Player Matchup

Ymir
Ymir
D1Outlaw
Ymir
Level 125
God Stats
12W - 8L
1,702 SR
Queue Stats
322W - 338L
1,473 Elo+
Solo
Chaac
Chaac
Harsh Actual
Chaac
Level 101
God Stats
9W - 7L
1,624 SR
Queue Stats
71W - 70L
1,485 Elo+
Party 2
Izanami
Izanami
MADrandom
Izanami
Level 89
God Stats
33W - 11L
1,887 SR
Queue Stats
409W - 394L
1,465 Elo+
Solo
Chronos
Chronos
Reapers Odium
Chronos
Level 64
God Stats
1W - 3L
1,606 SR
Queue Stats
68W - 54L
1,656 Elo+
Party 2
Hun Batz
Hun Batz
ZebbIer
Hun Batz
Level 89
God Stats
2W - 0L
1,734 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 94
1,711 SR
1,516 Elo+

VS

Team Averages
Level 74
1,512 SR
1,432 Elo+
Anubis
Anubis
Blu Dripp
Anubis
Level 57
God Stats
7W - 3L
1,913 SR
Queue Stats
78W - 59L
1,601 Elo+
Solo
Bacchus
Bacchus
D D NoLiiMitz
Bacchus
Level 74
God Stats
1W - 2L
1,526 SR
Queue Stats
22W - 31L
1,340 Elo+
Party 1
Hades
Hades
PlumbingCrisiss
Hades
Level 59
God Stats
1W - 1L
1,284 SR
Queue Stats
8W - 14L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
SpookyAyylmaoo
Nu Wa
Level 59
God Stats
55W - 72L
1,442 SR
Queue Stats
159W - 198L
1,442 Elo+
Party 3
Loki
Loki
sbdoms
Loki
Level 119
God Stats
13W - 10L
1,397 SR
Queue Stats
333W - 377L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 7
6,915
1,383
5,053
5,238
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 10
6,567
1,313
4,859
6,153
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
MADrandom
Izanami
11
1 / 2 / 7
6,293
1,259
5,029
4,736
931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
13
5 / 0 / 8
7,905
1,581
7,063
4,226
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
ZebbIer
Hun Batz
11
2 / 3 / 8
6,497
1,299
5,398
4,615
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

388

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blu Dripp
Anubis
11
2 / 3 / 3
6,481
1,296
3,969
5,369
2,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
11
1 / 3 / 3
6,096
1,219
3,146
10,891
6,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 6
6,299
1,260
5,752
9,659
6,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 0 / 0
3,756
751
0
0
0
Loki
sbdoms
Loki
12
5 / 1 / 2
7,588
1,518
8,428
5,671
1,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
13
Kills
8
8
Deaths
13
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Blu Dripp
Anubis
2
3
3
1.17
L
Bacchus
1
3
3
0.83
W
Ymir
3
1
7
6.5
W
2
2
10
3.5
W
Izanami
MADrandom
Izanami
1
2
7
2.25
L
0
6
6
0.5
W
Chronos
5
0
8
9
L
0
0
0
0
W
Hun Batz
ZebbIer
Hun Batz
2
3
8
2
L
Loki
sbdoms
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,402
Damage
21,295
24,968
Taken
31,590
10,235
Mitigated
17,727
2,242
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Blu Dripp
Anubis
3,969
253
216
603
5,369
2,233
0
2,141
3,141
12,732
0
L
Bacchus
3,146
590
182
1,879
10,891
6,918
0
4,134
6,631
10,317
0
W
Ymir
5,053
852
57
721
5,238
1,875
0
3,268
1,970
10,419
0
W
4,859
593
0
847
6,153
4,828
0
3,110
3,043
0
8,060
W
Izanami
MADrandom
Izanami
5,029
2,253
0
18
4,736
931
0
1,824
2,912
0
14,074
L
5,752
379
227
875
9,659
6,685
0
3,538
5,925
10,744
0
W
Chronos
7,063
3,679
0
499
4,226
1,351
0
2,489
1,737
14,491
1,880
L
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
ZebbIer
Hun Batz
5,398
1,662
0
100
4,615
1,250
0
2,176
2,439
0
11,237
L
Loki
sbdoms
Loki
8,428
1,275
0
0
5,671
1,891
0
1,419
4,216
0
19,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
30,220
78
Minions Killed
65
5
Camps Cleared
3
442,539
Distance Traveled
348,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,481
1,296
17
3
1
84,234
0
L
Bacchus
6,096
1,219
14
3
1
93,823
0
W
Ymir
6,915
1,383
10
2
1
83,632
0
W
Chaac
6,567
1,313
9
2
0
91,987
0
W
Izanami
6,293
1,259
32
6
1
87,270
0
L
Hades
6,299
1,260
9
2
1
75,928
0
W
Chronos
7,905
1,581
22
4
3
89,401
0
L
Nu Wa
3,756
751
0
0
0
0
0
W
Hun Batz
6,497
1,299
5
1
0
90,249
0
L
Loki
7,588
1,518
25
5
0
94,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role