Player Matchup

Freya
Freya
Demodestroyer7
Freya
Level 132
God Stats
8W - 5L
1,500 SR
Queue Stats
206W - 196L
1,553 Elo+
Party 1
Izanami
Izanami
KyIieZenner
Izanami
Level 41
God Stats
5W - 9L
1,500 SR
Queue Stats
408W - 456L
1,503 Elo+
Solo
King Arthur
King Arthur
PraiseTheMoon60
King Arthur
Level 106
God Stats
0W - 3L
1,739 SR
Queue Stats
98W - 95L
1,364 Elo+
Party 1
Horus
Horus
SoccerSlayer3377
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,535 Elo+
Party 1
Bellona
Bellona
zPriimee-
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 131L
1,129 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,417 Elo+

VS

Team Averages
Level 87
1,633 SR
1,416 Elo+
Neith
Neith
AtomicEightBall
Neith
Level 146
God Stats
4W - 3L
1,680 SR
Queue Stats
307W - 278L
1,256 Elo+
Solo
Sun Wukong
Sun Wukong
Enjime
Sun Wukong
Level 51
God Stats
2W - 2L
1,743 SR
Queue Stats
34W - 31L
1,614 Elo+
Solo
Nox
Nox
Schneeleiche180
Nox
Level 89
God Stats
10W - 7L
1,500 SR
Queue Stats
195W - 204L
1,185 Elo+
Solo
Fenrir
Fenrir
j-s-1978
Fenrir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
jsuggs1128
Hel
Level 65
God Stats
4W - 3L
1,740 SR
Queue Stats
65W - 74L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,369
562
2,650
3,932
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
KyIieZenner
Izanami
8
0 / 0 / 0
4,099
683
618
3,394
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
PraiseTheMoon60
King Arthur
7
1 / 2 / 0
4,188
698
2,065
4,247
1,345
Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
3,440
573
1,824
5,139
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
zPriimee-
Bellona
3
0 / 1 / 0
2,846
474
0
960
424
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
4,136
689
4,723
3,284
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Enjime
Sun Wukong
7
1 / 1 / 1
4,053
676
1,774
3,943
1,332
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 0
4,379
730
1,693
1,676
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
j-s-1978
Fenrir
7
1 / 0 / 0
4,042
674
1,225
3,261
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,998
666
1,113
3,622
676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
6
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
2
0
0
W
Sun Wukong
Enjime
Sun Wukong
1
1
1
1.5
L
Izanami
KyIieZenner
Izanami
0
0
0
0
L
King Arthur
PraiseTheMoon60
King Arthur
1
2
0
0.5
W
1
0
0
1
L
0
1
0
0
W
Fenrir
j-s-1978
Fenrir
1
0
0
1
W
0
0
1
0.5
L
Bellona
zPriimee-
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,157
Damage
10,528
17,672
Taken
15,786
5,263
Mitigated
4,205
6,195
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,723
1,564
0
751
3,284
831
0
966
2,318
0
19,870
L
2,650
1,304
0
1,290
3,932
830
0
458
3,474
13,528
0
W
Sun Wukong
Enjime
Sun Wukong
1,774
259
0
975
3,943
1,332
0
0
3,943
0
17,305
L
Izanami
KyIieZenner
Izanami
618
449
0
1,990
3,394
912
0
1,140
2,254
0
19,533
L
King Arthur
PraiseTheMoon60
King Arthur
2,065
196
0
280
4,247
1,345
0
0
4,247
0
19,002
W
1,693
139
0
192
1,676
507
60
0
1,676
21,762
0
L
1,824
793
443
2,132
5,139
1,752
0
655
4,484
0
6,547
W
Fenrir
j-s-1978
Fenrir
1,225
309
0
1,962
3,261
859
0
0
3,261
0
14,722
W
1,113
117
1,199
1,678
3,622
676
0
1,684
1,938
7,831
0
L
Bellona
zPriimee-
Bellona
0
0
0
60
960
424
0
553
407
0
2,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,942
Gold Earned
20,608
130
Minions Killed
189
0
Camps Cleared
0
518,557
Distance Traveled
586,111
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,136
689
37
6
0
102,966
2
L
Freya
3,369
562
24
4
0
106,793
0
W
Sun Wukong
4,053
676
42
7
0
123,830
4
L
Izanami
4,099
683
48
8
0
101,785
3
L
King Arthur
4,188
698
42
7
0
122,808
0
W
Nox
4,379
730
51
9
0
113,394
3
L
Horus
3,440
573
13
2
0
128,746
1
W
Fenrir
4,042
674
45
8
0
126,375
1
W
Hel
3,998
666
14
2
0
119,546
1
L
Bellona
2,846
474
3
1
0
58,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role