Player Matchup

Charybdis
Charybdis
Gold V
Artesiaa
Charybdis
Gold V
Level 81
God Stats
4W - 0L
1,762 SR
Queue Stats
55W - 48L
1,378 MMR
Solo
Chronos
Chronos
Silver III
KingButler123
Chronos
Silver III
Level 156
God Stats
16W - 5L
1,667 SR
Queue Stats
208W - 195L
1,410 MMR
Solo
Atlas
Atlas
Bronze III
LakePark
Atlas
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 59L
1,408 MMR
Solo
Poseidon
Poseidon
Silver III
Neoxue
Poseidon
Silver III
Level 128
God Stats
17W - 7L
1,500 SR
Queue Stats
167W - 160L
1,409 MMR
Solo
Pele
Pele
Silver I
Nn3uTr0
Pele
Silver I
Level 109
God Stats
34W - 33L
1,518 SR
Queue Stats
169W - 176L
1,369 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,589 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,478 SR
1,394 MMR
Osiris
Osiris
Silver II
Doinkl3rg
Osiris
Silver II
Level 98
God Stats
8W - 5L
1,500 SR
Queue Stats
239W - 236L
1,432 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Relax521
Gilgamesh
Silver II
Level 84
God Stats
3W - 6L
1,629 SR
Queue Stats
236W - 235L
1,432 MMR
Party 1
Khepri
Khepri
Silver I
WhiteCuniculus
Khepri
Silver I
Level 124
God Stats
25W - 30L
1,345 SR
Queue Stats
172W - 181L
1,354 MMR
Solo
Hou Yi
Hou Yi
Bronze III
ZaBandido
Hou Yi
Bronze III
Level 119
God Stats
5W - 5L
1,418 SR
Queue Stats
130W - 138L
1,370 MMR
Solo
Vulcan
Vulcan
Silver I
alexgelk345
Vulcan
Silver I
Level 138
God Stats
5W - 5L
1,500 SR
Queue Stats
477W - 470L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Artesiaa
Charybdis
18
3 / 1 / 8
12,050
669
11,739
13,648
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
19
3 / 0 / 5
11,808
656
15,485
16,841
8,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
LakePark
Atlas
15
5 / 1 / 11
10,847
603
8,407
16,960
17,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Neoxue
Poseidon
16
5 / 3 / 7
10,625
590
11,154
9,646
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
Nn3uTr0
Pele
17
8 / 3 / 4
11,107
617
9,158
18,355
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
BastetThothIzanami

VS

Bans
CliodhnaMulanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Doinkl3rg
Osiris
15
0 / 3 / 1
9,227
513
10,370
19,379
17,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Relax521
Gilgamesh
14
2 / 6 / 3
8,748
486
8,813
15,235
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 4
9,080
504
4,477
14,434
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ZaBandido
Hou Yi
16
2 / 2 / 2
10,044
558
8,367
13,157
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
2 / 8 / 4
8,776
488
13,108
13,246
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
24
Kills
8
8
Deaths
24
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Artesiaa
Charybdis
3
1
8
7
L
Osiris
Doinkl3rg
Osiris
0
3
1
0.17
W
Chronos
3
0
5
5.5
W
Atlas
LakePark
Atlas
5
1
11
10.5
W
Poseidon
Neoxue
Poseidon
5
3
7
2.83
W
Pele
Nn3uTr0
Pele
8
3
4
3.33
L
Gilgamesh
Relax521
Gilgamesh
2
6
3
0.58
L
2
5
4
0.8
L
Hou Yi
ZaBandido
Hou Yi
2
2
2
1.5
L
Vulcan
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,943
Damage
45,135
75,450
Taken
75,451
41,857
Mitigated
47,000
32,003
Healing
23,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Artesiaa
Charybdis
11,739
5,696
0
6,220
13,648
5,267
0
3,573
10,023
0
101,135
L
Osiris
Doinkl3rg
Osiris
10,370
2,447
0
7,849
19,379
17,506
174
11,270
8,109
0
67,700
W
Chronos
15,485
4,556
0
9,438
16,841
8,371
4,072
1,732
15,109
91,003
8,459
W
Atlas
LakePark
Atlas
8,407
2,673
3,308
4,861
16,960
17,709
0
5,115
11,675
28,861
4,650
W
Poseidon
Neoxue
Poseidon
11,154
1,021
0
1,708
9,646
3,513
380
4,269
5,215
86,409
0
W
Pele
Nn3uTr0
Pele
9,158
2,395
0
6,468
18,355
6,997
430
4,413
13,670
0
71,117
L
Gilgamesh
Relax521
Gilgamesh
8,813
2,396
0
3,355
15,235
7,280
0
6,299
8,936
0
51,995
L
4,477
221
867
3,833
14,434
13,040
51
4,935
9,499
26,095
0
L
Hou Yi
ZaBandido
Hou Yi
8,367
4,378
0
5,648
13,157
4,773
465
2,955
10,202
0
76,996
L
Vulcan
13,108
3,256
68
1,808
13,246
4,401
94
7,635
5,611
56,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,437
Gold Earned
45,875
605
Minions Killed
512
0
Camps Cleared
0
1,870,647
Distance Traveled
1,839,728
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,050
669
165
9
0
346,503
10
L
Osiris
9,227
513
148
8
0
363,198
4
W
Chronos
11,808
656
186
10
0
357,764
3
W
Atlas
10,847
603
36
2
0
374,064
5
W
Poseidon
10,625
590
125
7
0
386,346
8
W
Pele
11,107
617
93
5
0
405,970
9
L
Gilgamesh
8,748
486
85
5
0
389,008
5
L
Khepri
9,080
504
27
2
0
390,954
5
L
Hou Yi
10,044
558
143
8
0
347,852
7
L
Vulcan
8,776
488
109
6
0
348,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role