Player Matchup

Nu Wa
Nu Wa
Glaurang
Nu Wa
Level 69
God Stats
7W - 4L
1,279 SR
Queue Stats
60W - 66L
1,500 Elo+
Solo
Medusa
Medusa
Iman090
Medusa
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
207W - 197L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
LordCarinn
Kuzenbo
Level 48
God Stats
2W - 1L
1,359 SR
Queue Stats
226W - 249L
1,294 Elo+
Solo
Merlin
Merlin
MonoJig
Merlin
Level 106
God Stats
0W - 2L
1,571 SR
Queue Stats
8W - 10L
1,424 Elo+
Solo
Mulan
Mulan
sphysb
Mulan
Level 100
God Stats
4W - 8L
1,500 SR
Queue Stats
409W - 399L
1,414 Elo+
Party 2
Team Averages
Level 78
1,442 SR
1,403 Elo+

VS

Team Averages
Level 69
1,534 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
BoosieBooo
Kumbhakarna
Level 46
God Stats
2W - 4L
1,587 SR
Queue Stats
15W - 14L
1,466 Elo+
Party 1
Hera
Hera
Corsa22
Hera
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
243W - 234L
1,416 Elo+
Solo
Jormungandr
Jormungandr
ItsNitsua
Jormungandr
Level 24
God Stats
11W - 10L
1,591 SR
Queue Stats
17W - 15L
1,508 Elo+
Party 1
Loki
Loki
Smith229
Loki
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
YungQüèşõ
Xbalanque
Level 105
God Stats
2W - 4L
1,490 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Glaurang
Nu Wa
8
0 / 2 / 1
4,770
477
2,010
3,484
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Iman090
Medusa
8
1 / 4 / 1
4,955
496
5,174
6,196
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
LordCarinn
Kuzenbo
8
0 / 3 / 4
5,138
514
2,833
9,086
5,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
MonoJig
Merlin
8
0 / 3 / 0
4,846
485
2,784
5,436
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
sphysb
Mulan
10
3 / 3 / 0
5,751
575
4,500
8,029
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BoosieBooo
Kumbhakarna
10
2 / 0 / 6
6,149
615
3,479
7,931
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
Corsa22
Hera
11
1 / 1 / 4
6,455
646
3,673
4,697
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ItsNitsua
Jormungandr
10
1 / 0 / 1
6,131
613
1,890
3,256
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
7 / 0 / 4
7,158
716
6,288
6,075
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
YungQüèşõ
Xbalanque
10
4 / 3 / 4
6,014
601
6,668
7,213
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
15
15
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BoosieBooo
Kumbhakarna
2
0
6
5
W
Hera
Corsa22
Hera
1
1
4
3
L
Nu Wa
Glaurang
Nu Wa
0
2
1
0.25
L
Medusa
Iman090
Medusa
1
4
1
0.38
W
Jormungandr
ItsNitsua
Jormungandr
1
0
1
1.5
L
Kuzenbo
LordCarinn
Kuzenbo
0
3
4
0.67
L
Merlin
MonoJig
Merlin
0
3
0
0
W
Loki
7
0
4
9
W
Xbalanque
YungQüèşõ
Xbalanque
4
3
4
2
L
Mulan
sphysb
Mulan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
21,998
32,231
Taken
29,172
12,706
Mitigated
13,332
6,353
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BoosieBooo
Kumbhakarna
3,479
1,033
69
2,625
7,931
5,571
0
2,033
5,858
14,592
0
W
Hera
Corsa22
Hera
3,673
249
397
2,128
4,697
1,302
694
1,198
3,469
31,252
0
L
Nu Wa
Glaurang
Nu Wa
2,010
346
0
317
3,484
959
0
1,349
2,135
17,366
0
L
Medusa
Iman090
Medusa
5,174
2,625
105
707
6,196
1,620
0
1,094
5,062
0
23,526
W
Jormungandr
ItsNitsua
Jormungandr
1,890
1,028
0
1,467
3,256
1,689
982
1,163
1,951
29,663
0
L
Kuzenbo
LordCarinn
Kuzenbo
2,833
1,186
1,198
2,624
9,086
5,688
80
2,872
6,193
9,195
0
L
Merlin
MonoJig
Merlin
2,784
50
0
250
5,436
1,395
0
1,096
4,204
26,468
0
W
Loki
6,288
2,071
0
1,541
6,075
2,392
0
1,477
4,548
0
37,746
W
Xbalanque
YungQüèşõ
Xbalanque
6,668
2,469
0
2,139
7,213
2,378
0
1,464
5,719
0
33,736
L
Mulan
sphysb
Mulan
4,500
485
0
1,152
8,029
3,044
0
2,342
5,595
0
28,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,460
Gold Earned
31,907
210
Minions Killed
304
0
Camps Cleared
0
905,996
Distance Traveled
944,521
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,149
615
25
3
0
209,461
0
W
Hera
6,455
646
72
7
0
170,174
2
L
Nu Wa
4,770
477
40
4
0
164,470
0
L
Medusa
4,955
496
49
5
0
174,091
2
W
Jormungandr
6,131
613
74
7
0
189,557
2
L
Kuzenbo
5,138
514
13
1
0
163,108
2
L
Merlin
4,846
485
53
5
0
192,440
1
W
Loki
7,158
716
69
7
0
209,737
0
W
Xbalanque
6,014
601
64
6
0
165,592
0
L
Mulan
5,751
575
55
6
0
211,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role