Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aku0
Chiron
Level 8
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 8L
1,280 Elo+
Solo
Ares
Ares
FATDOGERT
Ares
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 11L
1,199 Elo+
Party 2
Bakasura
Bakasura
Fader elite
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 2
Fenrir
Fenrir
HuskyBoy X
Fenrir
Level 9
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 11L
1,158 Elo+
Party 2
Team Averages
Level 30
1,552 SR
1,267 Elo+

VS

Team Averages
Level 62
1,536 SR
1,331 Elo+
Danzaburou
Danzaburou
Hiimjordan1
Danzaburou
Level 26
God Stats
2W - 1L
1,581 SR
Queue Stats
5W - 10L
1,159 Elo+
Solo
Artio
Artio
Lulusage4692
Artio
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 62L
1,307 Elo+
Party 1
Tyr
Tyr
Quintin777
Tyr
Level 85
God Stats
5W - 1L
1,421 SR
Queue Stats
46W - 73L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
Sausage_Stuffer
Nu Wa
Level 128
God Stats
8W - 4L
1,679 SR
Queue Stats
22W - 17L
1,550 Elo+
Solo
Bakasura
Bakasura
vTc Blizzard
Bakasura
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 18L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
5 / 5 / 4
11,981
799
12,479
15,118
6,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Aku0
Chiron
19
7 / 3 / 3
11,672
778
24,047
15,419
6,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
13
0 / 12 / 1
8,536
569
1,127
16,052
7,120
Bakasura
Fader elite
Bakasura
14
0 / 8 / 1
8,754
584
123
14,571
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
HuskyBoy X
Fenrir
15
1 / 4 / 3
9,343
623
4,622
17,405
10,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hiimjordan1
Danzaburou
20
9 / 1 / 10
12,816
854
20,244
12,000
6,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 17
12,029
802
5,749
16,587
25,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 3 / 10
12,251
817
15,739
15,839
14,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 0 / 9
12,114
808
13,106
5,813
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
vTc Blizzard
Bakasura
16
3 / 10 / 7
10,577
705
6,107
19,441
8,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
13
Kills
29
32
Deaths
15
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
5
4
1.4
L
Chiron
Aku0
Chiron
7
3
3
2.83
L
Ares
0
12
1
0.04
L
Bakasura
Fader elite
Bakasura
0
8
1
0.06
W
Danzaburou
Hiimjordan1
Danzaburou
9
1
10
14
L
Fenrir
HuskyBoy X
Fenrir
1
4
3
0.63
W
3
1
17
11.5
W
11
3
10
5.33
W
3
0
9
7.5
W
Bakasura
vTc Blizzard
Bakasura
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
60,945
78,565
Taken
69,680
36,313
Mitigated
56,518
15,156
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,479
1,656
315
4,878
15,118
6,140
365
4,671
10,298
71,642
0
L
Chiron
Aku0
Chiron
24,047
9,620
1,172
5,073
15,419
6,891
1,088
3,997
11,367
0
54,518
L
Ares
1,127
278
0
0
16,052
7,120
307
2,962
12,850
4,188
0
L
Bakasura
Fader elite
Bakasura
123
123
0
372
14,571
5,419
67
3,528
11,043
0
3,269
W
Danzaburou
Hiimjordan1
Danzaburou
20,244
9,189
440
2,968
12,000
6,029
7,524
1,103
10,897
0
52,557
L
Fenrir
HuskyBoy X
Fenrir
4,622
884
0
3,346
17,405
10,743
0
3,697
13,628
0
12,709
W
5,749
1,487
2,111
4,519
16,587
25,680
567
2,064
14,523
12,727
0
W
15,739
3,409
174
4,843
15,839
14,318
971
2,812
13,027
0
42,068
W
13,106
3,594
252
784
5,813
2,009
2,675
1,738
4,075
56,967
0
W
Bakasura
vTc Blizzard
Bakasura
6,107
3,979
0
2,118
19,441
8,482
33
5,889
13,552
0
19,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
59,787
211
Minions Killed
276
0
Camps Cleared
0
1,248,629
Distance Traveled
1,540,805
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,981
799
120
8
0
252,931
0
L
Chiron
11,672
778
53
4
0
230,247
1
L
Ares
8,536
569
8
1
0
233,613
1
L
Bakasura
8,754
584
12
1
0
239,591
0
W
Danzaburou
12,816
854
79
5
0
271,056
0
L
Fenrir
9,343
623
18
1
0
292,247
0
W
Artio
12,029
802
10
1
0
326,955
0
W
Tyr
12,251
817
50
3
0
366,094
0
W
Nu Wa
12,114
808
94
6
0
287,326
5
W
Bakasura
10,577
705
43
3
0
289,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role