Player Matchup

Da Ji
Da Ji
Oscitch
Da Ji
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 19L
1,816 Elo+
Party 2
Nu Wa
Nu Wa
hotboyaf
Nu Wa
Level 103
God Stats
4W - 1L
1,796 SR
Queue Stats
5W - 5L
1,799 Elo+
Party 2
Sylvanus
Sylvanus
mariobaby69
Sylvanus
Level 86
God Stats
1W - 2L
1,285 SR
Queue Stats
51W - 45L
1,718 Elo+
Party 2
Team Averages
Level 92
1,527 SR
1,777 Elo+

VS

Team Averages
Level 112
1,457 SR
1,603 Elo+
Terra
Terra
Edgar2142
Terra
Level 90
God Stats
4W - 2L
1,537 SR
Queue Stats
51W - 42L
1,608 Elo+
Party 1
Odin
Odin
FR0sty27
Odin
Level 88
God Stats
5W - 9L
1,332 SR
Queue Stats
30W - 40L
1,602 Elo+
Solo
Zeus
Zeus
TrueSlayer107
Zeus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 65L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Oscitch
Da Ji
15
5 / 6 / 0
10,106
722
8,075
12,385
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
hotboyaf
Nu Wa
14
2 / 4 / 4
9,451
675
11,077
8,991
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
mariobaby69
Sylvanus
13
0 / 7 / 5
9,246
660
4,899
16,266
15,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Edgar2142
Terra
15
1 / 3 / 14
10,937
781
5,956
14,022
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
13
2 / 2 / 15
9,818
701
4,864
16,744
18,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
14 / 2 / 3
12,003
857
21,866
9,537
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
17
17
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Terra
Edgar2142
Terra
1
3
14
2.67
W
Odin
2
2
15
4.75
L
Da Ji
Oscitch
Da Ji
5
6
0
0.83
W
14
2
3
7.75
L
Nu Wa
hotboyaf
Nu Wa
2
4
4
1
L
Sylvanus
mariobaby69
Sylvanus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
32,686
37,642
Taken
40,303
24,575
Mitigated
39,177
7,985
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Edgar2142
Terra
5,956
469
3,564
3,478
14,022
18,122
733
4,878
8,998
22,558
0
W
Odin
4,864
551
0
2,313
16,744
18,353
822
6,735
9,566
241
13,236
L
Da Ji
Oscitch
Da Ji
8,075
756
0
945
12,385
6,629
469
7,646
4,233
0
20,389
W
21,866
2,762
0
1,421
9,537
2,702
1,752
5,035
4,363
81,344
0
L
Nu Wa
hotboyaf
Nu Wa
11,077
2,878
0
298
8,991
2,922
1,233
7,098
1,590
47,031
0
L
Sylvanus
mariobaby69
Sylvanus
4,899
1,489
2,245
4,497
16,266
15,024
204
12,510
2,907
15,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
32,758
123
Minions Killed
171
3
Camps Cleared
8
671,487
Distance Traveled
732,916
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,937
781
34
2
0
259,825
1
W
Odin
9,818
701
21
2
1
256,946
6
L
Da Ji
10,106
722
34
2
2
241,983
0
W
Zeus
12,003
857
116
8
7
216,145
3
L
Nu Wa
9,451
675
71
5
1
226,211
3
L
Sylvanus
9,246
660
18
1
0
203,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role