Player Matchup

Cliodhna
Cliodhna
FYMBeat
Cliodhna
Level 86
God Stats
5W - 2L
1,713 SR
Queue Stats
6W - 3L
1,612 Elo+
Party 1
Sol
Sol
Raz1347
Sol
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,612 Elo+
Party 1
Mulan
Mulan
Uta1408
Mulan
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,315 Elo+
Party 1
Merlin
Merlin
jijavdele
Merlin
Level 49
God Stats
1W - 1L
1,443 SR
Queue Stats
5W - 3L
1,612 Elo+
Party 1
Chronos
Chronos
rJIaDuaTop
Chronos
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,748 Elo+
Party 1
Team Averages
Level 88
1,531 SR
1,579 Elo+

VS

Team Averages
Level 31
1,511 SR
1,500 Elo+
Ullr
Ullr
 
Ullr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cazking
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Fischgesicht456
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
SaNiNkS
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
WarKroK
Mercury
Level 48
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FYMBeat
Cliodhna
14
6 / 2 / 4
9,350
623
7,020
10,150
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
16
5 / 3 / 2
9,959
664
4,798
10,197
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Uta1408
Mulan
13
6 / 4 / 7
8,716
581
7,257
13,874
10,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
jijavdele
Merlin
15
12 / 2 / 4
10,177
678
11,276
8,715
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
rJIaDuaTop
Chronos
12
4 / 5 / 7
8,297
553
9,551
12,422
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
5 / 7 / 3
8,548
570
6,544
12,337
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Cazking
Merlin
10
0 / 12 / 1
5,972
398
3,462
11,462
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Fischgesicht456
Amaterasu
10
2 / 5 / 2
7,368
491
3,268
10,310
8,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
SaNiNkS
Yemoja
11
1 / 4 / 4
7,090
473
3,124
8,441
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
WarKroK
Mercury
14
5 / 6 / 5
8,810
587
6,809
12,208
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
33
Kills
13
16
Deaths
34
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
7
3
0.93
L
Merlin
Cazking
Merlin
0
12
1
0.04
W
Cliodhna
FYMBeat
Cliodhna
6
2
4
4
L
Amaterasu
Fischgesicht456
Amaterasu
2
5
2
0.6
W
Sol
5
3
2
2
L
Yemoja
SaNiNkS
Yemoja
1
4
4
0.75
W
Mulan
Uta1408
Mulan
6
4
7
2.38
L
Mercury
WarKroK
Mercury
5
6
5
1.25
W
Merlin
jijavdele
Merlin
12
2
4
7
W
Chronos
rJIaDuaTop
Chronos
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,902
Damage
23,207
55,358
Taken
54,758
25,820
Mitigated
25,883
14,173
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,544
2,525
0
1,766
12,337
3,771
0
5,393
6,944
0
50,134
L
Merlin
Cazking
Merlin
3,462
36
0
264
11,462
3,756
544
7,353
4,109
24,828
0
W
Cliodhna
FYMBeat
Cliodhna
7,020
786
0
3,526
10,150
3,824
28
1,344
8,746
0
60,208
L
Amaterasu
Fischgesicht456
Amaterasu
3,268
1,343
0
1,448
10,310
8,070
0
6,525
3,785
0
16,506
W
Sol
4,798
1,973
0
3,126
10,197
3,786
4,760
985
9,212
62,623
9,222
L
Yemoja
SaNiNkS
Yemoja
3,124
1,137
721
714
8,441
6,430
0
2,732
5,709
14,719
0
W
Mulan
Uta1408
Mulan
7,257
1,614
440
2,263
13,874
10,174
180
3,845
9,985
0
33,233
L
Mercury
WarKroK
Mercury
6,809
2,888
0
3,256
12,208
3,856
0
4,265
7,943
0
35,081
W
Merlin
jijavdele
Merlin
11,276
865
82
1,857
8,715
3,395
859
2,857
5,626
50,806
0
W
Chronos
rJIaDuaTop
Chronos
9,551
4,958
0
2,879
12,422
4,641
902
2,346
9,992
34,381
5,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
37,788
431
Minions Killed
274
0
Camps Cleared
0
1,442,084
Distance Traveled
1,336,593
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,548
570
105
7
0
236,112
4
L
Merlin
5,972
398
49
3
0
238,687
2
W
Cliodhna
9,350
623
101
7
0
352,475
5
L
Amaterasu
7,368
491
33
2
0
249,268
2
W
Sol
9,959
664
129
9
0
249,089
0
L
Yemoja
7,090
473
20
1
0
281,511
1
W
Mulan
8,716
581
53
4
0
287,530
7
L
Mercury
8,810
587
67
4
0
331,015
0
W
Merlin
10,177
678
92
6
0
294,545
0
W
Chronos
8,297
553
56
4
0
258,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role