Player Matchup

Ganesha
Ganesha
Drivhusplante
Ganesha
Level 129
God Stats
8W - 3L
1,788 SR
Queue Stats
122W - 106L
2,018 Elo+
Party 2
Nu Wa
Nu Wa
ElviraMadigan
Nu Wa
Level 151
God Stats
17W - 12L
1,782 SR
Queue Stats
94W - 91L
1,754 Elo+
Party 2
Guan Yu
Guan Yu
HrBrodersen
Guan Yu
Level 29
God Stats
12W - 8L
1,850 SR
Queue Stats
296W - 252L
1,758 Elo+
Party 2
Rama
Rama
Kimkold
Rama
Level 106
God Stats
17W - 7L
1,762 SR
Queue Stats
299W - 213L
1,644 Elo+
Party 2
Raijin
Raijin
PandaFistMonkey
Raijin
Level 109
God Stats
2W - 1L
1,708 SR
Queue Stats
156W - 113L
1,809 Elo+
Party 2
Team Averages
Level 105
1,778 SR
1,796 Elo+

VS

Team Averages
Level 13
1,464 SR
1,411 Elo+
Hou Yi
Hou Yi
Gabriel174
Hou Yi
Level 42
God Stats
0W - 3L
1,421 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo
Kukulkan
Kukulkan
Odontaa44
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo
Danzaburou
Danzaburou
YuumeiKira
Danzaburou
Level 5
God Stats
3W - 6L
1,398 SR
Queue Stats
6W - 8L
1,251 Elo+
Solo
Sol
Sol
monakoo
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,568 Elo+
Party 1
Olorun
Olorun
whereispockets
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 2 / 34
8,830
883
6,089
10,528
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 10
7,869
787
5,226
5,773
2,316
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
HrBrodersen
Guan Yu
16
14 / 1 / 17
9,740
974
11,972
10,428
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Kimkold
Rama
16
11 / 1 / 16
9,312
931
11,005
5,899
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
9 / 3 / 16
9,231
923
13,595
7,150
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gabriel174
Hou Yi
13
5 / 7 / 1
7,763
776
6,560
11,626
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Odontaa44
Kukulkan
12
0 / 6 / 2
6,569
657
3,705
8,015
2,001
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
YuumeiKira
Danzaburou
12
1 / 8 / 3
7,081
708
5,584
11,363
2,993
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
1 / 6 / 2
6,703
670
5,531
9,048
1,388
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 10 / 3
6,386
639
2,862
11,261
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
18
37
Kills
7
7
Deaths
37
93
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
34
8.5
W
3
0
10
8
L
Hou Yi
Gabriel174
Hou Yi
5
7
1
0.79
W
Guan Yu
HrBrodersen
Guan Yu
14
1
17
22.5
W
Rama
Kimkold
Rama
11
1
16
19
L
Kukulkan
Odontaa44
Kukulkan
0
6
2
0.17
W
9
3
16
5.67
L
Danzaburou
YuumeiKira
Danzaburou
1
8
3
0.31
L
Sol
1
6
2
0.33
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,887
Damage
24,242
39,778
Taken
51,313
26,145
Mitigated
11,196
12,999
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,089
314
1,680
2,060
10,528
9,954
314
3,433
7,095
12,571
0
W
5,226
1,660
576
1,126
5,773
2,316
2,103
1,512
4,261
22,719
0
L
Hou Yi
Gabriel174
Hou Yi
6,560
2,646
0
864
11,626
2,907
780
6,452
4,926
0
15,072
W
Guan Yu
HrBrodersen
Guan Yu
11,972
1,257
2,170
2,724
10,428
8,956
745
4,104
6,324
0
17,913
W
Rama
Kimkold
Rama
11,005
8,789
0
1,487
5,899
2,172
2,685
1,045
4,854
0
30,889
L
Kukulkan
Odontaa44
Kukulkan
3,705
188
113
451
8,015
2,001
175
3,275
4,432
18,865
0
W
13,595
1,889
0
1,176
7,150
2,747
531
2,004
5,146
31,474
0
L
Danzaburou
YuumeiKira
Danzaburou
5,584
1,644
113
949
11,363
2,993
0
6,143
4,865
0
17,751
L
Sol
5,531
879
124
1,226
9,048
1,388
0
3,410
5,313
18,975
0
L
2,862
1,575
162
510
11,261
1,907
0
4,794
6,117
9,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,982
Gold Earned
34,502
181
Minions Killed
124
0
Camps Cleared
0
1,046,524
Distance Traveled
798,218
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,830
883
4
0
0
216,460
4
W
Nu Wa
7,869
787
43
4
0
189,432
7
L
Hou Yi
7,763
776
24
2
0
158,675
1
W
Guan Yu
9,740
974
22
2
0
241,141
0
W
Rama
9,312
931
42
4
0
215,373
2
L
Kukulkan
6,569
657
32
3
0
167,467
0
W
Raijin
9,231
923
70
7
0
184,118
0
L
Danzaburou
7,081
708
24
2
0
154,073
2
L
Sol
6,703
670
34
3
0
179,009
0
L
Olorun
6,386
639
10
1
0
138,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role