Player Matchup

Charybdis
Charybdis
Badbunnyboxer1
Charybdis
Level 87
God Stats
4W - 7L
1,398 SR
Queue Stats
55W - 55L
1,472 Elo+
Party 1
Zeus
Zeus
Capt_Try-Hard365
Zeus
Level 129
God Stats
7W - 8L
1,500 SR
Queue Stats
987W - 714L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Eli With Ya
Zhong Kui
Level 106
God Stats
8W - 3L
1,278 SR
Queue Stats
283W - 281L
1,346 Elo+
Solo
Da Ji
Da Ji
Realxlolis
Da Ji
Level 116
God Stats
18W - 10L
1,671 SR
Queue Stats
242W - 218L
1,550 Elo+
Solo
Atlas
Atlas
i_tackle_fatties
Atlas
Level 99
God Stats
2W - 2L
1,765 SR
Queue Stats
39W - 34L
1,579 Elo+
Party 1
Team Averages
Level 107
1,523 SR
1,489 Elo+

VS

Team Averages
Level 109
1,543 SR
1,460 Elo+
Chiron
Chiron
Jaime_Acevedo90
Chiron
Level 124
God Stats
7W - 4L
1,715 SR
Queue Stats
92W - 117L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
Killer-Steve98
Zhong Kui
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 193L
1,490 Elo+
Party 2
Mulan
Mulan
Schneeleiche180
Mulan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 204L
1,284 Elo+
Solo
Athena
Athena
bolek-17
Athena
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 237L
1,359 Elo+
Party 2
Tsukuyomi
Tsukuyomi
j-s-1978
Tsukuyomi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Badbunnyboxer1
Charybdis
10
0 / 5 / 1
6,342
453
5,925
9,067
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 4
8,782
627
11,235
7,867
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Eli With Ya
Zhong Kui
15
6 / 2 / 1
9,105
650
8,476
9,655
5,938
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
3 / 3 / 5
7,236
517
5,232
9,048
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
4 / 6 / 5
8,221
587
6,847
16,866
10,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,582
613
8,142
8,540
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Killer-Steve98
Zhong Kui
14
6 / 3 / 2
8,342
596
8,820
9,106
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 1
7,405
529
6,209
11,377
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
bolek-17
Athena
11
1 / 3 / 12
7,280
520
6,183
15,786
12,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
j-s-1978
Tsukuyomi
13
7 / 3 / 2
8,241
589
7,525
10,463
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
17
Kills
19
19
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Badbunnyboxer1
Charybdis
0
5
1
0.1
L
4
3
4
2
L
Zhong Kui
Eli With Ya
Zhong Kui
6
2
1
3.25
W
5
2
4
3.5
W
Zhong Kui
Killer-Steve98
Zhong Kui
6
3
2
2.33
L
Da Ji
3
3
5
1.83
W
0
6
1
0.08
W
Athena
bolek-17
Athena
1
3
12
2.33
L
4
6
5
1.08
W
Tsukuyomi
j-s-1978
Tsukuyomi
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
36,879
52,503
Taken
55,272
23,176
Mitigated
31,389
14,943
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Badbunnyboxer1
Charybdis
5,925
3,770
0
1,486
9,067
1,401
0
756
8,311
0
32,420
L
11,235
2,123
0
1,418
7,867
2,496
0
4,532
3,335
57,732
3,826
L
Zhong Kui
Eli With Ya
Zhong Kui
8,476
1,052
0
5,358
9,655
5,938
0
750
8,312
57,404
0
W
8,142
3,965
363
3,125
8,540
2,010
1,403
1,209
7,291
0
59,547
W
Zhong Kui
Killer-Steve98
Zhong Kui
8,820
0
0
1,700
9,106
6,756
0
5,255
3,520
39,125
0
L
Da Ji
5,232
1,277
0
2,936
9,048
3,030
0
2,624
6,311
0
32,781
W
6,209
373
0
2,410
11,377
6,506
262
6,709
4,668
5,922
38,246
W
Athena
bolek-17
Athena
6,183
1,016
379
4,318
15,786
12,382
0
7,716
7,718
15,926
0
L
6,847
2,716
1,498
2,247
16,866
10,311
0
7,065
9,801
16,706
0
W
Tsukuyomi
j-s-1978
Tsukuyomi
7,525
3,096
0
3,805
10,463
3,735
0
4,348
5,957
0
47,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
39,850
379
Minions Killed
405
0
Camps Cleared
0
1,291,029
Distance Traveled
1,388,859
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,342
453
65
5
0
251,612
5
L
Zeus
8,782
627
124
9
0
258,087
1
L
Zhong Kui
9,105
650
119
9
0
241,110
2
W
Chiron
8,582
613
109
8
0
256,470
1
W
Zhong Kui
8,342
596
75
5
0
278,274
6
L
Da Ji
7,236
517
54
4
0
269,673
1
W
Mulan
7,405
529
108
8
0
257,389
3
W
Athena
7,280
520
28
2
0
289,409
0
L
Atlas
8,221
587
17
1
0
270,547
2
W
Tsukuyomi
8,241
589
85
6
0
307,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role