Player Matchup

Medusa
Medusa
Bronze III
GodFireBullet
Medusa
Bronze III
Level 156
God Stats
5W - 2L
1,870 SR
Queue Stats
88W - 78L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Hisokx
Cu Chulainn
Silver I
Level 148
God Stats
9W - 8L
1,455 SR
Queue Stats
78W - 75L
1,458 MMR
Solo
Loki
Loki
Bronze III
PaidAcτor
Loki
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,454 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Plz Thx Np Bye
Nu Wa
Bronze III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,454 MMR
Solo
Ganesha
Ganesha
Bronze III
velociraptor656
Ganesha
Bronze III
Level 128
God Stats
21W - 9L
1,808 SR
Queue Stats
84W - 113L
1,456 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,627 SR
1,455 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,621 SR
1,455 MMR
Cthulhu
Cthulhu
Bronze III
ISK Im Dball
Cthulhu
Bronze III
Level 103
God Stats
0W - 1L
1,945 SR
Queue Stats
2W - 8L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ImmaC0M0
Sun Wukong
Silver I
Level 159
God Stats
3W - 7L
1,322 SR
Queue Stats
197W - 201L
1,450 MMR
Solo
Izanami
Izanami
Bronze III
JayRainz
Izanami
Bronze III
Level 130
God Stats
7W - 6L
1,692 SR
Queue Stats
93W - 84L
1,454 MMR
Solo
Vulcan
Vulcan
Silver II
SkunkSweat
Vulcan
Silver II
Level 148
God Stats
13W - 9L
1,506 SR
Queue Stats
229W - 215L
1,461 MMR
Solo
Chaac
Chaac
Silver II
YOOSSHHHAAA
Chaac
Silver II
Level 148
God Stats
2W - 3L
1,643 SR
Queue Stats
119W - 112L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
13,487
642
21,061
15,900
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Hisokx
Cu Chulainn
18
3 / 0 / 5
11,967
570
9,197
20,239
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 3 / 5
13,222
630
21,907
17,974
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 2 / 10
11,670
556
14,828
9,362
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 12
10,370
494
4,686
20,019
20,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
FenrirGebBastetAthena

VS

Bans
Morgan Le FaySolAchillesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ISK Im Dball
Cthulhu
13
2 / 6 / 3
9,279
442
9,865
22,514
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sun Wukong
ImmaC0M0
Sun Wukong
13
0 / 6 / 4
8,633
411
4,275
17,049
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JayRainz
Izanami
18
3 / 7 / 0
10,894
519
11,911
17,158
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
SkunkSweat
Vulcan
16
4 / 5 / 2
10,311
491
14,419
11,753
3,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 6 / 3
8,946
426
10,974
21,740
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
30
Kills
9
9
Deaths
30
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
Cu Chulainn
Hisokx
Cu Chulainn
3
0
5
5.5
L
Cthulhu
ISK Im Dball
Cthulhu
2
6
3
0.58
L
Sun Wukong
ImmaC0M0
Sun Wukong
0
6
4
0.33
L
Izanami
JayRainz
Izanami
3
7
0
0.43
W
13
3
5
5.17
W
4
2
10
4.5
L
Vulcan
SkunkSweat
Vulcan
4
5
2
1
L
0
6
3
0.25
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,679
Damage
51,444
83,494
Taken
90,214
54,128
Mitigated
49,061
32,314
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,061
7,787
0
7,284
15,900
6,818
3,359
3,090
12,417
0
127,531
W
Cu Chulainn
Hisokx
Cu Chulainn
9,197
1,765
0
9,790
20,239
16,358
849
4,746
14,732
10,139
65,580
L
Cthulhu
ISK Im Dball
Cthulhu
9,865
775
207
2,100
22,514
23,560
0
7,501
14,633
38,168
0
L
Sun Wukong
ImmaC0M0
Sun Wukong
4,275
1,065
0
4,791
17,049
6,364
13
4,396
12,532
0
53,548
L
Izanami
JayRainz
Izanami
11,911
8,051
0
3,962
17,158
3,539
322
1,567
15,591
0
94,956
W
21,907
7,072
0
6,124
17,974
7,179
363
3,282
14,426
0
106,839
W
14,828
2,840
0
2,352
9,362
3,634
2,112
4,701
4,553
88,918
0
L
Vulcan
SkunkSweat
Vulcan
14,419
5,665
0
2,157
11,753
3,217
0
3,413
8,340
75,443
0
L
10,974
1,519
0
8,809
21,740
12,381
0
4,066
16,723
0
55,474
W
4,686
424
741
6,023
20,019
20,139
329
7,991
11,404
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,716
Gold Earned
48,063
640
Minions Killed
577
0
Camps Cleared
0
2,108,581
Distance Traveled
1,838,248
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,487
642
188
9
0
426,831
2
W
Cu Chulainn
11,967
570
135
6
0
394,017
6
L
Cthulhu
9,279
442
52
2
0
381,054
6
L
Sun Wukong
8,633
411
93
4
0
382,243
6
L
Izanami
10,894
519
176
8
0
341,762
6
W
Loki
13,222
630
153
7
0
448,049
4
W
Nu Wa
11,670
556
149
7
0
406,543
11
L
Vulcan
10,311
491
140
7
0
400,160
15
L
Chaac
8,946
426
116
6
0
333,029
3
W
Ganesha
10,370
494
15
1
0
433,141
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role