Player Matchup

Raijin
Raijin
 
Raijin
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NaRkoTik KayZeR
Thanatos
Level 102
God Stats
6W - 16L
1,178 SR
Queue Stats
752W - 793L
1,471 Elo+
Solo
Agni
Agni
Stanef
Agni
Level 66
God Stats
2W - 3L
1,631 SR
Queue Stats
182W - 172L
1,623 Elo+
Solo
Achilles
Achilles
siulanuj
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 81
1,462 SR
1,519 Elo+

VS

Team Averages
Level 86
1,581 SR
1,568 Elo+
Ah Muzen Cab
Ah Muzen Cab
Breedi
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,906 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Lallen
He Bo
Level 58
God Stats
2W - 3L
1,497 SR
Queue Stats
145W - 114L
1,588 Elo+
Party 1
Hachiman
Hachiman
LallenOP
Hachiman
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 82L
1,585 Elo+
Party 1
Bellona
Bellona
shkuraaa
Bellona
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,417 Elo+
Solo
Scylla
Scylla
Мэдди
Scylla
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 24L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 5 / 8
11,387
712
16,598
11,870
4,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
 
Da Ji
17
8 / 5 / 13
10,938
684
13,621
13,527
8,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
18
8 / 5 / 8
10,669
667
10,252
15,329
6,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Stanef
Agni
19
2 / 7 / 10
11,062
691
9,737
14,735
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
siulanuj
Achilles
17
5 / 5 / 11
10,923
683
9,992
21,187
19,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Breedi
Ah Muzen Cab
19
6 / 7 / 8
11,853
741
10,640
15,303
4,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Lallen
He Bo
18
4 / 6 / 17
11,446
715
15,488
12,703
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LallenOP
Hachiman
20
12 / 3 / 9
13,559
847
20,650
14,623
5,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
shkuraaa
Bellona
16
3 / 8 / 13
10,873
680
8,866
17,345
15,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
Мэдди
Scylla
18
2 / 5 / 10
11,377
711
10,793
10,931
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
84
29
Kills
27
27
Deaths
29
50
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
5
8
2
L
Da Ji
 
Da Ji
8
5
13
2.9
W
Ah Muzen Cab
Breedi
Ah Muzen Cab
6
7
8
1.43
W
He Bo
Lallen
He Bo
4
6
17
2.08
W
Hachiman
LallenOP
Hachiman
12
3
9
5.5
L
Thanatos
8
5
8
2.4
L
Agni
Stanef
Agni
2
7
10
1
W
Bellona
shkuraaa
Bellona
3
8
13
1.19
L
Achilles
siulanuj
Achilles
5
5
11
2.1
W
Scylla
Мэдди
Scylla
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,200
Damage
66,437
76,648
Taken
70,905
45,733
Mitigated
33,451
28,821
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,598
1,489
2,840
2,375
11,870
4,893
0
3,767
8,103
35,368
0
L
Da Ji
 
Da Ji
13,621
2,438
1,512
2,018
13,527
8,668
0
2,457
11,070
0
17,753
W
Ah Muzen Cab
Breedi
Ah Muzen Cab
10,640
3,630
451
4,918
15,303
4,987
1,709
4,044
10,970
0
24,775
W
He Bo
Lallen
He Bo
15,488
1,138
603
2,530
12,703
3,641
1,356
3,229
9,284
19,537
0
W
Hachiman
LallenOP
Hachiman
20,650
11,701
1,149
6,429
14,623
5,963
1,736
6,413
7,898
0
55,564
L
Thanatos
10,252
1,014
1,939
8,898
15,329
6,862
0
5,535
9,794
0
18,104
L
Agni
Stanef
Agni
9,737
589
1,203
1,421
14,735
5,454
90
6,457
8,278
31,898
0
W
Bellona
shkuraaa
Bellona
8,866
2,782
516
1,467
17,345
15,643
0
6,399
10,439
0
19,905
L
Achilles
siulanuj
Achilles
9,992
2,031
1,686
4,929
21,187
19,856
413
8,065
13,122
1,516
16,521
W
Scylla
Мэдди
Scylla
10,793
986
1,704
1,761
10,931
3,217
450
5,697
5,016
29,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
59,108
149
Minions Killed
168
0
Camps Cleared
0
1,352,635
Distance Traveled
1,379,588
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,387
712
53
3
0
257,243
0
L
Da Ji
10,938
684
12
1
0
281,583
4
W
Ah Muzen Cab
11,853
741
34
2
0
272,524
0
W
He Bo
11,446
715
10
1
0
266,512
0
W
Hachiman
13,559
847
59
4
0
297,605
0
L
Thanatos
10,669
667
19
1
0
293,476
0
L
Agni
11,062
691
53
3
0
267,272
3
W
Bellona
10,873
680
19
1
0
236,607
0
L
Achilles
10,923
683
12
1
0
253,061
0
W
Scylla
11,377
711
46
3
0
306,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role