Player Matchup

Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MNE_Zay
Skadi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,576 Elo+
Solo
Freya
Freya
ShaiShai
Freya
Level 154
God Stats
21W - 12L
1,762 SR
Queue Stats
73W - 62L
1,603 Elo+
Party 1
Nemesis
Nemesis
VOLPEOG1234
Nemesis
Level 26
God Stats
4W - 3L
1,828 SR
Queue Stats
69W - 58L
1,608 Elo+
Solo
Athena
Athena
lordmaster301
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,456 Elo+
Solo
Team Averages
Level 55
1,618 SR
1,549 Elo+

VS

Team Averages
Level 42
1,532 SR
1,596 Elo+
Mulan
Mulan
Munkydluffy1
Mulan
Level 47
God Stats
0W - 2L
1,498 SR
Queue Stats
6W - 8L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
OakLyons
Sun Wukong
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
27W - 23L
1,767 Elo+
Party 2
Hou Yi
Hou Yi
RougeGodHades
Hou Yi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 23L
1,816 Elo+
Party 2
Nu Wa
Nu Wa
Warforgedsouls
Nu Wa
Level 45
God Stats
29W - 39L
1,624 SR
Queue Stats
71W - 95L
1,439 Elo+
Solo
Ah Puch
Ah Puch
dothestankyleg
Ah Puch
Level 49
God Stats
1W - 2L
1,720 SR
Queue Stats
164W - 238L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 2 / 7
14,517
907
16,755
16,342
7,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
MNE_Zay
Skadi
18
2 / 10 / 17
11,932
746
12,377
17,020
7,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
ShaiShai
Freya
20
9 / 6 / 18
14,258
891
20,430
21,044
10,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
VOLPEOG1234
Nemesis
20
13 / 3 / 8
14,150
884
15,504
15,673
11,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 3 / 16
12,719
795
8,399
23,134
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 9
11,727
733
15,778
23,084
21,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
OakLyons
Sun Wukong
17
3 / 7 / 12
10,680
668
15,026
20,880
18,370
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
14 / 10 / 1
13,980
874
21,626
21,140
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 8 / 7
11,115
695
15,775
14,036
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 5
9,745
609
5,131
7,249
2,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
38
Kills
24
24
Deaths
38
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
2
7
7.75
W
Skadi
MNE_Zay
Skadi
2
10
17
1.05
L
3
11
9
0.68
L
Sun Wukong
OakLyons
Sun Wukong
3
7
12
1.29
L
14
10
1
1.45
W
Freya
ShaiShai
Freya
9
6
18
3
W
Nemesis
VOLPEOG1234
Nemesis
13
3
8
5.67
L
3
8
7
0.81
L
1
2
5
1.75
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,465
Damage
73,336
93,213
Taken
86,389
64,327
Mitigated
54,883
23,787
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,755
10,819
0
5,831
16,342
7,835
5,203
3,958
12,384
0
70,728
W
Skadi
MNE_Zay
Skadi
12,377
6,197
0
2,267
17,020
7,143
2,421
2,637
14,383
0
31,372
L
15,778
3,555
0
3,470
23,084
21,022
278
9,650
13,262
0
38,917
L
Sun Wukong
OakLyons
Sun Wukong
15,026
3,692
0
2,038
20,880
18,370
84
3,862
16,886
0
35,746
L
21,626
10,371
0
1,859
21,140
8,405
704
6,037
14,978
0
51,498
W
Freya
ShaiShai
Freya
20,430
8,013
0
8,635
21,044
10,936
1,142
3,258
17,786
64,662
4,448
W
Nemesis
VOLPEOG1234
Nemesis
15,504
7,296
0
4,118
15,673
11,073
279
3,047
12,626
0
62,548
L
15,775
7,136
148
602
14,036
4,827
22
5,935
7,997
36,152
0
L
5,131
398
366
2,048
7,249
2,259
0
1,349
5,900
17,324
0
W
8,399
2,222
0
2,936
23,134
27,340
557
8,006
15,128
29,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,576
Gold Earned
57,247
399
Minions Killed
218
0
Camps Cleared
0
1,659,266
Distance Traveled
1,164,683
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,517
907
139
9
0
348,459
9
W
Skadi
11,932
746
48
3
0
270,951
1
L
Mulan
11,727
733
47
3
0
244,776
0
L
Sun Wukong
10,680
668
34
2
0
277,967
0
L
Hou Yi
13,980
874
76
5
0
218,328
0
W
Freya
14,258
891
77
5
0
337,932
1
W
Nemesis
14,150
884
91
6
0
370,134
1
L
Nu Wa
11,115
695
36
2
0
217,279
2
L
Ah Puch
9,745
609
25
2
0
206,333
0
W
Athena
12,719
795
44
3
0
331,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role