Player Matchup

Cthulhu
Cthulhu
CaspianV
Cthulhu
Level 45
God Stats
1W - 2L
1,352 SR
Queue Stats
21W - 25L
1,450 Elo+
Solo
Ullr
Ullr
Midn1te17
Ullr
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 28L
1,396 Elo+
Party 2
Nox
Nox
NG vonHinten
Nox
Level 125
God Stats
3W - 1L
1,513 SR
Queue Stats
36W - 36L
1,135 Elo+
Party 2
Discordia
Discordia
Nem3siS_Pho3n1X
Discordia
Level 18
God Stats
10W - 8L
1,666 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Thanatos
Thanatos
Skymidori
Thanatos
Level 117
God Stats
2W - 0L
1,273 SR
Queue Stats
12W - 16L
1,135 Elo+
Party 2
Team Averages
Level 78
1,461 SR
1,323 Elo+

VS

Team Averages
Level 31
1,566 SR
1,389 Elo+
Tyr
Tyr
Bastondoro
Tyr
Level 28
God Stats
40W - 44L
1,444 SR
Queue Stats
55W - 72L
1,363 Elo+
Party 1
Fenrir
Fenrir
Lunariomu
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Naride
Morgan Le Fay
Level 17
God Stats
11W - 8L
1,702 SR
Queue Stats
68W - 80L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Trìnciapollo
Nu Wa
Level 98
God Stats
4W - 5L
1,684 SR
Queue Stats
58W - 77L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
swedishboatguy
Kuzenbo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 134L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaspianV
Cthulhu
15
6 / 1 / 12
8,143
814
12,137
10,852
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
14
4 / 0 / 15
8,290
829
8,920
7,063
2,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 13
8,021
802
6,707
7,964
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Nem3siS_Pho3n1X
Discordia
14
1 / 0 / 16
7,520
752
6,421
4,078
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Skymidori
Thanatos
15
13 / 1 / 7
8,839
884
7,802
7,135
2,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,873
687
3,203
12,622
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Lunariomu
Fenrir
12
0 / 8 / 0
6,450
645
2,834
12,778
7,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Naride
Morgan Le Fay
13
4 / 7 / 0
7,568
757
9,459
12,273
4,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
6,796
680
6,784
7,192
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 3
6,921
692
3,815
6,602
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
27
Kills
5
5
Deaths
27
63
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Cthulhu
CaspianV
Cthulhu
6
1
12
12
L
Fenrir
Lunariomu
Fenrir
0
8
0
0
W
Ullr
4
0
15
11.5
W
3
3
13
3.17
L
Morgan Le Fay
Naride
Morgan Le Fay
4
7
0
0.57
W
Discordia
Nem3siS_Pho3n1X
Discordia
1
0
16
9
W
Thanatos
Skymidori
Thanatos
13
1
7
16.5
L
1
4
2
0.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,987
Damage
26,095
37,092
Taken
51,467
15,376
Mitigated
26,251
15,201
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,203
470
0
1,308
12,622
7,877
120
6,099
6,279
0
9,855
W
Cthulhu
CaspianV
Cthulhu
12,137
357
244
3,302
10,852
5,722
289
5,772
4,841
26,829
0
L
Fenrir
Lunariomu
Fenrir
2,834
629
0
1,453
12,778
7,022
289
4,279
8,371
0
13,357
W
Ullr
8,920
6,651
0
1,122
7,063
2,619
918
2,936
3,915
0
31,264
W
6,707
838
0
1,710
7,964
2,993
642
4,961
2,865
29,638
0
L
Morgan Le Fay
Naride
Morgan Le Fay
9,459
892
0
1,292
12,273
4,422
204
6,086
5,852
15,944
0
W
Discordia
Nem3siS_Pho3n1X
Discordia
6,421
317
0
2,185
4,078
1,209
1,230
2,301
1,591
19,854
0
W
Thanatos
Skymidori
Thanatos
7,802
1,320
500
6,138
7,135
2,833
438
3,225
3,822
0
18,115
L
6,784
1,753
0
140
7,192
2,135
1,086
3,938
3,141
24,368
0
L
3,815
1,650
803
1,861
6,602
4,795
0
3,915
2,559
8,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
34,608
196
Minions Killed
102
0
Camps Cleared
0
1,018,863
Distance Traveled
878,797
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,873
687
19
2
0
189,372
1
W
Cthulhu
8,143
814
36
4
0
210,172
1
L
Fenrir
6,450
645
24
2
0
160,440
0
W
Ullr
8,290
829
49
5
0
201,307
1
W
Nox
8,021
802
62
6
0
199,499
4
L
Morgan Le Fay
7,568
757
19
2
0
173,254
1
W
Discordia
7,520
752
31
3
0
198,882
0
W
Thanatos
8,839
884
18
2
0
209,003
2
L
Nu Wa
6,796
680
29
3
0
160,240
0
L
Kuzenbo
6,921
692
11
1
0
195,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role