Player Matchup

Cthulhu
Cthulhu
A55Grasser9k
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,416 Elo+
Solo
Poseidon
Poseidon
Adrianxthez
Poseidon
Level 89
God Stats
17W - 6L
1,500 SR
Queue Stats
19W - 11L
1,144 Elo+
Solo
Charybdis
Charybdis
Exandro1
Charybdis
Level 63
God Stats
4W - 8L
1,096 SR
Queue Stats
91W - 91L
1,327 Elo+
Solo
Artemis
Artemis
G0GA007
Artemis
Level 8
God Stats
1W - 1L
1,160 SR
Queue Stats
1W - 1L
1,189 Elo+
Solo
Merlin
Merlin
Guhlayo
Merlin
Level 14
God Stats
23W - 23L
1,383 SR
Queue Stats
24W - 24L
1,383 Elo+
Solo
Team Averages
Level 43
1,328 SR
1,292 Elo+

VS

Team Averages
Level 76
1,437 SR
1,393 Elo+
Geb
Geb
Bushido Ice
Geb
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
265W - 263L
1,458 Elo+
Solo
Anubis
Anubis
austin_parker219
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,344 Elo+
Solo
Fenrir
Fenrir
camdaman919
Fenrir
Level 64
God Stats
1W - 12L
1,187 SR
Queue Stats
146W - 148L
1,396 Elo+
Solo
Ravana
Ravana
demonic-destroye
Ravana
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,267 Elo+
Party 1
Amaterasu
Amaterasu
naughty-iron2481
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A55Grasser9k
Cthulhu
18
1 / 3 / 14
11,305
754
11,841
17,513
14,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Adrianxthez
Poseidon
20
14 / 3 / 5
14,009
934
25,545
13,542
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Exandro1
Charybdis
17
1 / 3 / 6
10,611
707
7,360
9,536
3,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
G0GA007
Artemis
18
2 / 3 / 6
11,074
738
10,853
10,556
3,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Guhlayo
Merlin
20
4 / 3 / 7
12,241
816
10,469
8,687
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 9
11,144
743
10,272
18,870
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 2 / 4
11,584
772
8,084
12,396
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
8 / 5 / 3
11,339
756
10,179
16,129
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 6 / 3
10,242
683
2,156
19,790
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
14
0 / 7 / 4
8,797
586
246
12,911
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
22
Kills
15
15
Deaths
23
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A55Grasser9k
Cthulhu
1
3
14
2.67
W
Poseidon
Adrianxthez
Poseidon
14
3
5
5.5
L
2
3
9
2.17
W
Charybdis
Exandro1
Charybdis
1
3
6
1.33
W
Artemis
G0GA007
Artemis
2
3
6
1.67
W
Merlin
Guhlayo
Merlin
4
3
7
2.5
L
4
2
4
3
L
Fenrir
8
5
3
1.9
L
1
6
3
0.42
L
Amaterasu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,068
Damage
30,937
59,834
Taken
80,096
30,759
Mitigated
46,044
20,826
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A55Grasser9k
Cthulhu
11,841
761
1,156
7,338
17,513
14,521
165
6,270
11,243
28,453
0
W
Poseidon
Adrianxthez
Poseidon
25,545
4,857
0
4,119
13,542
5,072
2,836
5,748
7,794
67,997
0
L
10,272
712
0
2,177
18,870
21,107
0
11,513
6,172
37,486
0
W
Charybdis
Exandro1
Charybdis
7,360
3,720
256
2,143
9,536
3,781
3,046
1,650
7,886
0
25,743
W
Artemis
G0GA007
Artemis
10,853
3,804
166
3,122
10,556
3,968
1,888
2,816
7,740
0
38,089
W
Merlin
Guhlayo
Merlin
10,469
669
0
2,526
8,687
3,417
217
1,872
6,815
58,536
0
L
8,084
192
0
3,099
12,396
5,119
0
8,609
3,410
53,137
0
L
Fenrir
10,179
1,836
0
267
16,129
6,681
0
9,345
6,316
0
23,375
L
2,156
553
0
2,081
19,790
8,453
316
8,175
11,117
0
31,793
L
Amaterasu
246
79
0
1,201
12,911
4,684
0
7,597
5,111
0
3,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,240
Gold Earned
53,106
320
Minions Killed
228
0
Camps Cleared
0
1,447,483
Distance Traveled
1,153,847
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,305
754
30
2
0
334,709
3
W
Poseidon
14,009
934
99
7
0
341,262
3
L
Geb
11,144
743
42
3
0
283,339
2
W
Charybdis
10,611
707
44
3
0
206,163
0
W
Artemis
11,074
738
55
4
0
261,282
1
W
Merlin
12,241
816
92
6
0
304,067
9
L
Anubis
11,584
772
77
5
0
203,289
3
L
Fenrir
11,339
756
30
2
0
219,130
0
L
Ravana
10,242
683
68
5
0
265,421
2
L
Amaterasu
8,797
586
11
1
0
182,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role