Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GustavoMF95
Mulan
Level 115
God Stats
4W - 1L
1,495 SR
Queue Stats
75W - 89L
1,464 Elo+
Party 3
Hera
Hera
PatoDonalld
Hera
Level 124
God Stats
7W - 8L
1,653 SR
Queue Stats
64W - 54L
1,633 Elo+
Solo
Izanami
Izanami
rubaobaladeiro
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 94L
1,509 Elo+
Party 3
Team Averages
Level 86
1,530 SR
1,521 Elo+

VS

Team Averages
Level 74
1,425 SR
1,595 Elo+
King Arthur
King Arthur
Ezellanos25
King Arthur
Level 29
God Stats
1W - 2L
1,313 SR
Queue Stats
84W - 80L
1,657 Elo+
Party 2
Neith
Neith
Iroha2441
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Party 1
Geb
Geb
RoErLu
Geb
Level 160
God Stats
0W - 3L
1,317 SR
Queue Stats
79W - 77L
1,476 Elo+
Party 1
Persephone
Persephone
TheGrumo
Persephone
Level 38
God Stats
8W - 6L
1,505 SR
Queue Stats
196W - 169L
1,621 Elo+
Party 2
Ratatoskr
Ratatoskr
hopinha
Ratatoskr
Level 121
God Stats
2W - 3L
1,492 SR
Queue Stats
116W - 139L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
8 / 1 / 2
6,866
687
9,498
6,941
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
9
0 / 0 / 4
5,687
569
2,808
3,601
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 4
6,709
671
5,171
6,352
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 2
6,365
637
2,155
2,877
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 0
6,212
621
2,719
3,698
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ezellanos25
King Arthur
9
1 / 4 / 0
5,276
528
3,173
8,570
2,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Iroha2441
Neith
9
0 / 2 / 0
5,104
510
2,032
4,478
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Geb
RoErLu
Geb
6
0 / 1 / 0
4,224
422
2,112
6,860
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
TheGrumo
Persephone
9
1 / 2 / 1
5,795
580
3,115
4,974
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
hopinha
Ratatoskr
8
0 / 4 / 0
4,540
454
1,394
7,094
1,488
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
1
2
9
W
Baron Samedi
 
Baron Samedi
0
0
4
2
L
King Arthur
Ezellanos25
King Arthur
1
4
0
0.25
W
1
0
4
3
L
Neith
Iroha2441
Neith
0
2
0
0
W
2
1
2
3
L
Geb
RoErLu
Geb
0
1
0
0
L
Persephone
TheGrumo
Persephone
1
2
1
0.75
L
Ratatoskr
hopinha
Ratatoskr
0
4
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
11,826
23,469
Taken
31,976
10,476
Mitigated
10,225
11,874
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,498
3,583
0
2,752
6,941
2,032
0
2,378
4,563
0
29,933
W
Baron Samedi
 
Baron Samedi
2,808
731
573
1,635
3,601
2,543
96
728
2,873
13,729
0
L
King Arthur
Ezellanos25
King Arthur
3,173
547
0
615
8,570
2,910
0
1,063
7,061
0
23,276
W
5,171
866
0
4,214
6,352
4,083
286
667
5,685
4,334
24,939
L
Neith
Iroha2441
Neith
2,032
1,245
0
1,700
4,478
879
0
691
3,787
0
30,501
W
2,155
649
0
1,080
2,877
776
568
765
2,112
36,235
0
L
Geb
RoErLu
Geb
2,112
620
0
610
6,860
4,029
0
2,151
4,709
9,921
0
L
Persephone
TheGrumo
Persephone
3,115
236
0
812
4,974
919
0
1,168
3,804
36,531
0
L
Ratatoskr
hopinha
Ratatoskr
1,394
701
0
2,378
7,094
1,488
0
577
6,517
0
17,790
W
2,719
1,516
0
1,620
3,698
1,042
1,130
689
3,009
0
45,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
24,939
330
Minions Killed
249
0
Camps Cleared
0
1,008,507
Distance Traveled
962,419
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,866
687
50
5
0
223,586
3
W
Baron Samedi
5,687
569
23
2
0
201,307
2
L
King Arthur
5,276
528
62
6
0
184,564
3
W
Mulan
6,709
671
83
8
0
193,884
3
L
Neith
5,104
510
64
6
0
166,027
2
W
Hera
6,365
637
77
8
0
200,698
5
L
Geb
4,224
422
16
2
0
192,796
4
L
Persephone
5,795
580
61
6
0
203,070
1
L
Ratatoskr
4,540
454
46
5
0
215,962
5
W
Izanami
6,212
621
97
10
0
189,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role