,885
7,862
7,012
0
W
Tsukuyomi
Quettraxk
Tsukuyomi
5,553
952
297
1,637
7,758
4,137
554
2,630
5,087
0
23,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
36,171
213
Minions Killed
168
0
Camps Cleared
0
1,014,757
Distance Traveled
1,020,033
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,012
801
48
5
0
182,169
0
L
Sol
7,333
733
47
5
0
198,329
0
W
Cabrakan
8,279
828
32
3
0
213,342
2
W
Sun Wukong
7,676
768
28
3
0
211,266
0
W
Xbalanque
9,122
912
66
7
0
200,855
1
L
Odin
7,106
711
26
3
0
198,202
0
L
Bastet
7,660
766
33
3
0
209,509
1
L
Izanami
7,253
725
54
5
0
206,725
0
L
Cabrakan
6,819
682
8
1
0
207,268
2
W
Tsukuyomi
8,137
814
39
4
0
207,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role