Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BandleCityBones
Charybdis
Level 104
God Stats
4W - 2L
1,981 SR
Queue Stats
4W - 2L
1,869 Elo+
Party 1
Ra
Ra
BuzzingDread2
Ra
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
147W - 129L
1,561 Elo+
Party 1
Yemoja
Yemoja
ChibiSauron
Yemoja
Level 89
God Stats
10W - 8L
1,482 SR
Queue Stats
198W - 185L
1,497 Elo+
Party 1
Bellona
Bellona
FourArms321
Bellona
Level 125
God Stats
7W - 6L
1,534 SR
Queue Stats
30W - 26L
1,602 Elo+
Party 1
Team Averages
Level 111
1,599 SR
1,606 Elo+

VS

Team Averages
Level 116
1,510 SR
1,514 Elo+
Ra
Ra
LemonRolls
Ra
Level 128
God Stats
10W - 6L
1,438 SR
Queue Stats
109W - 105L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Righteous_Jay2
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,443 Elo+
Solo
Bellona
Bellona
Sloconnor
Bellona
Level 90
God Stats
12W - 16L
1,609 SR
Queue Stats
24W - 44L
1,458 Elo+
Solo
Cupid
Cupid
Verse grizz
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,415 Elo+
Solo
Ganesha
Ganesha
WillisFye42
Ganesha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 40L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 1 / 5
6,115
874
3,265
3,760
1,427
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
BandleCityBones
Charybdis
11
2 / 2 / 4
5,870
839
5,008
7,338
2,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 8
6,934
991
5,940
3,146
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
0 / 0 / 4
5,790
827
1,702
4,418
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
FourArms321
Bellona
12
6 / 2 / 4
6,526
932
5,651
6,954
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
6,376
911
4,042
4,542
1,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,215
745
2,835
2,213
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sloconnor
Bellona
12
3 / 3 / 0
6,518
931
4,392
7,127
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 4 / 4
5,572
796
1,967
5,809
2,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Ganesha
WillisFye42
Ganesha
11
0 / 3 / 4
5,754
822
4,280
5,863
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
5
5
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
5
4.5
W
Charybdis
BandleCityBones
Charybdis
2
2
4
2
W
3
0
8
7
W
Yemoja
0
0
4
2
W
Bellona
FourArms321
Bellona
6
2
4
4
L
2
1
0
2
L
0
2
0
0
L
Bellona
Sloconnor
Bellona
3
3
0
1
L
0
4
4
0.5
L
Ganesha
WillisFye42
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
17,516
25,616
Taken
25,554
12,585
Mitigated
10,671
7,847
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,265
563
0
406
3,760
1,427
24
1,193
2,553
0
16,881
W
Charybdis
BandleCityBones
Charybdis
5,008
3,630
0
936
7,338
2,206
220
4,483
2,759
0
11,977
W
5,940
598
943
1,744
3,146
1,205
121
972
2,168
26,072
0
W
Yemoja
1,702
88
1,359
797
4,418
2,918
65
1,423
2,937
10,959
0
W
Bellona
FourArms321
Bellona
5,651
1,360
247
1,415
6,954
4,829
71
2,832
4,042
0
18,088
L
4,042
456
620
1,968
4,542
1,875
0
1,598
2,898
23,256
0
L
2,835
54
0
182
2,213
561
0
132
2,081
8,305
0
L
Bellona
Sloconnor
Bellona
4,392
776
889
1,097
7,127
3,687
0
2,362
4,629
0
12,355
L
1,967
814
179
667
5,809
2,102
0
1,551
4,216
0
9,749
L
Ganesha
WillisFye42
Ganesha
4,280
42
0
520
5,863
2,446
0
1,685
4,088
17,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
29,435
160
Minions Killed
140
0
Camps Cleared
0
786,988
Distance Traveled
654,527
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,115
874
39
6
0
168,185
1
W
Charybdis
5,870
839
16
2
0
143,480
1
W
Ra
6,934
991
58
8
0
155,151
1
W
Yemoja
5,790
827
15
2
0
154,953
1
W
Bellona
6,526
932
32
5
0
165,219
2
L
Ra
6,376
911
61
9
0
150,213
1
L
Ah Puch
5,215
745
22
3
0
63,212
1
L
Bellona
6,518
931
21
3
0
172,396
1
L
Cupid
5,572
796
21
3
0
128,638
1
L
Ganesha
5,754
822
15
2
0
140,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role